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added energy thief faction to baseline evolution table
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@ -275,6 +275,13 @@ if settings.startup["rampant-waspEnemy"].value then
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tbl[constants.BASE_ALIGNMENT_WASP] = 0.5
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end
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if settings.startup["rampant-energyThiefEnemy"].value then
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pushBasePath(constants.BASE_ALIGNMENT_ENERGY_THIEF)
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local tbl = constants.BASE_ALIGNMENT_EVOLUTION_BASELINE
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tbl[constants.BASE_ALIGNMENT_ENERGY_THIEF] = 0.4
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end
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-- constants.BASE_ALIGNMENT_PATHS[constants.BASE_ALIGNMENT_FIRE] = { constants.BASE_ALIGNMENT_INFERNO }
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-- constants.BASE_ALIGNMENT_PATHS[constants.BASE_ALIGNMENT_SUICIDE] = { constants.BASE_ALIGNMENT_NUCLEAR }
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-- constants.BASE_ALIGNMENT_PATHS[constants.BASE_ALIGNMENT_WASP] = { constants.BASE_ALIGNMENT_SPAWNER }
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