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MMorwen found a typo in the info panel.
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@ -49,9 +49,9 @@ local function ExpandGameOptionsGui(player)
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frame.add{name = "evo_factor_time", type = "label",
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caption="Enemy evolution time factor: " .. game.map_settings.enemy_evolution.time_factor}
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frame.add{name = "evo_factor_pollution", type = "label",
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caption="Enemy evolution time factor: " .. game.map_settings.enemy_evolution.pollution_factor}
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caption="Enemy evolution pollution factor: " .. game.map_settings.enemy_evolution.pollution_factor}
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frame.add{name = "evo_factor_destroy", type = "label",
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caption="Enemy evolution time factor: " .. game.map_settings.enemy_evolution.destroy_factor}
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caption="Enemy evolution destroy factor: " .. game.map_settings.enemy_evolution.destroy_factor}
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if game.map_settings.enemy_expansion.enabled then
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enemy_expansion_txt = "enabled"
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else
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