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Rampant/config.lua

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local config = {}
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-- imported
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local mathUtils = require("libs/MathUtils")
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-- imported functions
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local gaussianRandomRange = mathUtils.gaussianRandomRange
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local mCeil = math.ceil
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-- automatic mod detection
config.ionCannonPresent = settings.startup["ion-cannon-radius"] ~= nil
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-- configurations
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--[[
attackWaveScaling is used to calculate the attack wave size from the evolutionFactor
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default is natives.attackWaveMaxSize * (evolutionFactor ^ 1.666667)
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DOES NOT affect vanilla biters waves
--]]
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config.attackWaveScaling = function (natives)
return mCeil(gaussianRandomRange(natives.attackWaveSize,
natives.attackWaveDeviation,
natives.attackWaveLowerBound,
natives.attackWaveUpperBound))
end
config.settlerWaveScaling = function (natives)
return mCeil(gaussianRandomRange(natives.settlerWaveSize,
natives.settlerWaveDeviation,
natives.expansionMinSize,
natives.expansionMaxSize))
end
return config