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mirror of https://github.com/Oarcinae/FactorioScenarioMultiplayerSpawn.git synced 2025-01-10 00:28:22 +02:00
FactorioScenarioMultiplayer.../lib
2019-03-25 21:34:17 -04:00
..
frontier_silo.lua Found a few bugs in the old spawn validation logic, but were so rare as to not happen. Vanilla spawns is close to being done I think. Needs proper testing now. 2019-03-20 16:02:50 -04:00
game_opts.lua Trying to push out some minor changes. Added restart player button in admin panel (next to ban button). Updated readme to use --map-settings because it DOES seem to work. 2019-03-15 15:58:39 -04:00
helper_commands.lua Moving around stuff, about to test on headless. 2019-03-01 21:07:24 -05:00
oarc_gui_utils.lua Still doing more cleanup and removal of soft mods. Probably still pretty buggy at the moment. 2019-03-02 20:51:17 -05:00
oarc_utils.lua Found a few bugs in the old spawn validation logic, but were so rare as to not happen. Vanilla spawns is close to being done I think. Needs proper testing now. 2019-03-20 16:02:50 -04:00
player_list.lua Still doing more cleanup and removal of soft mods. Probably still pretty buggy at the moment. 2019-03-02 20:51:17 -05:00
regrowth_map.lua I'm finished with adding support for vanilla spawns. Cleaned up some text and removed support for BOTH "oarc-type" prefixed spawns and vanilla at the same time. It's not possible to balance them correctly. 2019-03-25 18:05:47 -04:00
rgcommand.lua Moving around stuff, about to test on headless. 2019-03-01 21:07:24 -05:00
separate_spawns_guis.lua My first attempt at adding locale for translation support. Only the core game menu text has been converted. 2019-03-25 21:34:17 -04:00
separate_spawns.lua Made sure that if a player ditches a vanilla spawn early, we try to recycle it. 2019-03-20 20:18:41 -04:00
tag.lua Enabling the other minor soft mods where possible. 2019-03-01 23:05:23 -05:00
test_lib_file.lua Moving around stuff, about to test on headless. 2019-03-01 21:07:24 -05:00