From 3afe84b83a304045cf0828888448f6df35727470 Mon Sep 17 00:00:00 2001 From: Aaron Veden Date: Sun, 5 Dec 2021 15:33:51 -0800 Subject: [PATCH] adding aggressive sent and max to console debug output --- libs/AIPlanning.lua | 1 + 1 file changed, 1 insertion(+) diff --git a/libs/AIPlanning.lua b/libs/AIPlanning.lua index dcefeb4..28b1af0 100644 --- a/libs/AIPlanning.lua +++ b/libs/AIPlanning.lua @@ -413,6 +413,7 @@ function aiPlanning.temperamentPlanner(map) ", iCB:" .. map.ionCannonBlasts .. ", aB:" .. map.artilleryBlasts) game.print("temp: " .. map.temperament .. ", tempScore:" .. map.temperamentScore .. ", points:" .. map.points .. ", state:" .. constants.stateEnglish[map.state] .. ", surface:" .. map.surface.index .. " [" .. map.surface.name .. "]") game.print("aS:" .. universe.squadCount .. ", aB:" .. universe.builderCount .. ", atkSize:" .. universe.attackWaveSize .. ", stlSize:" .. universe.settlerWaveSize .. ", formGroup:" .. universe.formSquadThreshold) + game.print("sAgg:".. map.sentAggressiveGroups .. ", mAgg:" .. map.maxAggressiveGroups) end end end