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Merge pull request #265 from Oarcinae/255-make-moat-enable-be-the-default-setting-on-the-spawn-gui
Default to moat enabled in spawn choices.
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commit
d42e61dad7
@ -6,6 +6,7 @@ Date: ????
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Changes:
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- Stop regrowth deleting cargo pods at center of map. (By marking the center chunks as permanent.)
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- Change surface regrowth checkboxes to be enabled/disabled by the global setting to make it obvious that they are dependent on the global setting.
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- Change moat selection to enabled by default.
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Bugfixes:
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- Fix regrowth surface setting not respecting previous setting state when surface is first created.
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- Remove offline enemy attack error messages. (Not really a bug, just false error messages.)
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@ -286,7 +286,7 @@ function CreateSpawnSettingsFrame(parent_flow, gameplay)
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tags = { action = "oarc_spawn_options", setting = "moat_option" },
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type = "checkbox",
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caption = { "oarc-moat-option" },
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state = false,
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state = true, -- Default to true
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tooltip = { "oarc-moat-option-tooltip" }
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}
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end
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@ -609,11 +609,11 @@ function DisplaySpawnOptions(player)
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end
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---@type OarcSpawnChoices
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local spawn_choices_entry = {
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surface_name = storage.ocfg.gameplay.default_surface,
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surface_name = gameplay.default_surface,
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team = default_team,
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moat = false, --storage.ocfg.gameplay.allow_moats_around_spawns TODO: Change default
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moat = gameplay.allow_moats_around_spawns,
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buddy = nil,
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distance = storage.ocfg.gameplay.near_spawn_distance,
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distance = gameplay.near_spawn_distance,
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host = nil,
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buddy_team = false
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}
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