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mirror of https://github.com/Oarcinae/FactorioScenarioMultiplayerSpawn.git synced 2025-01-05 22:53:48 +02:00
FactorioScenarioMultiplayer.../lib/gui_tabs
2024-11-17 14:14:28 -05:00
..
item_shop.lua Dev fix teleport issue 2.1.6 (#238) 2024-11-04 12:23:07 -05:00
mod_info_faq.lua More FAQ and settings subheaders. More info about template scenario. 2024-09-25 13:12:01 -04:00
player_list.lua Should fix a LOT of cases where player was used instead of player.character. Add broadcast for when player changes surfaces and platforms. 2024-10-27 19:50:52 -04:00
server_info.lua Player can now self reset (enabled by default). 2024-10-24 09:54:05 -04:00
settings_controls.lua Fix regrowth checkboxes not respecting previous setting if surface wasn't created yet. Surface init now defaults to the global setting. Adding a migration and change to surface init to ensure the center chunks never get deleted so that cargo-pods don't go missing. 2024-11-17 14:14:28 -05:00
spawn_controls.lua Saving my work getting other planet spawns to work. Got distracted by a repeatable desync related to cheat planet command and removing offline players. Needs more testing. 2024-11-07 22:27:12 -05:00
surface_config.lua Saving major work implementing and testing secondary spawns on other surfaces. Still semi-experimental. 2024-11-08 23:00:12 -05:00