Oarcinae
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16c72d7b30
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Fixed silo positions is now a table. Fixed vanillaspawns being removed when selecting silo locations in silo island mode.
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2019-05-14 13:10:12 +08:00 |
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Oarcinae
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cb4d18ec42
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Quite untested, but changed silos to be build-able only in certain areas. Also added loaders.
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2019-05-12 22:00:56 +08:00 |
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Oarcinae
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c44257ad6d
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Fix a bad bug with regrowth!
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2019-04-29 14:21:31 -05:00 |
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Oarcinae
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d2a56f79d3
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Making sure silos have enough time to spawn. Increased and made the "IsChunkAreaGenerated" checks a little more generic.
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2019-04-28 21:17:39 -04:00 |
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Oarcinae
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333dec557a
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Fixing another typo bug and adding silo islands as an exposed option now.
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2019-04-28 14:58:59 -04:00 |
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Oarcinae
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1b728d7462
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Haki found a bug. I forgot to change this after adding a global.siloPosition init somewhere else.
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2019-04-20 16:37:28 -04:00 |
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Oarcinae
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badd4ab018
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Converting my table references to something less insane.
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2019-04-10 20:40:34 -04:00 |
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Oarcinae
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9fa17f53b7
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Ton of work to separate out the config settings and put them into global table so we can modify during run time. Also to make sure same code can support the mod version.
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2019-04-10 13:59:57 -04:00 |
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Oarcinae
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b7bfadf784
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Standardized on log() for debug printing.
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2019-03-26 16:56:59 -04:00 |
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Oarcinae
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2afd833eff
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Found a few bugs in the old spawn validation logic, but were so rare as to not happen. Vanilla spawns is close to being done I think. Needs proper testing now.
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2019-03-20 16:02:50 -04:00 |
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Oarcinae
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10870172a8
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Still doing more cleanup and removal of soft mods. Probably still pretty buggy at the moment.
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2019-03-02 20:51:17 -05:00 |
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Oarcinae
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5509d38bba
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Enabling the other minor soft mods where possible.
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2019-03-01 23:05:23 -05:00 |
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Oarcinae
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e1839a8756
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Moving around stuff, about to test on headless.
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2019-03-01 21:07:24 -05:00 |
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