2017-05-19 00:47:24 -07:00
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local aiPredicates = {}
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-- imports
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local constants = require("Constants")
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-- constants
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local AI_STATE_AGGRESSIVE = constants.AI_STATE_AGGRESSIVE
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2017-11-20 23:27:03 -08:00
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local AI_STATE_NOCTURNAL = constants.AI_STATE_NOCTURNAL
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2017-05-19 00:47:24 -07:00
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-- imported functions
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-- module code
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function aiPredicates.canAttack(natives, surface)
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2017-11-20 23:27:03 -08:00
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return (((natives.state == AI_STATE_AGGRESSIVE) or aiPredicates.canAttackDark(natives, surface))
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2018-01-13 21:48:21 -08:00
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and not surface.peaceful_mode -- and (#natives.squads < natives.maxSquads)
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)
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2017-05-19 00:47:24 -07:00
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end
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2017-11-20 23:27:03 -08:00
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function aiPredicates.isDark(surface)
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return surface.darkness > 0.65
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end
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function aiPredicates.canAttackDark(natives, surface)
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return aiPredicates.isDark(surface) and natives.state == AI_STATE_NOCTURNAL
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end
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2017-05-19 00:47:24 -07:00
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return aiPredicates
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