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mirror of https://github.com/veden/Rampant.git synced 2025-01-14 02:23:01 +02:00

version bump and nee version requirement

This commit is contained in:
Aaron Veden 2018-08-01 21:13:29 -07:00
parent 5ff1caece3
commit 572f70f486

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{
"name" : "Rampant",
"factorio_version" : "0.16",
"version" : "0.16.31",
"version" : "0.16.32",
"title" : "Rampant",
"author" : "Veden",
"homepage" : "https://forums.factorio.com/viewtopic.php?f=94&t=31445",
"description" : "Improves the enemies tactics by using potential fields/pheromones allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses nonhoming blockable biter projectiles. Adds new Enemies (disabled by default). Can completely replace the vanilla AI. Difficulty setting in mod options menu.",
"dependencies" : ["base >= 0.16.43", "? bobenemies", "? Natural_Evolution_Enemies", "? Clockwork", "? Orbital Ion Cannon", "? RampantArsenal"]
"dependencies" : ["base >= 0.16.43", "? bobenemies", "? Natural_Evolution_Enemies >= 9.0.3", "? Clockwork", "? Orbital Ion Cannon", "? RampantArsenal"]
}