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mirror of https://github.com/Oarcinae/FactorioScenarioMultiplayerSpawn.git synced 2024-12-12 10:13:58 +02:00
FactorioScenarioMultiplayer.../locale
Oarcinae 4cd397f815 Add basic support for Vulcanus secondary spawns.
Have a workaround for demolishers that tracks them and destroys them if they are too close to the spawn. Can definitely be abused, but good enough for now. Fixed issue with joiners being teleported unexpectedly when rerolling a secondary spawn. Removed some old commented out code in utils. Tweak default danger radius to be smaller based on feedback. Fix fuild resources and sharing entities not moving when scaling spawn size. Added locale for welcome home ground text.
2024-11-19 20:59:25 -05:00
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de Saving major work implementing and testing secondary spawns on other surfaces. Still semi-experimental. 2024-11-08 23:00:12 -05:00
en Add basic support for Vulcanus secondary spawns. 2024-11-19 20:59:25 -05:00
ru Add ru translation. 2024-11-17 08:44:16 -05:00
zh-CN Renaming startup setting for enabling secondary spawns. Adding some helper commands. Fixing more migration issues. 2024-11-11 12:00:10 -05:00