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FactorioScenarioMultiplayerSpawn
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https://github.com/Oarcinae/FactorioScenarioMultiplayerSpawn.git
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2025-02-07 13:07:58 +02:00
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FactorioScenarioMultiplayer...
/
lib
/
gui_tabs
History
Oarcinae
229cd326c0
Fix regrowth checkboxes not respecting previous setting if surface wasn't created yet. Surface init now defaults to the global setting. Adding a migration and change to surface init to ensure the center chunks never get deleted so that cargo-pods don't go missing.
2024-11-17 14:14:28 -05:00
..
item_shop.lua
Dev fix teleport issue 2.1.6 (
#238
)
2024-11-04 12:23:07 -05:00
mod_info_faq.lua
More FAQ and settings subheaders. More info about template scenario.
2024-09-25 13:12:01 -04:00
player_list.lua
Should fix a LOT of cases where player was used instead of player.character. Add broadcast for when player changes surfaces and platforms.
2024-10-27 19:50:52 -04:00
server_info.lua
Player can now self reset (enabled by default).
2024-10-24 09:54:05 -04:00
settings_controls.lua
Fix regrowth checkboxes not respecting previous setting if surface wasn't created yet. Surface init now defaults to the global setting. Adding a migration and change to surface init to ensure the center chunks never get deleted so that cargo-pods don't go missing.
2024-11-17 14:14:28 -05:00
spawn_controls.lua
Saving my work getting other planet spawns to work. Got distracted by a repeatable desync related to cheat planet command and removing offline players. Needs more testing.
2024-11-07 22:27:12 -05:00
surface_config.lua
Saving major work implementing and testing secondary spawns on other surfaces. Still semi-experimental.
2024-11-08 23:00:12 -05:00