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mirror of https://github.com/Oarcinae/FactorioScenarioMultiplayerSpawn.git synced 2025-03-03 14:42:27 +02:00

Added contact info to info GUI panel. Added note about vanilla spawning as well.

This commit is contained in:
Oarcinae 2019-04-10 21:33:38 -04:00
parent 8c2efd9052
commit cc7b719c15

View File

@ -27,6 +27,7 @@ local function ExpandGameOptionsGui(player)
-- General Server Info:
AddLabel(frame, "info_1", global.ocfg.welcome_msg, my_longer_label_style)
AddLabel(frame, "info_2", global.ocfg.server_rules, my_longer_label_style)
AddLabel(frame, "info_3", global.ocfg.server_contact, my_longer_label_style)
AddSpacer(frame, "info_spacer1")
-- Enemy Settings:
@ -70,8 +71,13 @@ local function ExpandGameOptionsGui(player)
if (global.ocfg.enable_separate_teams) then
game_info_str = game_info_str.."\n".."You are allowed to spawn on your own team (have your own research tree). All teams are friendly!"
end
if (global.ocfg.enable_buddy_spawn) then
game_info_str = game_info_str.."\n".."You can chose to spawn alongside a buddy if you spawn together at the same time."
if (global.ocfg.enable_vanilla_spawns) then
game_info_str = game_info_str.."\n".."You are spawned in a default style starting area."
else
game_info_str = game_info_str.."\n".."You are spawned with a fix set of starting resources."
if (global.ocfg.enable_buddy_spawn) then
game_info_str = game_info_str.."\n".."You can chose to spawn alongside a buddy if you spawn together at the same time."
end
end
if (global.ocfg.enable_shared_spawns) then
game_info_str = game_info_str.."\n".."Spawn hosts may choose to share their spawn and allow other players to join them."