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Rampant/libs/PlayerUtils.lua

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if playerUtilsG then
return playerUtilsG
end
local playerUtils = {}
-- imports
-- imported functions
-- module code
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function playerUtils.validPlayer(player, natives)
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if player and player.valid then
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local char = player.character
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return char and char.valid and (char.surface.index == natives.activeSurface)
end
return false
end
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playerUtilsG = playerUtils
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return playerUtils