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mirror of https://github.com/Oarcinae/FactorioScenarioMultiplayerSpawn.git synced 2024-12-14 10:23:17 +02:00
Commit Graph

12 Commits

Author SHA1 Message Date
Oarcinae
fd2d4052ff More gui work done. Cleaned up primary spawn options. Several things still missing proper gui styles. 2024-09-05 13:18:47 -04:00
Oarcinae
8dd0e709fa Saving lots of work on gui stuff and shared and buddy spawns. 2024-09-04 22:21:43 -04:00
Oarcinae
60fba766a1 Improving GUI internal logic and user experience (shared spawns now auto refresh) 2024-08-28 01:36:02 -04:00
Oarcinae
42ad29a6f0 Working on distance selection slider to replace near/far buttons. 2024-08-24 21:06:43 -04:00
Oarcinae
394148813a Better spawn preview logic. Slowly working on exposing all mod settings in the custom in-game GUI tabs. 2024-08-23 14:16:11 -04:00
Oarcinae
d919928951 Regrowth and spawning works on multiple surfaces now, but needs a lot of testing and fixing still. 2024-08-21 14:03:48 -04:00
Oarcinae
f3e04c88ce MAJOR work to do conversion to a proper mod! Started to connect surface selection in GUI to implementation. 2024-08-16 01:40:16 -04:00
Oarcinae
b462f17659 Saving minor changes for testing and todo notes. 2024-08-13 14:25:47 -04:00
Oarcinae
ca347d88bf Messing around with debug launch options for directly loading a scenario to speed up development. Blueprint.zip is only a temporary solution and will be deleted later. 2024-08-12 20:22:11 -04:00
Oarcinae
d5f17a01f7 Cleaning up mod settings and other general locale stuff, still working on basics of supporting multiple surfaces. 2024-08-11 22:16:48 -04:00
Oarcinae
45dbf025db Game now launches and can create spawn points, so basic framework is in place. Lots to cleanup and update to be able to support multiple surfaces. 2024-08-11 00:19:30 -04:00
Oarcinae
8bd24d9732 Saving my current work in progress. First attempt at using the Factorio Modding Tool Kit. Updating all my core stuff to use it and allow for multiple surfaces. Not currently playable. 2024-08-10 13:26:52 -04:00