Oarcinae
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fd2d4052ff
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More gui work done. Cleaned up primary spawn options. Several things still missing proper gui styles.
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2024-09-05 13:18:47 -04:00 |
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Oarcinae
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8dd0e709fa
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Saving lots of work on gui stuff and shared and buddy spawns.
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2024-09-04 22:21:43 -04:00 |
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Oarcinae
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60fba766a1
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Improving GUI internal logic and user experience (shared spawns now auto refresh)
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2024-08-28 01:36:02 -04:00 |
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Oarcinae
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42ad29a6f0
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Working on distance selection slider to replace near/far buttons.
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2024-08-24 21:06:43 -04:00 |
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Oarcinae
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394148813a
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Better spawn preview logic. Slowly working on exposing all mod settings in the custom in-game GUI tabs.
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2024-08-23 14:16:11 -04:00 |
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Oarcinae
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d919928951
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Regrowth and spawning works on multiple surfaces now, but needs a lot of testing and fixing still.
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2024-08-21 14:03:48 -04:00 |
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Oarcinae
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f3e04c88ce
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MAJOR work to do conversion to a proper mod! Started to connect surface selection in GUI to implementation.
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2024-08-16 01:40:16 -04:00 |
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Oarcinae
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b462f17659
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Saving minor changes for testing and todo notes.
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2024-08-13 14:25:47 -04:00 |
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Oarcinae
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ca347d88bf
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Messing around with debug launch options for directly loading a scenario to speed up development. Blueprint.zip is only a temporary solution and will be deleted later.
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2024-08-12 20:22:11 -04:00 |
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Oarcinae
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d5f17a01f7
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Cleaning up mod settings and other general locale stuff, still working on basics of supporting multiple surfaces.
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2024-08-11 22:16:48 -04:00 |
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Oarcinae
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45dbf025db
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Game now launches and can create spawn points, so basic framework is in place. Lots to cleanup and update to be able to support multiple surfaces.
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2024-08-11 00:19:30 -04:00 |
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Oarcinae
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8bd24d9732
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Saving my current work in progress. First attempt at using the Factorio Modding Tool Kit. Updating all my core stuff to use it and allow for multiple surfaces. Not currently playable.
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2024-08-10 13:26:52 -04:00 |
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