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updated readme and versioning
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@ -26,6 +26,7 @@ Configure Options not in game menu:
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# Features
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- Swarming - Units will smoothly slide by one another allowing for streamlined attacking
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- Difficulty Scaling - A mod option to control how quickly the ai can perform actions like making attack waves.
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- Nocturnal Mode - A mod option to force biters to only attack at night. Does not yet affect vanilla attacks. Best use with daynight extender mod
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- Recycling Biters - When large groups of biters form on the game map and aren't assigned to a unit group or near a base will be periodically removed and refunded to the ai causing attack waves proportional to the number of units removed.
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@ -56,6 +57,10 @@ Configure Options not in game menu:
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# Version History
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0.15.24 -
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- Feature: Swarming - by reducing the unit collision_mask to 40% of its original size the units no longer have the pathing issues that plagued large groups attacking
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- Optimization: further reduced memory footprint for faster saving and loading
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0.15.23 -
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- Fixed: Retreat radius being centered on chunk corner instead of on the unit dying
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- Fixed: Spitter flamethrower sound fx
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@ -163,6 +163,11 @@ function upgrade.attempt(natives)
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game.surfaces[1].print("Rampant - Version 0.15.23")
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global.version = constants.VERSION_33
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end
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if (global.version < constants.VERSION_34) then
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game.surfaces[1].print("Rampant - Version 0.15.24")
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global.version = constants.VERSION_34
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end
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return starting ~= global.version, natives
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end
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@ -16,6 +16,8 @@ constants.VERSION_26 = 26
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constants.VERSION_27 = 27
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constants.VERSION_28 = 28
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constants.VERSION_33 = 33
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constants.VERSION_34 = 34
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-- misc
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