mirror of
https://github.com/Oarcinae/FactorioScenarioMultiplayerSpawn.git
synced 2024-12-14 10:23:17 +02:00
322 lines
11 KiB
Lua
322 lines
11 KiB
Lua
-- config.lua
|
|
-- Apr 2017
|
|
-- Configuration Options
|
|
--
|
|
-- You should be able to leave most of the settings here as defaults.
|
|
-- The only thing you definitely want to change are the welcome messages.
|
|
|
|
--------------------------------------------------------------------------------
|
|
-- Messages
|
|
--------------------------------------------------------------------------------
|
|
|
|
WELCOME_MSG = "[INSERT SERVER OWNER MSG HERE!]"
|
|
GAME_MODE_MSG = "In the current game mode, a satellite must be launched from an existing far away rocket silo to win!"
|
|
MODULES_ENABLED = "Mods Enabled: Separate Spawns, Regrowth, RSO, Long-Reach, Autofill, Undecorator, Player List"
|
|
|
|
WELCOME_MSG_TITLE = "[INSERT SERVER OWNER MSG HERE!]"
|
|
WELCOME_MSG1 = "Rules: Be polite. Ask before changing other players's stuff. Have fun!"
|
|
WELCOME_MSG2 = "This server is running a custom scenario that changes spawn locations."
|
|
|
|
OTHER_MSG1 = "Latest updates in this scenario version (0.5.0):"
|
|
OTHER_MSG2 = "Far spawn is further now. Added regrowth mode."
|
|
-- Optional other messages below:
|
|
OTHER_MSG3 = "Regrowth mode will slowly delete unused portions of the map."
|
|
OTHER_MSG4 = "This is a beta, expect bugs, let me know when you find one."
|
|
OTHER_MSG5 = "If you leave in the first 15 minutes, your base will be deleted!"
|
|
|
|
|
|
WELCOME_MSG3 = "Due to the way this scenario works, it may take some time for the land"
|
|
WELCOME_MSG4 = "around your new spawn area to generate..."
|
|
WELCOME_MSG5 = "Please wait for 10-20 seconds when you select your first spawn."
|
|
WELCOME_MSG6 = "Contact: SteamID:Oarc | oarcinae@gmail.com"
|
|
|
|
SPAWN_MSG1 = "Current Spawn Mode: REGROWTH WILDERNESS (BETA)"
|
|
SPAWN_MSG2 = "In this mode, there is no default spawn. Everyone starts in the wild!"
|
|
SPAWN_MSG3 = "Resources are spread out far apart but are quite rich."
|
|
|
|
-- These are my specific welcome messages that get used only if I am the user
|
|
-- that creates the game.
|
|
SERVER_OWNER_IS_OARC = true -- This should be false for you, it's just a convenience for me.
|
|
WELCOME_MSG_OARC = "Welcome to Oarc's official server! Join the discord here: discord.gg/TPYxRrS"
|
|
WELCOME_MSG_TITLE_OARC = "Welcome to Oarc's Server - Regrowth BETA!"
|
|
|
|
|
|
--------------------------------------------------------------------------------
|
|
-- Module Enables
|
|
-- These enables are not fully tested! For example, disable separate spawns
|
|
-- will probably break the frontier rocket silo mode
|
|
--------------------------------------------------------------------------------
|
|
|
|
-- Frontier style rocket silo mode
|
|
FRONTIER_ROCKET_SILO_MODE = true
|
|
|
|
-- Separate spawns
|
|
-- This is the core of the mod. Probably not a good idea to disable it.
|
|
ENABLE_SEPARATE_SPAWNS = true
|
|
|
|
-- Enable Scenario version of RSO
|
|
-- You can reconfigure the RSO resource settings in the RSO files if you want to
|
|
ENABLE_RSO = true
|
|
|
|
-- Enable Undecorator
|
|
-- Removes decorative items to reduce save file size.
|
|
ENABLE_UNDECORATOR = true
|
|
|
|
-- Enable Tags
|
|
ENABLE_TAGS = true
|
|
|
|
-- Enable Long Reach
|
|
ENABLE_LONGREACH = true
|
|
|
|
-- Enable Autofill
|
|
ENABLE_AUTOFILL = true
|
|
|
|
-- Enable Playerlist
|
|
ENABLE_PLAYER_LIST = true
|
|
|
|
-- Enable Gravestone Chests
|
|
ENABLE_GRAVESTONE_ON_DEATH = false
|
|
|
|
-- Items dumped into chest when you leave.
|
|
ENABLE_GRAVESTONE_ON_LEAVING = false
|
|
-- If anyone leaves within first X minutes, items get dumped into chest.
|
|
ENABLE_GRAVESTONE_ON_LEAVING_TIME_MINS = 30
|
|
|
|
-- Enable quick start items
|
|
ENABLE_POWER_ARMOR_QUICK_START = false
|
|
|
|
-- Enable shared vision between teams (all teams are still COOP)
|
|
ENABLE_SHARED_TEAM_VISION = true
|
|
|
|
-- Enable map regrowth, see regrowth_map.lua for more info.
|
|
ENABLE_REGROWTH = true
|
|
|
|
--------------------------------------------------------------------------------
|
|
-- Spawn Options
|
|
--------------------------------------------------------------------------------
|
|
|
|
---------------------------------------
|
|
-- Starting Items
|
|
---------------------------------------
|
|
-- Items provided to the player the first time they join ("quick start" commented out)
|
|
PLAYER_SPAWN_START_ITEMS = {
|
|
{name="pistol", count=1},
|
|
{name="firearm-magazine", count=100},
|
|
{name="iron-plate", count=8},
|
|
{name="burner-mining-drill", count = 1},
|
|
{name="stone-furnace", count = 1},
|
|
-- {name="iron-plate", count=20},
|
|
-- {name="burner-mining-drill", count = 1},
|
|
-- {name="stone-furnace", count = 1},
|
|
-- {name="power-armor", count=1},
|
|
-- {name="fusion-reactor-equipment", count=1},
|
|
-- {name="battery-mk2-equipment", count=3},
|
|
-- {name="exoskeleton-equipment", count=1},
|
|
-- {name="personal-roboport-mk2-equipment", count=3},
|
|
-- {name="solar-panel-equipment", count=7},
|
|
-- {name="construction-robot", count=100},
|
|
-- {name="repair-pack", count=100},
|
|
-- {name="steel-axe", count=3},
|
|
}
|
|
|
|
-- Items provided after EVERY respawn (disabled by default)
|
|
PLAYER_RESPAWN_START_ITEMS = {
|
|
-- {name="pistol", count=1},
|
|
-- {name="firearm-magazine", count=100}
|
|
}
|
|
|
|
---------------------------------------
|
|
-- Distance Options
|
|
---------------------------------------
|
|
|
|
-- This is the radius, in chunks, that a spawn area is from any other generated
|
|
-- chunks. It ensures the spawn area isn't too near generated/explored/existing
|
|
-- area. The larger you make this, the further away players will spawn from
|
|
-- generated map area (even if it is not visible on the map!).
|
|
CHECK_SPAWN_UNGENERATED_CHUNKS_RADIUS = 5
|
|
|
|
-- Near Distance in chunks
|
|
NEAR_MIN_DIST = 25 --50
|
|
NEAR_MAX_DIST = 100 --125
|
|
--
|
|
-- Far Distance in chunks
|
|
FAR_MIN_DIST = 200 --50
|
|
FAR_MAX_DIST = 300 --125
|
|
|
|
---------------------------------------
|
|
-- Resource & Spawn Circle Options
|
|
---------------------------------------
|
|
|
|
-- Allow players to choose to spawn with a moat
|
|
SPAWN_MOAT_CHOICE_ENABLED = true
|
|
|
|
-- Create a circle of land area for the spawn
|
|
-- This is the radius (I think?) in TILES.
|
|
ENFORCE_LAND_AREA_TILE_DIST = 48
|
|
|
|
-- Location of water strip (horizontal)
|
|
WATER_SPAWN_OFFSET_X = -4
|
|
WATER_SPAWN_OFFSET_Y = -38
|
|
WATER_SPAWN_LENGTH = 8
|
|
|
|
-- Start resource amounts (per tile/oil spot)
|
|
START_IRON_AMOUNT = 1500
|
|
START_COPPER_AMOUNT = 1500
|
|
START_STONE_AMOUNT = 1000
|
|
START_COAL_AMOUNT = 1500
|
|
START_URANIUM_AMOUNT = 1000
|
|
START_OIL_AMOUNT = 300000
|
|
|
|
-- Start resource shape
|
|
-- If this is true, it will be a circle
|
|
-- If false, it will be a square
|
|
ENABLE_RESOURCE_SHAPE_CIRCLE = true
|
|
|
|
-- Start resource position and size
|
|
-- Position is relative to player starting location
|
|
START_RESOURCE_STONE_POS_X = -27
|
|
START_RESOURCE_STONE_POS_Y = -34
|
|
START_RESOURCE_STONE_SIZE = 12
|
|
|
|
START_RESOURCE_COAL_POS_X = -27
|
|
START_RESOURCE_COAL_POS_Y = -20
|
|
START_RESOURCE_COAL_SIZE = 12
|
|
|
|
START_RESOURCE_COPPER_POS_X = -28
|
|
START_RESOURCE_COPPER_POS_Y = -3
|
|
START_RESOURCE_COPPER_SIZE = 14
|
|
|
|
START_RESOURCE_IRON_POS_X = -29
|
|
START_RESOURCE_IRON_POS_Y = 16
|
|
START_RESOURCE_IRON_SIZE = 16
|
|
|
|
START_RESOURCE_URANIUM_POS_X = 17
|
|
START_RESOURCE_URANIUM_POS_Y = -34
|
|
START_RESOURCE_URANIUM_SIZE = 0 -- Disabled by default.
|
|
|
|
-- Specify 2 oil spot locations for starting oil.
|
|
START_RESOURCE_OIL_A_POS_X = -39
|
|
START_RESOURCE_OIL_A_POS_Y = -2
|
|
START_RESOURCE_OIL_B_POS_X = -39
|
|
START_RESOURCE_OIL_B_POS_Y = 2
|
|
|
|
|
|
-- Force the land area circle at the spawn to be fully grass
|
|
ENABLE_SPAWN_FORCE_GRASS = true
|
|
|
|
-- Set this to true for the spawn area to be surrounded by a circle of trees
|
|
SPAWN_TREE_CIRCLE_ENABLED = true
|
|
|
|
-- Set this to true for the spawn area to be surrounded by an octagon of trees
|
|
SPAWN_TREE_OCTAGON_ENABLED = true
|
|
|
|
---------------------------------------
|
|
-- Safe Spawn Area Options
|
|
---------------------------------------
|
|
|
|
-- Safe area has no aliens
|
|
-- +/- this in x and y direction
|
|
SAFE_AREA_TILE_DIST = CHUNK_SIZE*12
|
|
|
|
-- Warning area has reduced aliens
|
|
-- +/- this in x and y direction
|
|
WARNING_AREA_TILE_DIST = CHUNK_SIZE*20
|
|
|
|
-- 1 : X (spawners alive : spawners destroyed) in this area
|
|
WARN_AREA_REDUCTION_RATIO = 15
|
|
|
|
|
|
---------------------------------------
|
|
-- Other Forces/Teams Options
|
|
---------------------------------------
|
|
|
|
-- Separate teams
|
|
-- This allows you to join your own force/team. Everyone is still COOP/PvE, all
|
|
-- teams are friendly and cease-fire.
|
|
ENABLE_SEPARATE_TEAMS = true
|
|
|
|
-- Main force is what default players join
|
|
MAIN_FORCE = "main_force"
|
|
|
|
-- Enable if people can spawn at the main base
|
|
ENABLE_DEFAULT_SPAWN = false
|
|
|
|
-- Enable if people can allow others to join their base
|
|
ENABLE_SHARED_SPAWNS = true
|
|
MAX_ONLINE_PLAYERS_AT_SHARED_SPAWN = 3
|
|
|
|
-- Share local team chat with all teams
|
|
-- This makes it so you don't have to use /s
|
|
-- but it means you can't talk privately with your own team.
|
|
ENABLE_SHARED_TEAM_CHAT = true
|
|
|
|
---------------------------------------
|
|
-- Special Action Cooldowns
|
|
---------------------------------------
|
|
RESPAWN_COOLDOWN_IN_MINUTES = 60
|
|
RESPAWN_COOLDOWN_TICKS = TICKS_PER_MINUTE * RESPAWN_COOLDOWN_IN_MINUTES
|
|
|
|
-- Require playes to be online for at least 5 minutes
|
|
-- Else their character is removed and their spawn point is freed up for use
|
|
MIN_ONLIME_TIME_IN_MINUTES = 15
|
|
MIN_ONLINE_TIME = TICKS_PER_MINUTE * MIN_ONLIME_TIME_IN_MINUTES
|
|
|
|
|
|
--------------------------------------------------------------------------------
|
|
-- Alien Options
|
|
--------------------------------------------------------------------------------
|
|
|
|
-- Enable/Disable enemy expansion (Applies to RSO as well!)
|
|
ENEMY_EXPANSION = false
|
|
|
|
-- Divide the alien factors by this number to reduce it (or multiply if < 1)
|
|
ENEMY_POLLUTION_FACTOR_DIVISOR = 10
|
|
ENEMY_DESTROY_FACTOR_DIVISOR = 5
|
|
|
|
|
|
--------------------------------------------------------------------------------
|
|
-- Frontier Rocket Silo Options
|
|
--------------------------------------------------------------------------------
|
|
|
|
SILO_CHUNK_DISTANCE_X = 250
|
|
SILO_DISTANCE_X = SILO_CHUNK_DISTANCE_X*CHUNK_SIZE + CHUNK_SIZE/2
|
|
SILO_DISTANCE_Y = 16
|
|
|
|
-- Should be in the middle of a chunk
|
|
SILO_POSITION = {x = SILO_DISTANCE_X, y = SILO_DISTANCE_Y}
|
|
|
|
-- If this is enabled, the static position is ignored.
|
|
ENABLE_RANDOM_SILO_POSITION = true
|
|
|
|
--------------------------------------------------------------------------------
|
|
-- Long Reach Options
|
|
--------------------------------------------------------------------------------
|
|
|
|
BUILD_DIST_BONUS = 20
|
|
REACH_DIST_BONUS = BUILD_DIST_BONUS
|
|
RESOURCE_DIST_BONUS = 2
|
|
|
|
--------------------------------------------------------------------------------
|
|
-- Autofill Options
|
|
--------------------------------------------------------------------------------
|
|
|
|
AUTOFILL_TURRET_AMMO_QUANTITY = 10
|
|
|
|
--------------------------------------------------------------------------------
|
|
-- Use rso_config and rso_resource_config for RSO config settings
|
|
--------------------------------------------------------------------------------
|
|
-- Don't touch unless you know what you're doing...
|
|
-- When using RSO, all resources MUST BE SET TO SIZE=NONE!
|
|
--------------------------------------------------------------------------------
|
|
MAP_SETTINGS_RSO_TERRAIN_SEGMENTATION = "very-low" -- Frequency of water
|
|
MAP_SETTINGS_RSO_WATER = "high" -- Size of water patches
|
|
MAP_SETTINGS_RSO_PEACEFUL = false -- Peaceful mode for biters/aliens
|
|
MAP_SETTINGS_RSO_STARTING_AREA = "very-low" -- Does not affect Oarc spawn sizes.
|
|
|
|
-------------------------------------------------------------------------------
|
|
-- DEBUG
|
|
--------------------------------------------------------------------------------
|
|
|
|
-- DEBUG prints for me
|
|
global.oarcDebugEnabled = false
|