mirror of
https://github.com/Oarcinae/FactorioScenarioMultiplayerSpawn.git
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30 lines
1.2 KiB
Lua
30 lines
1.2 KiB
Lua
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-- I created a few custom entities for making it clear that the shared power poles and chests are special.
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local oarc_linked_chest=table.deepcopy(data.raw["container"]["wooden-chest"])
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oarc_linked_chest.type="linked-container"
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oarc_linked_chest.name="oarc-linked-chest"
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oarc_linked_chest.inventory_type="with_filters_and_bar"
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oarc_linked_chest.inventory_size=settings.startup["oarc-mod-linked-chest-size"].value --[[@as integer]]
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oarc_linked_chest.picture.layers[1].filename = "__oarc-mod__/graphics/oarc-linked-chest.png"
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oarc_linked_chest.picture.layers[1].hr_version.filename = "__oarc-mod__/graphics/hr-oarc-linked-chest.png"
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local oarc_linked_power=table.deepcopy(data.raw["electric-pole"]["small-electric-pole"])
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oarc_linked_power.name="oarc-linked-power"
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oarc_linked_power.pictures.layers[1].filename = "__oarc-mod__/graphics/oarc-electric-pole.png"
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oarc_linked_power.pictures.layers[1].hr_version.filename = "__oarc-mod__/graphics/hr-oarc-electric-pole.png"
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data:extend({
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{
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type = "sprite",
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name = "oarc-mod-sprite-40",
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filename = "__oarc-mod__/icon_40x40.png",
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width = 40,
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height = 40
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},
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oarc_linked_chest, oarc_linked_power
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})
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-- Make coins not hidden
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data.raw["item"]["coin"].flags = {} |