mirror of
https://github.com/veden/Rampant.git
synced 2025-01-14 02:23:01 +02:00
version bump and nee version requirement
This commit is contained in:
parent
5ff1caece3
commit
572f70f486
@ -1,10 +1,10 @@
|
||||
{
|
||||
"name" : "Rampant",
|
||||
"factorio_version" : "0.16",
|
||||
"version" : "0.16.31",
|
||||
"version" : "0.16.32",
|
||||
"title" : "Rampant",
|
||||
"author" : "Veden",
|
||||
"homepage" : "https://forums.factorio.com/viewtopic.php?f=94&t=31445",
|
||||
"description" : "Improves the enemies tactics by using potential fields/pheromones allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses nonhoming blockable biter projectiles. Adds new Enemies (disabled by default). Can completely replace the vanilla AI. Difficulty setting in mod options menu.",
|
||||
"dependencies" : ["base >= 0.16.43", "? bobenemies", "? Natural_Evolution_Enemies", "? Clockwork", "? Orbital Ion Cannon", "? RampantArsenal"]
|
||||
"dependencies" : ["base >= 0.16.43", "? bobenemies", "? Natural_Evolution_Enemies >= 9.0.3", "? Clockwork", "? Orbital Ion Cannon", "? RampantArsenal"]
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user