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Trying to fix desyncs that I think are related to my regrowth and RSO changes.
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@ -92,7 +92,7 @@ ENABLE_POWER_ARMOR_QUICK_START = false
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ENABLE_SHARED_TEAM_VISION = true
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ENABLE_SHARED_TEAM_VISION = true
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-- Enable map regrowth, see regrowth_map.lua for more info.
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-- Enable map regrowth, see regrowth_map.lua for more info.
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ENABLE_REGROWTH = false
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ENABLE_REGROWTH = true
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-- If you have regrowth enabled, this should also be enabled.
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-- If you have regrowth enabled, this should also be enabled.
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-- It removes bases for players that join and leave the game quickly.
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-- It removes bases for players that join and leave the game quickly.
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-- This can also be used without enabling regrowth.
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-- This can also be used without enabling regrowth.
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@ -1251,7 +1251,7 @@ local function roll_region(c_x, c_y)
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global.regions[r_x][r_y]={}
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global.regions[r_x][r_y]={}
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r_data = global.regions[r_x][r_y]
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r_data = global.regions[r_x][r_y]
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if (regrow_rso and not deterministic) then
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if (regrow_rso and not deterministic) then
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global.seed = math.random(0,4294967295)
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global.seed = global.seed + 1
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end
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end
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rng = rng_for_reg_pos{x=r_x,y=r_y}
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rng = rng_for_reg_pos{x=r_x,y=r_y}
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