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mirror of https://github.com/Oarcinae/FactorioScenarioMultiplayerSpawn.git synced 2025-07-07 00:35:35 +02:00
Commit Graph

13 Commits

Author SHA1 Message Date
481e8cd9c2 Move main force name to be startup, not runtime-global. 2024-09-18 20:11:51 -04:00
a661483e85 New enemy scaling using multiple enemy forces capped at different evo levels. 2024-09-17 14:19:41 -04:00
0001405a24 Cleaned up globals usage a LOT. No more "ocore". Re-added offline protection since it was missing. Placeholder changelog. 2024-09-14 13:59:28 -04:00
aa28b4135b Fixed surface blacklist and made enable spawns on other surfaces a startup setting. Improved the shared spawn GUI experience a bit more. Removing outdated and duplicate locale files. 2024-09-11 12:49:23 -04:00
9c44bb2eb7 More GUI work and added a custom sprite. Fixed some regrowth issues with chunk tracking. Added regrowth interval mod setting. Removed redundant message. Better support for runtime mod setting changes. 2024-09-10 11:40:19 -04:00
3ca0b3c78f Improved mod settings custom GUI with proper input validation. 2024-09-09 14:20:52 -04:00
01d41297ba More settings tab and info tab work done. 2024-09-07 07:00:29 -04:00
e278f216c0 Saving GUI work for in game settings menu. 2024-09-06 21:10:29 -04:00
42ad29a6f0 Working on distance selection slider to replace near/far buttons. 2024-08-24 21:06:43 -04:00
173c4c8f11 Mod settings are mostly hooked up to GUI tab now. Not all may be functional though. 2024-08-23 21:52:48 -04:00
394148813a Better spawn preview logic. Slowly working on exposing all mod settings in the custom in-game GUI tabs. 2024-08-23 14:16:11 -04:00
2108835030 Working on GUI tabs. Currently only placeholders. Removed filename header info. 2024-08-21 20:46:29 -04:00
f3e04c88ce MAJOR work to do conversion to a proper mod! Started to connect surface selection in GUI to implementation. 2024-08-16 01:40:16 -04:00