Oarcinae
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d7b7dca750
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Reverting regrowth back into a soft mod. Cleaning up and tweaking the example config.
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2019-09-24 09:50:48 -05:00 |
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Oarcinae
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c94bef3e77
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Working on new GUI improvements and converting regrowth into a mod.
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2019-07-31 13:53:21 -05:00 |
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Oarcinae
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b593d8a7e8
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Working on restricted build mod/mode.
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2019-07-24 06:09:55 -05:00 |
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Oarcinae
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959612be79
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Adding a stupid check, for an impossible crash.
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2019-05-12 17:01:20 +08:00 |
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Oarcinae
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c44257ad6d
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Fix a bad bug with regrowth!
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2019-04-29 14:21:31 -05:00 |
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Oarcinae
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479686059b
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Trying to fix a bug with shared spawns when a player leaves. Cleaning up some more of the config settings, regrowth logic and some other minor things.
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2019-04-28 14:41:37 -04:00 |
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Oarcinae
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badd4ab018
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Converting my table references to something less insane.
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2019-04-10 20:40:34 -04:00 |
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Oarcinae
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9fa17f53b7
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Ton of work to separate out the config settings and put them into global table so we can modify during run time. Also to make sure same code can support the mod version.
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2019-04-10 13:59:57 -04:00 |
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Oarcinae
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644d008e86
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Changed base removal to be more forceful. Ignores pollution and removes chunks properly now. (Still only works in a 10 chunk radius square around the spawn pos.)
Double checked that regrowth is still working as intended even with this change. (It seems to be.)
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2019-03-29 21:27:42 -04:00 |
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Oarcinae
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b7bfadf784
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Standardized on log() for debug printing.
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2019-03-26 16:56:59 -04:00 |
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Oarcinae
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c813b47fed
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I'm finished with adding support for vanilla spawns. Cleaned up some text and removed support for BOTH "oarc-type" prefixed spawns and vanilla at the same time. It's not possible to balance them correctly.
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2019-03-25 18:05:47 -04:00 |
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Oarcinae
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e1839a8756
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Moving around stuff, about to test on headless.
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2019-03-01 21:07:24 -05:00 |
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