mirror of
https://github.com/Oarcinae/FactorioScenarioMultiplayerSpawn.git
synced 2024-12-14 10:23:17 +02:00
323 lines
8.9 KiB
Lua
323 lines
8.9 KiB
Lua
-- control.lua
|
|
-- Mar 2019
|
|
|
|
-- Oarc's Separated Spawn Scenario
|
|
--
|
|
-- I wanted to create a scenario that allows you to spawn in separate locations
|
|
-- From there, I ended up adding a bunch of other minor/major features
|
|
--
|
|
-- Credit:
|
|
-- RSO mod to RSO author - Orzelek - I contacted him via the forum
|
|
-- Tags - Taken from WOGs scenario
|
|
-- Rocket Silo - Taken from Frontier as an idea
|
|
--
|
|
-- Feel free to re-use anything you want. It would be nice to give me credit
|
|
-- if you can.
|
|
|
|
|
|
|
|
-- To keep the scenario more manageable (for myself) I have done the following:
|
|
-- 1. Keep all event calls in control.lua (here)
|
|
-- 2. Put all config options in config.lua
|
|
-- 3. Put other stuff into their own files where possible.
|
|
|
|
|
|
-- Generic Utility Includes
|
|
require("lib/oarc_utils")
|
|
|
|
-- Other soft-mod type features.
|
|
require("lib/frontier_silo")
|
|
require("lib/tag")
|
|
require("lib/game_opts")
|
|
require("lib/regrowth_map")
|
|
require("lib/player_list")
|
|
|
|
-- For Philip. I currently do not use this and need to add proper support for
|
|
-- commands like this in the future.
|
|
-- require("lib/rgcommand")
|
|
-- require("lib/helper_commands")
|
|
|
|
-- Main Configuration File
|
|
require("config")
|
|
|
|
-- Scenario Specific Includes
|
|
require("lib/separate_spawns")
|
|
require("lib/separate_spawns_guis")
|
|
|
|
-- In this case, we are using the default surface.
|
|
GAME_SURFACE_NAME="nauvis"
|
|
|
|
--------------------------------------------------------------------------------
|
|
-- Rocket Launch Event Code
|
|
-- Controls the "win condition"
|
|
--------------------------------------------------------------------------------
|
|
function RocketLaunchEvent(event)
|
|
local force = event.rocket.force
|
|
|
|
if event.rocket.get_item_count("satellite") == 0 then
|
|
for index, player in pairs(force.players) do
|
|
player.print("You launched the rocket, but you didn't put a satellite inside.")
|
|
end
|
|
return
|
|
end
|
|
|
|
if not global.satellite_sent then
|
|
global.satellite_sent = {}
|
|
end
|
|
|
|
if global.satellite_sent[force.name] then
|
|
global.satellite_sent[force.name] = global.satellite_sent[force.name] + 1
|
|
else
|
|
game.set_game_state{game_finished=true, player_won=true, can_continue=true}
|
|
global.satellite_sent[force.name] = 1
|
|
end
|
|
|
|
for index, player in pairs(force.players) do
|
|
if player.gui.left.rocket_score then
|
|
player.gui.left.rocket_score.rocket_count.caption = tostring(global.satellite_sent[force.name])
|
|
else
|
|
local frame = player.gui.left.add{name = "rocket_score", type = "frame", direction = "horizontal", caption="Score"}
|
|
frame.add{name="rocket_count_label", type = "label", caption={"", "Satellites launched", ":"}}
|
|
frame.add{name="rocket_count", type = "label", caption=tostring(global.satellite_sent[force.name])}
|
|
end
|
|
end
|
|
end
|
|
|
|
|
|
--------------------------------------------------------------------------------
|
|
-- ALL EVENT HANLDERS ARE HERE IN ONE PLACE!
|
|
--------------------------------------------------------------------------------
|
|
|
|
|
|
----------------------------------------
|
|
-- On Init - only runs once the first
|
|
-- time the game starts
|
|
----------------------------------------
|
|
script.on_init(function(event)
|
|
|
|
-- Configures the map settings for enemies
|
|
-- This controls evolution growth factors and enemy expansion settings.
|
|
ConfigureAlienStartingParams()
|
|
|
|
if ENABLE_SEPARATE_SPAWNS then
|
|
InitSpawnGlobalsAndForces()
|
|
end
|
|
|
|
if SILO_FIXED_POSITION then
|
|
SetFixedSiloPosition(SILO_POSITION)
|
|
else
|
|
SetRandomSiloPosition(SILO_NUM_SPAWNS)
|
|
end
|
|
|
|
if FRONTIER_ROCKET_SILO_MODE then
|
|
GenerateRocketSiloAreas(game.surfaces[GAME_SURFACE_NAME])
|
|
end
|
|
|
|
SetServerWelcomeMessages()
|
|
|
|
if ENABLE_REGROWTH or ENABLE_ABANDONED_BASE_REMOVAL then
|
|
OarcRegrowthInit()
|
|
end
|
|
end)
|
|
|
|
|
|
----------------------------------------
|
|
-- Freeplay rocket launch info
|
|
-- Slightly modified for my purposes
|
|
----------------------------------------
|
|
script.on_event(defines.events.on_rocket_launched, function(event)
|
|
if FRONTIER_ROCKET_SILO_MODE then
|
|
RocketLaunchEvent(event)
|
|
end
|
|
end)
|
|
|
|
|
|
----------------------------------------
|
|
-- Chunk Generation
|
|
----------------------------------------
|
|
script.on_event(defines.events.on_chunk_generated, function(event)
|
|
if ENABLE_REGROWTH then
|
|
OarcRegrowthChunkGenerate(event.area.left_top)
|
|
end
|
|
|
|
if ENABLE_UNDECORATOR then
|
|
UndecorateOnChunkGenerate(event)
|
|
end
|
|
|
|
if FRONTIER_ROCKET_SILO_MODE then
|
|
GenerateRocketSiloChunk(event)
|
|
end
|
|
|
|
if ENABLE_SEPARATE_SPAWNS and not USE_VANILLA_STARTING_SPAWN then
|
|
SeparateSpawnsGenerateChunk(event)
|
|
end
|
|
|
|
if not ENABLE_DEFAULT_SPAWN then
|
|
CreateHoldingPen(event.surface, event.area, 16, false)
|
|
end
|
|
end)
|
|
|
|
|
|
----------------------------------------
|
|
-- Gui Click
|
|
----------------------------------------
|
|
script.on_event(defines.events.on_gui_click, function(event)
|
|
if ENABLE_TAGS then
|
|
TagGuiClick(event)
|
|
end
|
|
|
|
if ENABLE_PLAYER_LIST then
|
|
PlayerListGuiClick(event)
|
|
end
|
|
|
|
if ENABLE_SEPARATE_SPAWNS then
|
|
WelcomeTextGuiClick(event)
|
|
SpawnOptsGuiClick(event)
|
|
SpawnCtrlGuiClick(event)
|
|
SharedSpwnOptsGuiClick(event)
|
|
BuddySpawnOptsGuiClick(event)
|
|
BuddySpawnWaitMenuClick(event)
|
|
BuddySpawnRequestMenuClick(event)
|
|
SharedSpawnJoinWaitMenuClick(event)
|
|
end
|
|
|
|
GameOptionsGuiClick(event)
|
|
|
|
end)
|
|
|
|
script.on_event(defines.events.on_gui_checked_state_changed, function (event)
|
|
if ENABLE_SEPARATE_SPAWNS then
|
|
SpawnOptsRadioSelect(event)
|
|
SpawnCtrlGuiOptionsSelect(event)
|
|
end
|
|
end)
|
|
|
|
|
|
----------------------------------------
|
|
-- Player Events
|
|
----------------------------------------
|
|
script.on_event(defines.events.on_player_joined_game, function(event)
|
|
|
|
CreateGameOptionsGui(event)
|
|
|
|
PlayerJoinedMessages(event)
|
|
|
|
if ENABLE_PLAYER_LIST then
|
|
CreatePlayerListGui(event)
|
|
end
|
|
|
|
if ENABLE_TAGS then
|
|
CreateTagGui(event)
|
|
end
|
|
|
|
end)
|
|
|
|
script.on_event(defines.events.on_player_created, function(event)
|
|
|
|
-- Move the player to the game surface immediately.
|
|
-- May change this to Lobby in the future.
|
|
game.players[event.player_index].teleport(game.forces[MAIN_FORCE].get_spawn_position(GAME_SURFACE_NAME), GAME_SURFACE_NAME)
|
|
|
|
if not ENABLE_SEPARATE_SPAWNS then
|
|
PlayerSpawnItems(event)
|
|
else
|
|
SeparateSpawnsPlayerCreated(event)
|
|
end
|
|
end)
|
|
|
|
script.on_event(defines.events.on_player_respawned, function(event)
|
|
if ENABLE_SEPARATE_SPAWNS then
|
|
SeparateSpawnsPlayerRespawned(event)
|
|
end
|
|
|
|
PlayerRespawnItems(event)
|
|
|
|
end)
|
|
|
|
script.on_event(defines.events.on_player_left_game, function(event)
|
|
if ENABLE_SEPARATE_SPAWNS then
|
|
FindUnusedSpawns(event)
|
|
end
|
|
end)
|
|
|
|
script.on_event(defines.events.on_built_entity, function(event)
|
|
if ENABLE_REGROWTH then
|
|
OarcRegrowthOffLimitsChunk(event.created_entity.position)
|
|
end
|
|
end)
|
|
|
|
|
|
----------------------------------------
|
|
-- Shared vision, charts a small area around other players
|
|
----------------------------------------
|
|
script.on_event(defines.events.on_tick, function(event)
|
|
if ENABLE_REGROWTH then
|
|
OarcRegrowthOnTick()
|
|
end
|
|
|
|
if ENABLE_ABANDONED_BASE_REMOVAL then
|
|
OarcRegrowthForceRemovalOnTick()
|
|
end
|
|
|
|
if ENABLE_SEPARATE_SPAWNS then
|
|
DelayedSpawnOnTick()
|
|
end
|
|
|
|
if FRONTIER_ROCKET_SILO_MODE then
|
|
DelayedSiloCreationOnTick(game.surfaces[GAME_SURFACE_NAME])
|
|
end
|
|
|
|
end)
|
|
|
|
|
|
script.on_event(defines.events.on_sector_scanned, function (event)
|
|
if ENABLE_REGROWTH then
|
|
OarcRegrowthSectorScan(event)
|
|
end
|
|
end)
|
|
|
|
----------------------------------------
|
|
-- Refreshes regrowth timers around an active timer
|
|
-- Refresh areas where stuff is built, and mark any chunks with player
|
|
-- built stuff as permanent.
|
|
----------------------------------------
|
|
if ENABLE_REGROWTH then
|
|
|
|
script.on_event(defines.events.on_robot_built_entity, function (event)
|
|
OarcRegrowthOffLimitsChunk(event.created_entity.position)
|
|
end)
|
|
|
|
script.on_event(defines.events.on_player_mined_entity, function(event)
|
|
OarcRegrowthCheckChunkEmpty(event)
|
|
end)
|
|
|
|
script.on_event(defines.events.on_robot_mined_entity, function(event)
|
|
OarcRegrowthCheckChunkEmpty(event)
|
|
end)
|
|
|
|
end
|
|
|
|
|
|
|
|
----------------------------------------
|
|
-- Shared chat, so you don't have to type /s
|
|
----------------------------------------
|
|
script.on_event(defines.events.on_console_chat, function(event)
|
|
if (ENABLE_SHARED_TEAM_CHAT) then
|
|
if (event.player_index ~= nil) then
|
|
ShareChatBetweenForces(game.players[event.player_index], event.message)
|
|
end
|
|
end
|
|
end)
|
|
|
|
----------------------------------------
|
|
-- On Research Finished
|
|
-- This is where you can permanently remove researched techs
|
|
----------------------------------------
|
|
script.on_event(defines.events.on_research_finished, function(event)
|
|
if FRONTIER_ROCKET_SILO_MODE then
|
|
RemoveRecipe(event.research.force, "rocket-silo")
|
|
end
|
|
end)
|
|
|