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FACTO-167: Reduced siege group pathing for resource patches by 50%
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@ -1,5 +1,7 @@
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---------------------------------------------------------------------------------------------------
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Version: 3.1.2
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Version: 3.1.2
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Tweaks:
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- Siege groups have their attraction to resource patches reduced by 50%
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Bugfixes:
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Bugfixes:
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- Fixed sent aggressive squads count could be negative
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- Fixed sent aggressive squads count could be negative
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- Added missing sent and max siege groups on debug log
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- Added missing sent and max siege groups on debug log
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@ -96,7 +96,7 @@ end
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local function scoreSiegeLocationKamikaze(_, neighborChunk)
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local function scoreSiegeLocationKamikaze(_, neighborChunk)
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local settle = neighborChunk[BASE_PHEROMONE]
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local settle = neighborChunk[BASE_PHEROMONE]
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+ neighborChunk[RESOURCE_PHEROMONE]
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+ neighborChunk[RESOURCE_PHEROMONE] * 0.5
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+ (neighborChunk[PLAYER_PHEROMONE] * PLAYER_PHEROMONE_MULTIPLER)
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+ (neighborChunk[PLAYER_PHEROMONE] * PLAYER_PHEROMONE_MULTIPLER)
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- neighborChunk[ENEMY_PHEROMONE]
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- neighborChunk[ENEMY_PHEROMONE]
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@ -112,7 +112,7 @@ end
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local function scoreSiegeLocation(map, neighborChunk)
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local function scoreSiegeLocation(map, neighborChunk)
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local settle = neighborChunk[BASE_PHEROMONE]
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local settle = neighborChunk[BASE_PHEROMONE]
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+ neighborChunk[RESOURCE_PHEROMONE]
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+ neighborChunk[RESOURCE_PHEROMONE] * 0.5
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+ (neighborChunk[PLAYER_PHEROMONE] * PLAYER_PHEROMONE_MULTIPLER)
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+ (neighborChunk[PLAYER_PHEROMONE] * PLAYER_PHEROMONE_MULTIPLER)
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- neighborChunk[ENEMY_PHEROMONE]
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- neighborChunk[ENEMY_PHEROMONE]
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