mirror of
https://github.com/jvmguy/JvmguyScenario.git
synced 2024-11-21 17:16:46 +02:00
Move all the lua files to lib/ except config and control. Move old unused files to unused/
This commit is contained in:
parent
fc993c1604
commit
c657f5ca76
@ -584,14 +584,14 @@ scenario.config.recipesDisabled = {
|
||||
}
|
||||
|
||||
-- XXX detect angels ores and auto-configure
|
||||
-- scenario.config.spawnResources = scenario.config.vanillaResources;
|
||||
scenario.config.spawnResources = scenario.config.vanillaResources;
|
||||
-- scenario.config.spawnResources = scenario.config.angelsResources;
|
||||
-- scenario.config.spawnResources = scenario.config.krastorioResources;
|
||||
-- scenario.config.spawnResources = scenario.config.omniResources;
|
||||
--scenario.config.spawnResources = scenario.config.industrialRevolutionResources;
|
||||
-- scenario.config.spawnResources = scenario.config.industrialPlusKrastorioResources;
|
||||
-- scenario.config.spawnResources = scenario.config.seaBlockResources;
|
||||
scenario.config.spawnResources = scenario.config.pyanodonResources;
|
||||
-- scenario.config.spawnResources = scenario.config.pyanodonResources;
|
||||
|
||||
|
||||
---------------------------------------
|
||||
|
51
control.lua
51
control.lua
@ -25,48 +25,47 @@
|
||||
|
||||
-- Event manager
|
||||
require("config")
|
||||
require("util")
|
||||
require "locale/utils/event" --This is so all of the modules play nice with each other.
|
||||
require("locale/modules/scheduler");
|
||||
require("lib/event") --This is so all of the modules play nice with each other.
|
||||
require("lib/scheduler");
|
||||
|
||||
-- redmew's map_gen_settings
|
||||
require("lib/map_gen_settings")
|
||||
|
||||
-- My Scenario Includes
|
||||
require("oarc_utils")
|
||||
require("jvmguy_utils")
|
||||
require("lib/oarc_utils")
|
||||
require("lib/jvmguy_utils")
|
||||
|
||||
-- Include Mods
|
||||
require("locale/modules/longreach")
|
||||
--require("locale/modules/autofill-jvm")
|
||||
require("locale/modules/adminlog")
|
||||
require("locale/modules/decimatecommand")
|
||||
require("locale/modules/itemcommand")
|
||||
require("locale/modules/kitcommand")
|
||||
require("locale/modules/rgcommand")
|
||||
require("locale/modules/gameinfo")
|
||||
require("locale/modules/spawnscommand")
|
||||
require("locale/modules/statuscommand")
|
||||
require("locale/modules/playerlist")
|
||||
require("locale/modules/spawnlist")
|
||||
require("locale/modules/tag")
|
||||
require("lib/longreach")
|
||||
--require("lib/autofill-jvm") -- enable if you want my softmod version of this
|
||||
require("lib/adminlog")
|
||||
require("lib/decimatecommand")
|
||||
require("lib/itemcommand")
|
||||
require("lib/kitcommand")
|
||||
require("lib/rgcommand")
|
||||
require("lib/gameinfo")
|
||||
require("lib/spawnscommand")
|
||||
require("lib/statuscommand")
|
||||
require("lib/playerlist")
|
||||
require("lib/spawnlist")
|
||||
require("lib/tag")
|
||||
|
||||
require("separate_spawns")
|
||||
require("separate_spawns_guis")
|
||||
require("frontier_silo")
|
||||
--require("bps")
|
||||
toxicJungle = require("ToxicJungle")
|
||||
require("lib/separate_spawns")
|
||||
require("lib/separate_spawns_guis")
|
||||
require("lib/frontier_silo")
|
||||
|
||||
spawnGenerator = require("FermatSpiralSpawns");
|
||||
toxicJungle = require("lib/ToxicJungle")
|
||||
|
||||
spawnGenerator = require("lib/FermatSpiralSpawns");
|
||||
-- spawnGenerator = require("RiverworldSpawns");
|
||||
--spawnGenerator = require("BunkerSpawns");
|
||||
|
||||
local terrainGenerator = nil;
|
||||
-- terrainGenerator = require("GeometricTerrain");
|
||||
|
||||
sharedSpawns = require("shared_spawns");
|
||||
sharedSpawns = require("lib/shared_spawns");
|
||||
|
||||
wipespawn = require("locale/modules/jvm-wipespawn");
|
||||
wipespawn = require("lib/jvm-wipespawn");
|
||||
|
||||
global.init = ""
|
||||
global.debug = {}
|
||||
|
@ -3,8 +3,6 @@
|
||||
|
||||
-- I made a separate file for all the GUI related functions
|
||||
|
||||
require("separate_spawns")
|
||||
|
||||
local SPAWN_GUI_MAX_WIDTH = 1000
|
||||
local SPAWN_GUI_MAX_HEIGHT = 1000
|
||||
-- local SPAWN_GUI_MIN_WIDTH = 400
|
@ -1,18 +0,0 @@
|
||||
main-button=Blueprint
|
||||
save=Save
|
||||
save-as=Save as:
|
||||
cancel=Cancel
|
||||
textbox-caption=Blueprint String:
|
||||
blueprints-saved=__1__ blueprints saved to 'script-output/blueprint-string'
|
||||
blueprint-saved-as=__1__.txt saved to 'script-output/blueprint-string'
|
||||
blueprints-not-saved=Could not find any blueprints to save.
|
||||
no-empty-blueprint=You do not have any empty blueprints.
|
||||
unknown-format=That is not a blueprint string.
|
||||
no-string=Please paste a blueprint string in the text box.
|
||||
no-filename=Please enter a file name for this blueprint.
|
||||
no-blueprint-in-hand=Please click this button while holding a blueprint.
|
||||
blueprint-api-error=Blueprint error: __1__
|
||||
blueprint-icon-error=Blueprint icon error: __1__
|
||||
need-advanced-circuit=You need __1__ advanced circuit.
|
||||
need-blueprint=You need a blueprint to load that.
|
||||
need-blueprint-book=You need a blueprint book to load that.
|
Loading…
Reference in New Issue
Block a user