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FACTO-112: removed print console debug statement on recycling bases

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Aaron Veden 2022-04-22 21:52:43 -07:00
parent 756d0f0788
commit 5dbf8c9574
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GPG Key ID: FF5990B1C6DD3F84
4 changed files with 7 additions and 3 deletions

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@ -1,5 +1,5 @@
# Rampant Tactics
Factorio Mod - Improves the enemies tactics by using potential fields/pheromones allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses nonhoming blockable biter projectiles. Adds new Enemies (disabled by default). Difficulty setting in mod options menu.
Factorio Mod - Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.
# Site

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---------------------------------------------------------------------------------------------------
Version: 3.0.1
Bugfixes:
- Removed console print statement when recycling bases
---------------------------------------------------------------------------------------------------
Version: 3.0.0
Notes:

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{
"name" : "Rampant",
"factorio_version" : "1.1",
"version" : "3.0.0",
"version" : "3.0.1",
"title" : "Rampant",
"author" : "Veden",
"homepage" : "https://forums.factorio.com/viewtopic.php?f=94&t=31445",

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@ -270,7 +270,6 @@ function baseUtils.recycleBases(universe)
universe.recycleBaseIterator = next(bases, id)
local map = base.map
if (base.chunkCount == 0) or not map.surface.valid then
print("removing", id)
bases[id] = nil
if map.surface.valid then
map.universe.bases[id] = nil