mirror of
https://github.com/Oarcinae/FactorioScenarioMultiplayerSpawn.git
synced 2024-12-04 09:43:00 +02:00
67 lines
2.2 KiB
Lua
67 lines
2.2 KiB
Lua
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-- I created a few custom entities for making it clear that the shared power poles and chests are special.
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local oarc_linked_chest=table.deepcopy(data.raw["container"]["wooden-chest"])
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oarc_linked_chest.type="linked-container"
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oarc_linked_chest.name="oarc-linked-chest"
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oarc_linked_chest.inventory_type="with_filters_and_bar"
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oarc_linked_chest.inventory_size=settings.startup["oarc-mod-linked-chest-size"].value --[[@as integer]]
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oarc_linked_chest.picture.layers[1].filename = "__oarc-mod__/graphics/hr-oarc-linked-chest.png"
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local oarc_linked_power=table.deepcopy(data.raw["electric-pole"]["small-electric-pole"])
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oarc_linked_power.name="oarc-linked-power"
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oarc_linked_power.pictures.layers[1].filename = "__oarc-mod__/graphics/hr-oarc-electric-pole.png"
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data:extend({
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{
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type = "sprite",
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name = "oarc-mod-sprite-40",
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filename = "__oarc-mod__/icon_40x40.png",
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width = 40,
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height = 40
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},
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oarc_linked_chest, oarc_linked_power,
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})
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data:extend({
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-- A spawn area was created (and is finished generating)
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{
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type = "custom-event",
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name = "oarc-mod-on-spawn-created",
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-- Provides data table called spawn_data
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},
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-- A spawn area was REQUESTED to be removed. (Not that it has been removed already.)
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{
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type = "custom-event",
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name = "oarc-mod-on-spawn-remove-request",
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-- Provides data table called spawn_data
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},
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-- A player was reset (also called when a player is removed)
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-- If you want just player removed, use native on_player_removed and/or on_pre_player_removed
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{
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type = "custom-event",
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name = "oarc-mod-on-player-reset",
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-- Provides player_index
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},
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-- A player was spawned (sent to a new spawn OR joined a shared spawn)
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{
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type = "custom-event",
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name = "oarc-mod-on-player-spawned",
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-- Provides player_index
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},
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-- A player moved from surface to space platform
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{
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type = "custom-event",
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name = "oarc-mod-character-surface-changed",
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-- Provides player_index, old_surface_name, new_surface_name
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},
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})
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-- Make coins not hidden
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data.raw["item"]["coin"].hidden = false |