locale | ||
bps.lua | ||
config.lua | ||
control.lua | ||
frontier_silo.lua | ||
LICENSE | ||
oarc_utils.lua | ||
README.md | ||
rso_config.lua | ||
rso_control.lua | ||
rso_resource_config.lua | ||
separate_spawns_guis.lua | ||
separate_spawns.lua | ||
tag.lua |
FactorioScenarioMultiplayerSpawn
A custom scenario for allowing separate spawn locations in multiplayer. Designed for Co-op and PvE.
Instructions
Download the zip.
Place it in your Factorio/scenarios/... folder
It should look something like this (for my windows steam install location):
C:\Users\user\AppData\Roaming\Factorio\scenarios\FactorioScenarioMultiplayerSpawn\control.lua
Configuration
Look in config.lua for some controls over the different modules.
Not all configurations have been fully tested so modify at your own risk.
TODO
I need to update this with more details about the implementation and explain some of the configuration options.
For now, just take a look at the source and it should be mostly easy to understand I hope.
Credit
RSO is not my own creation. It was done by Orzelek. I requested permission to include it in my scenario.
https://mods.factorio.com/mods/orzelek/rso-mod
Several other portions of the code (tags, frontier style rocket silo) have also been adapted from other scenario code.
Credit to 3Ra as well: https://github.com/3RaGaming/3Ra-Enhanced-Vanilla