diff --git a/libs/MovementUtils.lua b/libs/MovementUtils.lua index 73ab2a9..4f36c5b 100755 --- a/libs/MovementUtils.lua +++ b/libs/MovementUtils.lua @@ -55,7 +55,7 @@ function movementUtils.addMovementPenalty(map, squad, chunk) if (penalty.c == chunk) then penalty.v = ((penaltyCount > 1) and penalty.v + 1) or penalty.v if (penalty.v > 2) then - print("movementThreshold", #penalties, squad.group.group_number, penalty.v, squad.settlers, squad.kamikaze, squad.status) + -- print("movementThreshold", #penalties, squad.group.group_number, penalty.v, squad.settlers, squad.kamikaze, squad.status) -- game.players[1].teleport(chunk, game.surfaces[1]) squad.kamikaze = true end