-- helper_commands.lua -- Jan 2018 -- None of this is my code. require("lib/oarc_utils") commands.add_command("run", "change player speed bonus", function(command) local player = game.players[command.player_index]; if player ~= nil then if (command.parameter ~= nil) then if command.parameter == "fast" then player.character_running_speed_modifier = 1 elseif command.parameter == "slow" then player.character_running_speed_modifier = 0 else player.print("run fast | slow"); end end end end) commands.add_command("handcraft", "change player speed bonus", function(command) local player = game.players[command.player_index]; if player ~= nil then if (command.parameter ~= nil) then if command.parameter == "fast" then player.character_crafting_speed_modifier = 5 elseif command.parameter == "slow" then player.character_crafting_speed_modifier = 0 else player.print("handcraft fast | slow"); end end end end) commands.add_command("mine", "change player speed bonus", function(command) local player = game.players[command.player_index]; if player ~= nil then if (command.parameter ~= nil) then if command.parameter == "fast" then player.character_mining_speed_modifier = 2 elseif command.parameter == "slow" then player.character_mining_speed_modifier = 0 else player.print("mine fast | slow"); end end end end) commands.add_command("kit", "give a start kit", function(command) local player = game.players[command.player_index]; if player ~= nil and player.admin then local target = player if (command.parameter ~= nil) then target = game.players[command.parameter] end if target ~= nil then GivePlayerStarterItems(target); player.print("gave a kit to " .. target.name); target.print("you have been given a start kit"); else player.print("no player " .. command.parameter); end end end)