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FACTO-286: Fixed squad command duration

This commit is contained in:
Aaron Veden 2023-04-04 22:30:00 -07:00
parent 52e026357d
commit 4d6966c380
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GPG Key ID: FF5990B1C6DD3F84
3 changed files with 9 additions and 3 deletions

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@ -1,9 +1,14 @@
Version: 3.2.3
Bugfixes:
- Fixed occasionally compression number wouldn't appear on unit group
- Fixed squad compression could take place when attacking
- Fixed squad command timeout duration to account for 4 chunk pathing finding
---------------------------------------------------------------------------------------------------
Version: 3.2.2
Bugfixes:
- Fixed invalid unit group in gathering when the AI hasn't awakened
- Fixed invalid reference to chunkToTurrets on removing map chunk
- Fixed occasionally compression number wouldn't appear on unit group
---------------------------------------------------------------------------------------------------
Version: 3.2.1

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@ -1,7 +1,7 @@
{
"name" : "Rampant",
"factorio_version" : "1.1",
"version" : "3.2.2",
"version" : "3.2.3",
"title" : "Rampant",
"author" : "Veden",
"homepage" : "https://forums.factorio.com/viewtopic.php?f=94&t=31445",

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@ -223,7 +223,8 @@ constants.GROUP_MERGE_DISTANCE = 28
constants.MAX_PENALTY_BEFORE_PURGE = 36000
constants.COMMAND_TIMEOUT = 30 * 60
constants.COMMAND_TIMEOUT = 1 * constants.TICKS_A_MINUTE
constants.BUILD_COMMAND_TIMEOUT = 7 * constants.TICKS_A_MINUTE
-- player building pheromones