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FACTO-84: Enemies are now on by default
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1fee0bd875
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@ -40,8 +40,6 @@ local queryUtils = require("libs/QueryUtils")
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local TICKS_A_MINUTE = constants.TICKS_A_MINUTE
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local COMMAND_TIMEOUT = constants.COMMAND_TIMEOUT
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local AI_SQUAD_COST = constants.AI_SQUAD_COST
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local AI_SETTLER_COST = constants.AI_SETTLER_COST
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local RECOVER_NEST_COST = constants.RECOVER_NEST_COST
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local RECOVER_WORM_COST = constants.RECOVER_WORM_COST
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@ -5,6 +5,6 @@
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"title" : "Rampant",
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"author" : "Veden",
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"homepage" : "https://forums.factorio.com/viewtopic.php?f=94&t=31445",
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"description" : "Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies (disabled by default). Difficulty setting in mod options menu.",
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"description" : "Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.",
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"dependencies" : ["base >= 1.1.36", "? bobenemies", "? Natural_Evolution_Enemies >= 0.17.0", "? Clockwork", "? Kux-OrbitalIonCannon", "? Orbital Ion Cannon", "? ArmouredBiters", "? Krastorio2", "? SchallAlienLoot >= 0.17.6"]
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}
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@ -276,7 +276,7 @@ data:extend({
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name = "rampant--newEnemies",
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description = "rampant--newEnemies",
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setting_type = "startup",
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default_value = false,
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default_value = true,
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order = "e[modifier]-a[unit]",
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per_user = false
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},
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