1
0
mirror of https://github.com/Oarcinae/FactorioScenarioMultiplayerSpawn.git synced 2025-01-05 22:53:48 +02:00
A custom scenario for Factorio which provides each player a unique starting spawn point in a multiplayer game.
Go to file
2020-08-29 16:08:34 -04:00
compat add FactorioMaps integration. initial commit 2019-12-19 22:59:21 +01:00
example Tweaks to map setting example file so it actually works. 2020-02-04 15:16:28 -05:00
lib Change the default sharing limit. 6MW is pretty harsh if people don't know what they are doing. 2020-03-10 09:12:50 -04:00
locale Update locale.cfg 2020-02-10 12:14:00 +01:00
.gitignore Removing config.lua and replacing with example-config.lua. 2019-03-25 18:22:30 -04:00
control.lua Added Esc key to close top-left GUI and fixed issue where you could be typing into the notepad when it's closed. 2020-03-03 15:53:01 -05:00
description.json Grabbing some minor improvements I made in my enemy test branch that I never merged. 2020-01-28 22:58:31 -05:00
example-config.lua Allow for modifying game difficulty tech multiplier to only screw over the main force. 2020-03-04 15:01:09 -05:00
image.png Adding scenario image and description. Shows up nicely in the scenario menu when starting a game. 2020-01-29 13:08:21 -05:00
LICENSE First commit 2016-11-10 05:22:32 -05:00
README.md Updating readme about 1.0.0 and master branch. 2020-08-29 16:08:34 -04:00

FactorioScenarioMultiplayerSpawn

A custom scenario for allowing separate spawn locations in multiplayer. Designed for Co-op and PvE.

Read the WIKI

The github wiki page will have the most up to date information. If you have questions, go there first, otherwise just ask.

Versions

Check releases for stable versions. 0.17 and 0.16 have final stable versions that will no longer be maintained. The latest master is for 0.18.X and should work fine for 1.0.0. I usually have a dev branch that I work out of that has not yet fully tested/polished stuff in it.

Credit

Several other portions of the code (tags, frontier style rocket silo) have also been adapted from other scenario code.

Credit to 3Ra for help as well: https://github.com/3RaGaming

Praise be to Mylon

Random Notes

Feel free to submit bugs/fixes/requests/pulls/forks whatever you want.

I do not plan on supporting PvP, but I will help anyone who wants to make it a configurable option.

Contact

discord.gg/trnpcen oarcinae@gmail.com