2019-02-16 06:17:30 +02:00
|
|
|
if pheromoneUtilsG then
|
|
|
|
return pheromoneUtilsG
|
|
|
|
end
|
2016-08-05 06:47:51 +02:00
|
|
|
local pheromoneUtils = {}
|
|
|
|
|
2016-08-20 04:52:27 +02:00
|
|
|
-- imports
|
2018-02-14 10:28:42 +02:00
|
|
|
local mathUtils = require("MathUtils")
|
2016-08-05 06:47:51 +02:00
|
|
|
local mapUtils = require("MapUtils")
|
|
|
|
local constants = require("Constants")
|
2018-01-15 09:41:55 +02:00
|
|
|
local chunkPropertyUtils = require("ChunkPropertyUtils")
|
2016-08-20 04:52:27 +02:00
|
|
|
|
|
|
|
-- constants
|
|
|
|
|
2019-03-06 08:18:03 +02:00
|
|
|
local CHUNK_TICK = constants.CHUNK_TICK
|
2019-10-19 23:04:38 +02:00
|
|
|
local NEIGHBOR_DIVIDER = constants.NEIGHBOR_DIVIDER
|
2019-03-06 08:18:03 +02:00
|
|
|
|
2019-10-19 21:13:48 +02:00
|
|
|
local CHUNK_ALL_DIRECTIONS = constants.CHUNK_ALL_DIRECTIONS
|
|
|
|
local CHUNK_NORTH_SOUTH = constants.CHUNK_NORTH_SOUTH
|
|
|
|
local CHUNK_EAST_WEST = constants.CHUNK_EAST_WEST
|
|
|
|
|
2016-10-15 02:00:18 +02:00
|
|
|
local MOVEMENT_PHEROMONE = constants.MOVEMENT_PHEROMONE
|
|
|
|
local BASE_PHEROMONE = constants.BASE_PHEROMONE
|
2016-08-20 04:52:27 +02:00
|
|
|
local PLAYER_PHEROMONE = constants.PLAYER_PHEROMONE
|
2017-06-08 02:57:24 +02:00
|
|
|
local RESOURCE_PHEROMONE = constants.RESOURCE_PHEROMONE
|
2016-08-20 04:52:27 +02:00
|
|
|
|
2017-04-22 01:14:04 +02:00
|
|
|
local BUILDING_PHEROMONES = constants.BUILDING_PHEROMONES
|
2019-10-19 23:04:38 +02:00
|
|
|
local VICTORY_SCENT = constants.VICTORY_SCENT
|
2017-04-22 01:14:04 +02:00
|
|
|
|
2016-08-20 04:52:27 +02:00
|
|
|
local PLAYER_PHEROMONE_GENERATOR_AMOUNT = constants.PLAYER_PHEROMONE_GENERATOR_AMOUNT
|
|
|
|
|
2016-10-15 02:00:18 +02:00
|
|
|
local MOVEMENT_PHEROMONE_PERSISTANCE = constants.MOVEMENT_PHEROMONE_PERSISTANCE
|
2017-04-22 01:14:04 +02:00
|
|
|
local BASE_PHEROMONE_PERSISTANCE = constants.BASE_PHEROMONE_PERSISTANCE
|
|
|
|
local PLAYER_PHEROMONE_PERSISTANCE = constants.PLAYER_PHEROMONE_PERSISTANCE
|
2017-06-08 02:57:24 +02:00
|
|
|
local RESOURCE_PHEROMONE_PERSISTANCE = constants.RESOURCE_PHEROMONE_PERSISTANCE
|
2016-08-21 23:48:55 +02:00
|
|
|
|
2018-09-26 07:14:13 +02:00
|
|
|
local DEATH_PHEROMONE_GENERATOR_AMOUNT = constants.DEATH_PHEROMONE_GENERATOR_AMOUNT
|
2019-10-19 23:04:38 +02:00
|
|
|
local DOUBLE_DEATH_PHEROMONE_GENERATOR_AMOUNT = constants.DOUBLE_DEATH_PHEROMONE_GENERATOR_AMOUNT
|
2018-09-26 07:14:13 +02:00
|
|
|
|
2016-08-20 04:52:27 +02:00
|
|
|
-- imported functions
|
|
|
|
|
2018-09-26 07:14:13 +02:00
|
|
|
local getNeighborChunks = mapUtils.getNeighborChunks
|
2016-08-20 04:52:27 +02:00
|
|
|
|
2018-01-15 09:41:55 +02:00
|
|
|
local getEnemyStructureCount = chunkPropertyUtils.getEnemyStructureCount
|
2018-09-24 06:56:45 +02:00
|
|
|
local getPathRating = chunkPropertyUtils.getPathRating
|
2019-10-19 21:13:48 +02:00
|
|
|
local getPassable = chunkPropertyUtils.getPassable
|
2018-01-15 09:41:55 +02:00
|
|
|
local getPlayerBaseGenerator = chunkPropertyUtils.getPlayerBaseGenerator
|
|
|
|
local getResourceGenerator = chunkPropertyUtils.getResourceGenerator
|
2018-09-24 06:56:45 +02:00
|
|
|
local getDeathGenerator = chunkPropertyUtils.getDeathGenerator
|
|
|
|
local addDeathGenerator = chunkPropertyUtils.addDeathGenerator
|
|
|
|
|
|
|
|
local decayDeathGenerator = chunkPropertyUtils.decayDeathGenerator
|
2017-08-08 10:19:51 +02:00
|
|
|
|
2019-02-11 08:14:17 +02:00
|
|
|
local linearInterpolation = mathUtils.linearInterpolation
|
2018-02-14 10:28:42 +02:00
|
|
|
|
2016-08-20 04:52:27 +02:00
|
|
|
-- module code
|
2017-01-20 07:58:36 +02:00
|
|
|
|
2018-09-26 07:14:13 +02:00
|
|
|
function pheromoneUtils.victoryScent(map, chunk, entityType)
|
2019-10-19 23:04:38 +02:00
|
|
|
local value = VICTORY_SCENT[entityType]
|
2017-11-21 09:27:03 +02:00
|
|
|
if value then
|
2019-10-19 23:04:38 +02:00
|
|
|
addDeathGenerator(map, chunk, -value)
|
|
|
|
chunk[MOVEMENT_PHEROMONE] = chunk[MOVEMENT_PHEROMONE] + value
|
2017-04-22 01:14:04 +02:00
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2018-09-24 06:56:45 +02:00
|
|
|
function pheromoneUtils.deathScent(map, chunk)
|
2019-10-19 23:04:38 +02:00
|
|
|
chunk[MOVEMENT_PHEROMONE] = chunk[MOVEMENT_PHEROMONE] - DOUBLE_DEATH_PHEROMONE_GENERATOR_AMOUNT
|
2018-09-26 07:14:13 +02:00
|
|
|
addDeathGenerator(map, chunk, DEATH_PHEROMONE_GENERATOR_AMOUNT)
|
2016-08-05 06:47:51 +02:00
|
|
|
end
|
|
|
|
|
2016-10-15 02:00:18 +02:00
|
|
|
function pheromoneUtils.playerScent(playerChunk)
|
2017-11-21 09:27:03 +02:00
|
|
|
playerChunk[PLAYER_PHEROMONE] = playerChunk[PLAYER_PHEROMONE] + PLAYER_PHEROMONE_GENERATOR_AMOUNT
|
2016-08-05 06:47:51 +02:00
|
|
|
end
|
|
|
|
|
2019-03-06 08:18:03 +02:00
|
|
|
function pheromoneUtils.commitPheromone(map, chunk, staging, tick)
|
|
|
|
chunk[CHUNK_TICK] = tick
|
2019-02-11 08:14:17 +02:00
|
|
|
|
2019-03-06 08:18:03 +02:00
|
|
|
local resourceGenerator = getResourceGenerator(map, chunk)
|
|
|
|
|
2019-10-19 23:04:38 +02:00
|
|
|
decayDeathGenerator(map, chunk)
|
|
|
|
|
|
|
|
chunk[MOVEMENT_PHEROMONE] = staging[MOVEMENT_PHEROMONE] - getDeathGenerator(map, chunk)
|
|
|
|
chunk[BASE_PHEROMONE] = staging[BASE_PHEROMONE] + getPlayerBaseGenerator(map, chunk)
|
|
|
|
chunk[PLAYER_PHEROMONE] = staging[PLAYER_PHEROMONE]
|
|
|
|
if (resourceGenerator > 0) and (getEnemyStructureCount(map, chunk) == 0) then
|
2019-12-07 07:57:20 +02:00
|
|
|
chunk[RESOURCE_PHEROMONE] = staging[RESOURCE_PHEROMONE] + (linearInterpolation(resourceGenerator, 15000, 20000))
|
2019-10-20 23:25:47 +02:00
|
|
|
else
|
|
|
|
chunk[RESOURCE_PHEROMONE] = staging[RESOURCE_PHEROMONE]
|
2019-03-06 08:18:03 +02:00
|
|
|
end
|
2018-10-20 07:17:37 +02:00
|
|
|
end
|
|
|
|
|
|
|
|
function pheromoneUtils.processPheromone(map, chunk, staging)
|
2019-02-11 08:14:17 +02:00
|
|
|
|
2017-05-24 08:46:23 +02:00
|
|
|
local chunkMovement = chunk[MOVEMENT_PHEROMONE]
|
|
|
|
local chunkBase = chunk[BASE_PHEROMONE]
|
|
|
|
local chunkPlayer = chunk[PLAYER_PHEROMONE]
|
2017-06-08 02:57:24 +02:00
|
|
|
local chunkResource = chunk[RESOURCE_PHEROMONE]
|
2018-09-24 06:56:45 +02:00
|
|
|
local chunkPathRating = getPathRating(map, chunk)
|
2018-02-13 09:10:17 +02:00
|
|
|
|
|
|
|
local clear = (getEnemyStructureCount(map, chunk) == 0)
|
2019-02-11 08:14:17 +02:00
|
|
|
|
2018-10-20 07:17:37 +02:00
|
|
|
local tempNeighbors = getNeighborChunks(map, chunk.x, chunk.y)
|
2017-11-21 09:27:03 +02:00
|
|
|
|
2018-02-12 07:47:33 +02:00
|
|
|
local movementTotal = 0
|
|
|
|
local baseTotal = 0
|
|
|
|
local playerTotal = 0
|
|
|
|
local resourceTotal = 0
|
2020-05-20 04:37:16 +02:00
|
|
|
|
2019-02-11 08:14:17 +02:00
|
|
|
local neighborCount = 0
|
|
|
|
|
2019-10-19 23:04:38 +02:00
|
|
|
local neighbor
|
|
|
|
local neighborPass
|
|
|
|
|
2019-10-19 21:13:48 +02:00
|
|
|
local chunkPass = getPassable(map, chunk)
|
2019-10-19 23:04:38 +02:00
|
|
|
|
2019-10-19 21:13:48 +02:00
|
|
|
if (chunkPass == CHUNK_ALL_DIRECTIONS) then
|
2020-05-20 04:37:16 +02:00
|
|
|
neighbor = tempNeighbors[2]
|
|
|
|
if (neighbor ~= -1) then
|
|
|
|
neighborPass = getPassable(map, neighbor)
|
|
|
|
if ((neighborPass == CHUNK_ALL_DIRECTIONS) or (neighborPass == CHUNK_NORTH_SOUTH)) then
|
|
|
|
neighborCount = neighborCount + 1
|
|
|
|
-- movementTotal = movementTotal + (neighbor[MOVEMENT_PHEROMONE] - chunkMovement)
|
|
|
|
-- baseTotal = baseTotal + (neighbor[BASE_PHEROMONE] - chunkBase)
|
|
|
|
-- playerTotal = playerTotal + (neighbor[PLAYER_PHEROMONE] - chunkPlayer)
|
|
|
|
-- resourceTotal = resourceTotal + (neighbor[RESOURCE_PHEROMONE] - chunkResource)
|
|
|
|
movementTotal = movementTotal + neighbor[MOVEMENT_PHEROMONE]
|
|
|
|
baseTotal = baseTotal + neighbor[BASE_PHEROMONE]
|
|
|
|
playerTotal = playerTotal + neighbor[PLAYER_PHEROMONE]
|
|
|
|
resourceTotal = resourceTotal + neighbor[RESOURCE_PHEROMONE]
|
|
|
|
end
|
2019-10-19 21:13:48 +02:00
|
|
|
end
|
|
|
|
|
2019-10-19 23:04:38 +02:00
|
|
|
neighbor = tempNeighbors[7]
|
2020-05-20 04:37:16 +02:00
|
|
|
if (neighbor ~= -1) then
|
|
|
|
neighborPass = getPassable(map, neighbor)
|
|
|
|
if ((neighborPass == CHUNK_ALL_DIRECTIONS) or (neighborPass == CHUNK_NORTH_SOUTH)) then
|
|
|
|
neighborCount = neighborCount + 1
|
|
|
|
movementTotal = movementTotal + neighbor[MOVEMENT_PHEROMONE]
|
|
|
|
baseTotal = baseTotal + neighbor[BASE_PHEROMONE]
|
|
|
|
playerTotal = playerTotal + neighbor[PLAYER_PHEROMONE]
|
|
|
|
resourceTotal = resourceTotal + neighbor[RESOURCE_PHEROMONE]
|
|
|
|
end
|
2019-10-19 21:13:48 +02:00
|
|
|
end
|
|
|
|
|
2019-10-19 23:04:38 +02:00
|
|
|
neighbor = tempNeighbors[4]
|
2020-05-20 04:37:16 +02:00
|
|
|
if (neighbor ~= -1) then
|
|
|
|
neighborPass = getPassable(map, neighbor)
|
|
|
|
if ((neighborPass == CHUNK_ALL_DIRECTIONS) or (neighborPass == CHUNK_EAST_WEST)) then
|
|
|
|
neighborCount = neighborCount + 1
|
|
|
|
movementTotal = movementTotal + neighbor[MOVEMENT_PHEROMONE]
|
|
|
|
baseTotal = baseTotal + neighbor[BASE_PHEROMONE]
|
|
|
|
playerTotal = playerTotal + neighbor[PLAYER_PHEROMONE]
|
|
|
|
resourceTotal = resourceTotal + neighbor[RESOURCE_PHEROMONE]
|
|
|
|
end
|
2019-10-19 21:13:48 +02:00
|
|
|
end
|
|
|
|
|
2019-10-19 23:04:38 +02:00
|
|
|
neighbor = tempNeighbors[5]
|
2020-05-20 04:37:16 +02:00
|
|
|
if (neighbor ~= -1) then
|
|
|
|
neighborPass = getPassable(map, neighbor)
|
|
|
|
if ((neighborPass == CHUNK_ALL_DIRECTIONS) or (neighborPass == CHUNK_EAST_WEST)) then
|
|
|
|
neighborCount = neighborCount + 1
|
|
|
|
movementTotal = movementTotal + neighbor[MOVEMENT_PHEROMONE]
|
|
|
|
baseTotal = baseTotal + neighbor[BASE_PHEROMONE]
|
|
|
|
playerTotal = playerTotal + neighbor[PLAYER_PHEROMONE]
|
|
|
|
resourceTotal = resourceTotal + neighbor[RESOURCE_PHEROMONE]
|
|
|
|
end
|
2019-10-19 21:13:48 +02:00
|
|
|
end
|
|
|
|
|
2019-10-19 23:04:38 +02:00
|
|
|
neighbor = tempNeighbors[1]
|
2020-05-20 04:37:16 +02:00
|
|
|
if (neighbor ~= -1) then
|
|
|
|
neighborPass = getPassable(map, neighbor)
|
|
|
|
if (neighborPass == CHUNK_ALL_DIRECTIONS) then
|
|
|
|
neighborCount = neighborCount + 1
|
|
|
|
movementTotal = movementTotal + neighbor[MOVEMENT_PHEROMONE]
|
|
|
|
baseTotal = baseTotal + neighbor[BASE_PHEROMONE]
|
|
|
|
playerTotal = playerTotal + neighbor[PLAYER_PHEROMONE]
|
|
|
|
resourceTotal = resourceTotal + neighbor[RESOURCE_PHEROMONE]
|
|
|
|
end
|
2019-10-19 21:13:48 +02:00
|
|
|
end
|
|
|
|
|
2019-10-19 23:04:38 +02:00
|
|
|
neighbor = tempNeighbors[3]
|
2020-05-20 04:37:16 +02:00
|
|
|
if (neighbor ~= -1) then
|
|
|
|
neighborPass = getPassable(map, neighbor)
|
|
|
|
if (neighborPass == CHUNK_ALL_DIRECTIONS) then
|
|
|
|
neighborCount = neighborCount + 1
|
|
|
|
movementTotal = movementTotal + neighbor[MOVEMENT_PHEROMONE]
|
|
|
|
baseTotal = baseTotal + neighbor[BASE_PHEROMONE]
|
|
|
|
playerTotal = playerTotal + neighbor[PLAYER_PHEROMONE]
|
|
|
|
resourceTotal = resourceTotal + neighbor[RESOURCE_PHEROMONE]
|
|
|
|
end
|
2019-10-19 21:13:48 +02:00
|
|
|
end
|
|
|
|
|
2019-10-19 23:04:38 +02:00
|
|
|
neighbor = tempNeighbors[6]
|
2020-05-20 04:37:16 +02:00
|
|
|
if (neighbor ~= -1) then
|
|
|
|
neighborPass = getPassable(map, neighbor)
|
|
|
|
if (neighborPass == CHUNK_ALL_DIRECTIONS) then
|
|
|
|
neighborCount = neighborCount + 1
|
|
|
|
movementTotal = movementTotal + neighbor[MOVEMENT_PHEROMONE]
|
|
|
|
baseTotal = baseTotal + neighbor[BASE_PHEROMONE]
|
|
|
|
playerTotal = playerTotal + neighbor[PLAYER_PHEROMONE]
|
|
|
|
resourceTotal = resourceTotal + neighbor[RESOURCE_PHEROMONE]
|
|
|
|
end
|
2019-10-19 21:13:48 +02:00
|
|
|
end
|
|
|
|
|
2019-10-19 23:04:38 +02:00
|
|
|
neighbor = tempNeighbors[8]
|
2020-05-20 04:37:16 +02:00
|
|
|
if (neighbor ~= -1) then
|
|
|
|
neighborPass = getPassable(map, neighbor)
|
|
|
|
if (neighborPass == CHUNK_ALL_DIRECTIONS) then
|
|
|
|
neighborCount = neighborCount + 1
|
|
|
|
movementTotal = movementTotal + neighbor[MOVEMENT_PHEROMONE]
|
|
|
|
baseTotal = baseTotal + neighbor[BASE_PHEROMONE]
|
|
|
|
playerTotal = playerTotal + neighbor[PLAYER_PHEROMONE]
|
|
|
|
resourceTotal = resourceTotal + neighbor[RESOURCE_PHEROMONE]
|
|
|
|
end
|
2019-10-19 21:13:48 +02:00
|
|
|
end
|
|
|
|
|
|
|
|
elseif (chunkPass == CHUNK_EAST_WEST) then
|
|
|
|
|
2019-10-19 23:04:38 +02:00
|
|
|
neighbor = tempNeighbors[4]
|
2020-05-20 04:37:16 +02:00
|
|
|
if (neighbor ~= -1) then
|
|
|
|
neighborPass = getPassable(map, neighbor)
|
|
|
|
if ((neighborPass == CHUNK_ALL_DIRECTIONS) or (neighborPass == CHUNK_EAST_WEST)) then
|
|
|
|
neighborCount = neighborCount + 1
|
|
|
|
movementTotal = movementTotal + neighbor[MOVEMENT_PHEROMONE]
|
|
|
|
baseTotal = baseTotal + neighbor[BASE_PHEROMONE]
|
|
|
|
playerTotal = playerTotal + neighbor[PLAYER_PHEROMONE]
|
|
|
|
resourceTotal = resourceTotal + neighbor[RESOURCE_PHEROMONE]
|
|
|
|
end
|
2019-10-19 21:13:48 +02:00
|
|
|
end
|
|
|
|
|
2019-10-19 23:04:38 +02:00
|
|
|
neighbor = tempNeighbors[5]
|
2020-05-20 04:37:16 +02:00
|
|
|
if (neighbor ~= -1) then
|
|
|
|
neighborPass = getPassable(map, neighbor)
|
|
|
|
if ((neighborPass == CHUNK_ALL_DIRECTIONS) or (neighborPass == CHUNK_EAST_WEST)) then
|
|
|
|
neighborCount = neighborCount + 1
|
|
|
|
movementTotal = movementTotal + neighbor[MOVEMENT_PHEROMONE]
|
|
|
|
baseTotal = baseTotal + neighbor[BASE_PHEROMONE]
|
|
|
|
playerTotal = playerTotal + neighbor[PLAYER_PHEROMONE]
|
|
|
|
resourceTotal = resourceTotal + neighbor[RESOURCE_PHEROMONE]
|
|
|
|
end
|
2019-10-19 21:13:48 +02:00
|
|
|
end
|
2019-10-19 23:04:38 +02:00
|
|
|
|
2019-10-19 21:13:48 +02:00
|
|
|
elseif (chunkPass == CHUNK_NORTH_SOUTH) then
|
2019-10-19 23:04:38 +02:00
|
|
|
|
|
|
|
neighbor = tempNeighbors[2]
|
2020-05-20 04:37:16 +02:00
|
|
|
if (neighbor ~= -1) then
|
|
|
|
neighborPass = getPassable(map, neighbor)
|
|
|
|
if ((neighborPass == CHUNK_ALL_DIRECTIONS) or (neighborPass == CHUNK_NORTH_SOUTH)) then
|
|
|
|
neighborCount = neighborCount + 1
|
|
|
|
movementTotal = movementTotal + neighbor[MOVEMENT_PHEROMONE]
|
|
|
|
baseTotal = baseTotal + neighbor[BASE_PHEROMONE]
|
|
|
|
playerTotal = playerTotal + neighbor[PLAYER_PHEROMONE]
|
|
|
|
resourceTotal = resourceTotal + neighbor[RESOURCE_PHEROMONE]
|
|
|
|
end
|
2019-10-19 21:13:48 +02:00
|
|
|
end
|
|
|
|
|
2019-10-19 23:04:38 +02:00
|
|
|
neighbor = tempNeighbors[7]
|
2020-05-20 04:37:16 +02:00
|
|
|
if (neighbor ~= -1) then
|
|
|
|
neighborPass = getPassable(map, neighbor)
|
|
|
|
if ((neighborPass == CHUNK_ALL_DIRECTIONS) or (neighborPass == CHUNK_NORTH_SOUTH)) then
|
|
|
|
neighborCount = neighborCount + 1
|
|
|
|
movementTotal = movementTotal + neighbor[MOVEMENT_PHEROMONE]
|
|
|
|
baseTotal = baseTotal + neighbor[BASE_PHEROMONE]
|
|
|
|
playerTotal = playerTotal + neighbor[PLAYER_PHEROMONE]
|
|
|
|
resourceTotal = resourceTotal + neighbor[RESOURCE_PHEROMONE]
|
|
|
|
end
|
2019-10-19 21:13:48 +02:00
|
|
|
end
|
2018-10-20 07:17:37 +02:00
|
|
|
end
|
2019-02-11 08:14:17 +02:00
|
|
|
|
2019-10-19 23:04:38 +02:00
|
|
|
local neighborDiv = 0
|
|
|
|
if neighborCount ~= 0 then
|
|
|
|
neighborDiv = NEIGHBOR_DIVIDER[neighborCount]
|
2020-05-20 04:37:16 +02:00
|
|
|
chunkMovement = chunkMovement + (neighborDiv * (movementTotal - (chunkMovement * neighborCount)))
|
|
|
|
chunkBase = chunkBase + (neighborDiv * (baseTotal - (chunkBase * neighborCount)))
|
|
|
|
chunkPlayer = chunkPlayer + (neighborDiv * (playerTotal - (chunkPlayer * neighborCount)))
|
|
|
|
chunkResource = chunkResource + (neighborDiv * (resourceTotal - (chunkResource * neighborCount)))
|
2019-02-11 08:14:17 +02:00
|
|
|
end
|
|
|
|
|
2020-05-20 04:37:16 +02:00
|
|
|
staging[MOVEMENT_PHEROMONE] = chunkMovement * MOVEMENT_PHEROMONE_PERSISTANCE * chunkPathRating
|
|
|
|
staging[BASE_PHEROMONE] = chunkBase * BASE_PHEROMONE_PERSISTANCE * chunkPathRating
|
|
|
|
staging[PLAYER_PHEROMONE] = chunkPlayer * PLAYER_PHEROMONE_PERSISTANCE * chunkPathRating
|
2018-02-13 09:10:17 +02:00
|
|
|
if clear then
|
2020-05-20 04:37:16 +02:00
|
|
|
staging[RESOURCE_PHEROMONE] = chunkResource * RESOURCE_PHEROMONE_PERSISTANCE * chunkPathRating
|
2018-02-13 09:10:17 +02:00
|
|
|
else
|
2020-05-20 04:37:16 +02:00
|
|
|
staging[RESOURCE_PHEROMONE] = chunkResource * 0.01
|
2018-02-13 09:10:17 +02:00
|
|
|
end
|
2016-08-05 06:47:51 +02:00
|
|
|
end
|
|
|
|
|
2019-02-16 06:17:30 +02:00
|
|
|
pheromoneUtilsG = pheromoneUtils
|
2016-09-13 01:23:26 +02:00
|
|
|
return pheromoneUtils
|