Oarcinae
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97fbc50b89
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Added world eater logic to regrowth!
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2020-06-19 00:12:42 -04:00 |
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Oarcinae
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989afdfb78
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Lots and lots of renaming and rework of regrowth. Definitely still buggy.
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2020-06-18 23:18:29 -04:00 |
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Oarcinae
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2de868850b
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Uranium Refining chunk and silo chunk should be working now. Shrank the radius of where you can place the silo.
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2020-06-09 10:58:49 -04:00 |
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Oarcinae
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14830c9a3c
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Pushing all my recent work and tweaks and clean up. Hopefull should be final soon...
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2020-05-01 14:59:47 -04:00 |
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Oarcinae
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8677d725e2
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Better font and some util stuff. Possible fix for rocket not unlocking stuff... Force silo chunk gen at start immediately.
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2020-04-29 20:33:07 -04:00 |
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Oarcinae
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95f5270d62
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Center silos and reduce chunks generated there too.
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2020-04-13 10:44:57 -04:00 |
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Oarcinae
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5542ba6a37
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New smelters in the wild. Not fully tested yet. Added announcement label in the main GUI tab as well as anytime a player joins. Tweaked resource scaling near spawns again.
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2020-04-02 23:42:18 -04:00 |
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Oarcinae
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3fc4b004d3
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Tweaking spawns to use new landfill tiles. Tweaks to moats.
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2019-10-19 15:00:23 -04:00 |
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Oarcinae
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09d9644d85
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Removing some unused stuff in oarc-enemies, updating GUI to be more helpful and descriptive.
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2019-10-12 11:38:17 -04:00 |
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Oarcinae
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d7b7dca750
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Reverting regrowth back into a soft mod. Cleaning up and tweaking the example config.
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2019-09-24 09:50:48 -05:00 |
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Oarcinae
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c94bef3e77
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Working on new GUI improvements and converting regrowth into a mod.
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2019-07-31 13:53:21 -05:00 |
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Oarcinae
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b593d8a7e8
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Working on restricted build mod/mode.
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2019-07-24 06:09:55 -05:00 |
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Oarcinae
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f0768358e6
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Made the buildable silos in frontier mode a proper option. Defaults to player buildable because that works better for multiple forces.
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2019-05-15 14:40:32 +08:00 |
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Oarcinae
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16c72d7b30
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Fixed silo positions is now a table. Fixed vanillaspawns being removed when selecting silo locations in silo island mode.
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2019-05-14 13:10:12 +08:00 |
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Oarcinae
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cb4d18ec42
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Quite untested, but changed silos to be build-able only in certain areas. Also added loaders.
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2019-05-12 22:00:56 +08:00 |
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Oarcinae
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c44257ad6d
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Fix a bad bug with regrowth!
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2019-04-29 14:21:31 -05:00 |
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Oarcinae
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d2a56f79d3
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Making sure silos have enough time to spawn. Increased and made the "IsChunkAreaGenerated" checks a little more generic.
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2019-04-28 21:17:39 -04:00 |
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Oarcinae
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333dec557a
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Fixing another typo bug and adding silo islands as an exposed option now.
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2019-04-28 14:58:59 -04:00 |
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Oarcinae
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1b728d7462
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Haki found a bug. I forgot to change this after adding a global.siloPosition init somewhere else.
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2019-04-20 16:37:28 -04:00 |
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Oarcinae
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badd4ab018
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Converting my table references to something less insane.
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2019-04-10 20:40:34 -04:00 |
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Oarcinae
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9fa17f53b7
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Ton of work to separate out the config settings and put them into global table so we can modify during run time. Also to make sure same code can support the mod version.
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2019-04-10 13:59:57 -04:00 |
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Oarcinae
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b7bfadf784
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Standardized on log() for debug printing.
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2019-03-26 16:56:59 -04:00 |
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Oarcinae
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2afd833eff
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Found a few bugs in the old spawn validation logic, but were so rare as to not happen. Vanilla spawns is close to being done I think. Needs proper testing now.
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2019-03-20 16:02:50 -04:00 |
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Oarcinae
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10870172a8
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Still doing more cleanup and removal of soft mods. Probably still pretty buggy at the moment.
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2019-03-02 20:51:17 -05:00 |
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Oarcinae
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5509d38bba
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Enabling the other minor soft mods where possible.
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2019-03-01 23:05:23 -05:00 |
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Oarcinae
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e1839a8756
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Moving around stuff, about to test on headless.
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2019-03-01 21:07:24 -05:00 |
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