mirror of
https://github.com/Oarcinae/FactorioScenarioMultiplayerSpawn.git
synced 2024-12-14 10:23:17 +02:00
279 lines
8.9 KiB
Lua
279 lines
8.9 KiB
Lua
-- config.lua
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-- Apr 2017
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-- Configuration Options
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--------------------------------------------------------------------------------
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-- Messages
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--------------------------------------------------------------------------------
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WELCOME_MSG = "[INSERT SERVER OWNER MSG HERE!]"
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GAME_MODE_MSG = "In the current game mode, a satellite must be launched from an existing far away rocket silo to win!"
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MODULES_ENABLED = "Mods Enabled: Separate Spawns, RSO, Long-Reach, Autofill, Undecorator"
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WELCOME_MSG_TITLE = "[INSERT SERVER OWNER MSG HERE!]"
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WELCOME_MSG1 = "Rules: Be polite. Ask before changing other players's stuff. Have fun!"
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WELCOME_MSG2 = "This server is running a custom scenario that changes spawn locations."
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OTHER_MSG1 = "Latest updates in this scenario version (0.3.1):"
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OTHER_MSG2 = "0.15.X Updates. Code cleanup behind the scenes"
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WELCOME_MSG3 = "Due to the way this scenario works, it may take some time for the land"
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WELCOME_MSG4 = "around your new spawn area to generate..."
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WELCOME_MSG5 = "Please wait for 10-20 seconds when you select your first spawn."
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WELCOME_MSG6 = "Contact: SteamID:Oarc | Twitter:@_Oarc_ | oarcinae@gmail.com"
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SPAWN_MSG1 = "Current Spawn Mode: HARDCORE WILDERNESS (BETA)"
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SPAWN_MSG2 = "In this mode, there is no default spawn. Everyone starts in the wild!"
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SPAWN_MSG3 = "Resources are spread out far apart but are quite rich."
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-- These are my specific welcome messages that get used only if I am the user
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-- that creates the game.
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WELCOME_MSG_OARC = "Welcome to Oarc's official server! Join the discord here: discord.gg/Wj56gkU"
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WELCOME_MSG_TITLE_OARC = "Welcome to Oarc's Server - Happy 0.15.X Bug Fest!"
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--------------------------------------------------------------------------------
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-- Module Enables
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-- These enables are not fully tested! For example, disable separate spawns
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-- will probably break the frontier rocket silo mode
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--------------------------------------------------------------------------------
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-- Frontier style rocket silo mode
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FRONTIER_ROCKET_SILO_MODE = true
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-- Separate spawns
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ENABLE_SEPARATE_SPAWNS = true
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-- Enable Scenario version of RSO
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ENABLE_RSO = true
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-- Enable Undecorator
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ENABLE_UNDECORATOR = true
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-- Enable Tags
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ENABLE_TAGS = true
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-- Enable Long Reach
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ENABLE_LONGREACH = true
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-- Enable Autofill
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ENABLE_AUTOFILL = true
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-- Enable Playerlist
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ENABLE_PLAYER_LIST = true
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--------------------------------------------------------------------------------
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-- Spawn Options
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--------------------------------------------------------------------------------
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---------------------------------------
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-- Distance Options
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---------------------------------------
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-- This is the radius, in chunks, that a spawn area is from any other generated
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-- chunks. It ensures the spawn area isn't too near generated/explored/existing
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-- area. The larger you make this, the further away players will spawn from
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-- generated map area (even if it is not visible on the map!).
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CHECK_SPAWN_UNGENERATED_CHUNKS_RADIUS = 5
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-- Near Distance in chunks
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NEAR_MIN_DIST = 25 --50
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NEAR_MAX_DIST = 100 --125
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--
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-- Far Distance in chunks
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FAR_MIN_DIST = 100 --50
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FAR_MAX_DIST = 200 --125
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--
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---------------------------------------
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-- Resource Options
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---------------------------------------
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WATER_SPAWN_OFFSET_X = -4
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WATER_SPAWN_OFFSET_Y = -38
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WATER_SPAWN_LENGTH = 8
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-- Start resource amounts
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START_IRON_AMOUNT = 1500
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START_COPPER_AMOUNT = 1500
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START_STONE_AMOUNT = 1000
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START_COAL_AMOUNT = 1500
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START_URANIUM_AMOUNT = 1000
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START_OIL_AMOUNT = 300000
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-- Start resource shape
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-- If this is true, it will be a circle
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-- If false, it will be a square
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ENABLE_RESOURCE_SHAPE_CIRCLE = true
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-- Start resource position and size
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-- Position is relative to player starting location
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START_RESOURCE_STONE_POS_X = -27
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START_RESOURCE_STONE_POS_Y = -34
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START_RESOURCE_STONE_SIZE = 12
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START_RESOURCE_COAL_POS_X = -27
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START_RESOURCE_COAL_POS_Y = -20
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START_RESOURCE_COAL_SIZE = 12
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START_RESOURCE_COPPER_POS_X = -28
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START_RESOURCE_COPPER_POS_Y = -3
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START_RESOURCE_COPPER_SIZE = 14
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START_RESOURCE_IRON_POS_X = -29
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START_RESOURCE_IRON_POS_Y = 16
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START_RESOURCE_IRON_SIZE = 16
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START_RESOURCE_URANIUM_POS_X = 17
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START_RESOURCE_URANIUM_POS_Y = -34
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START_RESOURCE_URANIUM_SIZE = 0 -- Disabled by default.
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-- There are 2 oil spots generated.
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START_RESOURCE_OIL_POS_X = -39
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START_RESOURCE_OIL_POS_Y = 0
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-- Specify 2 oil spot locations
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START_RESOURCE_OIL_A_POS_X = -39
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START_RESOURCE_OIL_A_POS_Y = -2
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START_RESOURCE_OIL_B_POS_X = -39
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START_RESOURCE_OIL_B_POS_Y = 2
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-- Force the land area circle at the spawn to be fully grass
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ENABLE_SPAWN_FORCE_GRASS = true
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---------------------------------------
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-- Safe Spawn Area Options
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---------------------------------------
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-- Safe area has no aliens
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-- +/- this in x and y direction
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SAFE_AREA_TILE_DIST = CHUNK_SIZE*12
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-- Warning area has reduced aliens
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-- +/- this in x and y direction
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WARNING_AREA_TILE_DIST = CHUNK_SIZE*20
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-- 1 : X (spawners alive : spawners destroyed) in this area
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WARN_AREA_REDUCTION_RATIO = 15
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-- Create a circle of land area for the spawn
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ENFORCE_LAND_AREA_TILE_DIST = 48
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---------------------------------------
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-- Other Forces/Teams Options
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---------------------------------------
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-- I am not currently implementing other teams. It gets too complicated.
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-- Enable if people can join their own teams
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-- ENABLE_OTHER_TEAMS = false
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-- Main force is what default players join
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MAIN_FORCE = "main_force"
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-- Enable if people can spawn at the main base
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ENABLE_DEFAULT_SPAWN = false
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-- Enable if people can allow others to join their base
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ENABLE_SHARED_SPAWNS = true
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MAX_ONLINE_PLAYERS_AT_SHARED_SPAWN = 3
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---------------------------------------
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-- Special Action Cooldowns
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---------------------------------------
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RESPAWN_COOLDOWN_IN_MINUTES = 60
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RESPAWN_COOLDOWN_TICKS = TICKS_PER_MINUTE * RESPAWN_COOLDOWN_IN_MINUTES
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-- Require playes to be online for at least 5 minutes
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-- Else their character is removed and their spawn point is freed up for use
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MIN_ONLIME_TIME_IN_MINUTES = 5
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MIN_ONLINE_TIME = TICKS_PER_MINUTE * MIN_ONLIME_TIME_IN_MINUTES
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-- Allow players to choose another spawn in the first 10 minutes
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-- This does not allow creating a new spawn point. Only joining other players.
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-- SPAWN_CHANGE_GRACE_PERIOD_IN_MINUTES = 10
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-- SPAWN_GRACE_TIME = TICKS_PER_MINUTE * SPAWN_CHANGE_GRACE_PERIOD_IN_MINUTES
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--------------------------------------------------------------------------------
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-- Alien Options
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--------------------------------------------------------------------------------
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-- This should now be configured in the starting map generation as of 0.15
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--------------------------------------------------------------------------------
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-- Frontier Rocket Silo Options
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--------------------------------------------------------------------------------
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SILO_CHUNK_DISTANCE_X = 250
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SILO_DISTANCE_X = SILO_CHUNK_DISTANCE_X*CHUNK_SIZE + CHUNK_SIZE/2
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SILO_DISTANCE_Y = 16
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-- Should be in the middle of a chunk
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SILO_POSITION = {x = SILO_DISTANCE_X, y = SILO_DISTANCE_Y}
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-- If this is enabled, the static position is ignored.
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ENABLE_RANDOM_SILO_POSITION = true
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--------------------------------------------------------------------------------
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-- Long Reach Options
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--------------------------------------------------------------------------------
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BUILD_DIST_BONUS = 20
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REACH_DIST_BONUS = BUILD_DIST_BONUS
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RESOURCE_DIST_BONUS = 2
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--------------------------------------------------------------------------------
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-- Autofill Options
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AUTOFILL_TURRET_AMMO_QUANTITY = 10
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--------------------------------------------------------------------------------
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-- Use rso_config and rso_resource_config for RSO config settings
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--------------------------------------------------------------------------------
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-- Don't touch unless you know what you're doing...
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-- When using RSO, all resources MUST BE SET TO SIZE=NONE!
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--------------------------------------------------------------------------------
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MAP_SETTINGS_RSO={
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terrain_segmentation="very-low",
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water="high",
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starting_area="very-low",
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peaceful_mode=false,
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seed=math.random(999999999),
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autoplace_controls = {
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["coal"]={
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size="none"
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},
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["copper-ore"]={
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size="none"
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},
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["iron-ore"]={
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size="none"
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},
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["stone"]={
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size="none"
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},
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["uranium-ore"]={
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size="none"
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},
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["crude-oil"]={
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size="none"
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},
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["enemy-base"]={
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size="none"
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}
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}
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}
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-------------------------------------------------------------------------------
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-- DEBUG
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--------------------------------------------------------------------------------
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-- DEBUG prints for me
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global.oarcDebugEnabled = false
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