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Add land mines to store. Change assemblers to be 6 instead of 4.
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@ -315,10 +315,12 @@ function SpawnAssemblyChunk(chunk_pos)
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center_pos = GetCenterTilePosFromChunkPos(chunk_pos)
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-- 4 Assemblers
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SpawnMagicAssembler({x=center_pos.x-8,y=center_pos.y-8})
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SpawnMagicAssembler({x=center_pos.x+8,y=center_pos.y-8})
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SpawnMagicAssembler({x=center_pos.x-8,y=center_pos.y+8})
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SpawnMagicAssembler({x=center_pos.x+8,y=center_pos.y+8})
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SpawnMagicAssembler({x=center_pos.x-11,y=center_pos.y-11})
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SpawnMagicAssembler({x=center_pos.x,y=center_pos.y-11})
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SpawnMagicAssembler({x=center_pos.x+11,y=center_pos.y-11})
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SpawnMagicAssembler({x=center_pos.x-11,y=center_pos.y+11})
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SpawnMagicAssembler({x=center_pos.x,y=center_pos.y+11})
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SpawnMagicAssembler({x=center_pos.x+11,y=center_pos.y+11})
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SpecialChunkHelperText(center_pos)
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end
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@ -37,12 +37,17 @@ OARC_STORE_PLAYER_ITEMS =
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["raw-fish"] = {cost = 1, count = 1, play_time_locked=false},
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["grenade"] = {cost = 20, count = 10, play_time_locked=true},
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["cliff-explosives"] = {cost = 20, count = 10, play_time_locked=true},
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["artillery-targeting-remote"] = {cost = 500, count = 1, play_time_locked=true},
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},
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["Capsules/Mines"] = {
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["land-mine"] = {cost = 20, count = 10, play_time_locked=false},
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["defender-capsule"] = {cost = 20, count = 10, play_time_locked=false},
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["distractor-capsule"] = {cost = 40, count = 10, play_time_locked=false},
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["destroyer-capsule"] = {cost = 60, count = 10, play_time_locked=false},
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["poison-capsule"] = {cost = 50, count = 10, play_time_locked=false},
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["slowdown-capsule"] = {cost = 25, count = 10, play_time_locked=false},
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["artillery-targeting-remote"] = {cost = 500, count = 1, play_time_locked=true},
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},
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["Armor"] = {
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