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https://github.com/Oarcinae/FactorioScenarioMultiplayerSpawn.git
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Remove unnecessary use of pairs in GetClosestUniqueSpawn. Remove old reference to "enemy-easy" in ShareChatBetweenForces.
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@ -600,7 +600,6 @@ function ShareChatBetweenForces(player, msg)
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for _,force in pairs(game.forces) do
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if (force ~= nil) then
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if ((force.name ~= "enemy") and
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(force.name ~= "enemy-easy") and
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(force.name ~= "neutral") and
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(force.name ~= "player") and
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(force ~= player.force)) then
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@ -1064,15 +1064,10 @@ end
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---@param pos MapPosition
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---@return OarcUniqueSpawn?
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function GetClosestUniqueSpawn(surface_name, pos)
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local surface_spawns
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for surface_index, spawns in pairs(storage.unique_spawns) do
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if (surface_index == surface_name) then
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if (table_size(spawns) == 0) then return nil end -- EXIT - No spawns on requested surface
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surface_spawns = spawns
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end
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end
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if (surface_spawns == nil) then return nil end
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local surface_spawns = storage.unique_spawns[surface_name]
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if (surface_spawns == nil) then return nil end -- EXIT - No spawns on requested surface
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if (table_size(surface_spawns) == 0) then return nil end -- EXIT - No spawns on requested surface
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local closest_dist = nil
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local closest_spawn = nil
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