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see changelog
This commit is contained in:
parent
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7f6b8c8cc7
@ -217,10 +217,10 @@ function upgrade.attempt(natives)
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game.surfaces[1].print("Rampant - Version 0.16.22")
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global.version = constants.VERSION_57
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end
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if (global.version < constants.VERSION_59) then
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if (global.version < constants.VERSION_60) then
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game.surfaces[1].print("Rampant - Version 0.16.24")
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global.version = constants.VERSION_59
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game.surfaces[1].print("Rampant - Version 0.16.25")
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global.version = constants.VERSION_60
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end
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@ -1,3 +1,15 @@
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---------------------------------------------------------------------------------------------------
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Version: 0.16.25
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Date: 5. 19. 2018
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Improvements:
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- Configuration options for scaling biter, spitter, worm, and nests stats by a scaler.
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Optimizations:
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- Switched passScore per chunk calculation to use the mutli filter query instead of individual calls for tile counts
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Bugfixes:
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- Changed how mod settings are set in memory to prevent missing unit crashes (https://forums.factorio.com/viewtopic.php?f=190&t=31445&start=320#p362819)
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- Cleaned up NE and Bobs detection
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- Fixed locale typo in deadZoneFrequency description from with to without(https://forums.factorio.com/viewtopic.php?f=190&t=31445&start=320#p363436)
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---------------------------------------------------------------------------------------------------
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Version: 0.16.24
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Date: 4. 14. 2018
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11
control.lua
11
control.lua
@ -29,6 +29,8 @@ local INTERVAL_SCAN = constants.INTERVAL_SCAN
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local INTERVAL_SQUAD = constants.INTERVAL_SQUAD
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local INTERVAL_SPAWNER = constants.INTERVAL_SPAWNER
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local WATER_TILE_NAMES = constants.WATER_TILE_NAMES
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local MOVEMENT_PHEROMONE = constants.MOVEMENT_PHEROMONE
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local SENTINEL_IMPASSABLE_CHUNK = constants.SENTINEL_IMPASSABLE_CHUNK
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@ -218,8 +220,8 @@ local function rebuildMap()
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map.filteredEntitiesWormQueryLimited = { area=map.area2, force="enemy", type="turret" }
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map.filteredEntitiesPlayerQuery = { area=map.area, force="player" }
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map.canPlaceQuery = { name="", position={0,0} }
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map.filteredTilesQuery = { name="", area=map.area }
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map.filteredTilesQuery = { name=WATER_TILE_NAMES, area=map.area }
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map.attackAreaCommand = {
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type = DEFINES_COMMAND_ATTACK_AREA,
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destination = map.position,
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@ -250,7 +252,7 @@ end
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local function onModSettingsChange(event)
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if event and (string.sub(event.setting, 1, 7) ~= "rampant") then
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if event and ((string.sub(event.setting, 1, 7) ~= "rampant") or (string.sub(event.setting, 1, 18) == "rampant-arsenal")) then
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return false
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end
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@ -302,7 +304,8 @@ end
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local function onConfigChanged()
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local upgraded
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upgraded, natives = upgrade.attempt(natives)
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if upgraded and onModSettingsChange(nil) then
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onModSettingsChange(nil)
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if upgraded then
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rebuildMap()
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-- clear pending chunks, will be added when loop runs below
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@ -1,10 +1,10 @@
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{
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"name" : "Rampant",
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"factorio_version" : "0.16",
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"version" : "0.16.24",
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"version" : "0.16.25",
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"title" : "Rampant",
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"author" : "Veden",
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"homepage" : "https://forums.factorio.com/viewtopic.php?f=94&t=31445",
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"description" : "Improves the enemies tactics by using potential fields/pheromones allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses nonhoming blockable biter projectiles. Adds new Enemies (disabled by default). Can completely replace the vanilla AI. Difficulty setting in mod options menu.",
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"dependencies" : ["base >= 0.16.24", "? bobenemies", "? Natural_Evolution_Enemies", "? Clockwork", "? Orbital Ion Cannon"]
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"dependencies" : ["base >= 0.16.43", "? bobenemies", "? Natural_Evolution_Enemies", "? Clockwork", "? Orbital Ion Cannon"]
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}
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@ -10,8 +10,6 @@ local chunkPropertyUtils = require("ChunkPropertyUtils")
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-- constants
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local WATER_TILE_NAMES = constants.WATER_TILE_NAMES
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local DEFINES_DIRECTION_EAST = defines.direction.east
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local DEFINES_WIRE_TYPE_RED = defines.wire_type.red
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local DEFINES_WIRE_TYPE_GREEN = defines.wire_type.green
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@ -43,8 +41,6 @@ local PATH_RATING = constants.PATH_RATING
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local PASSABLE = constants.PASSABLE
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local RESOURCE_NORMALIZER = constants.RESOURCE_NORMALIZER
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-- imported functions
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local isRampant = stringUtils.isRampant
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@ -199,15 +195,7 @@ end
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-- external functions
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function chunkUtils.calculatePassScore(surface, map)
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local count_tiles_filtered = surface.count_tiles_filtered
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local filteredTilesQuery = map.filteredTilesQuery
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local passScore = 0
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for i=1,#WATER_TILE_NAMES do
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filteredTilesQuery.name = WATER_TILE_NAMES[i]
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passScore = passScore + count_tiles_filtered(filteredTilesQuery)
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end
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local passScore = surface.count_tiles_filtered(map.filteredTilesQuery)
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return 1 - (passScore * 0.0009765625)
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end
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@ -21,7 +21,7 @@ constants.VERSION_41 = 41
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constants.VERSION_44 = 44
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constants.VERSION_51 = 51
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constants.VERSION_57 = 57
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constants.VERSION_59 = 59
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constants.VERSION_60 = 60
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-- misc
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@ -201,11 +201,11 @@ constants.BASE_ALIGNMENT_EVOLUTION_BASELINE = {
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[constants.BASE_ALIGNMENT_NUCLEAR] = 0.7
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}
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local option = settings.startup["NE_Difficulty"]
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constants.ENABLED_NE_UNITS = settings.startup["rampant-enableNEUnits"].value and (option and option.value)
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local detectNE = settings.startup["NE_Difficulty"]
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constants.ENABLED_NE_UNITS = settings.startup["rampant-enableNEUnits"].value and detectNE
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option = settings.startup["bobmods-enemies-enableartifacts"]
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constants.ENABLED_BOBS_UNITS = settings.startup["rampant-enableBobsUnits"].value and (option and option.value)
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local detectBobs = settings.startup["bobmods-enemies-enableartifacts"]
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constants.ENABLED_BOBS_UNITS = settings.startup["rampant-enableBobsUnits"].value and detectBobs
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if constants.ENABLED_BOBS_UNITS then
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@ -11045,6 +11045,26 @@ rampant-forceOldProjectiles=Force non-blockable projectiles
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rampant-disableVanillaAI=AI: Disable Vanilla AI
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rampant-enableMigration=AI: Enable Migration
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rampant-unitBiterHealthScaler=Biter Health Scaler
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rampant-unitBiterSpeedScaler=Biter Speed Scaler
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rampant-unitBiterDamageScaler=Biter Damage Scaler
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rampant-unitBiterRangeScaler=Biter Range Scaler
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rampant-unitSpitterHealthScaler=Spitter Health Scaler
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rampant-unitSpitterSpeedScaler=Spitter Speed Scaler
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rampant-unitSpitterDamageScaler=Spitter Damage Scaler
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rampant-unitSpitterRangeScaler=Spitter Range Scaler
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rampant-unitDroneHealthScaler=Drone Health Scaler
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rampant-unitDroneSpeedScaler=Drone Speed Scaler
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rampant-unitDroneDamageScaler=Drone Damage Scaler
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rampant-unitDroneRangeScaler=Drone Range Scaler
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rampant-unitWormHealthScaler=Worm Health Scaler
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rampant-unitWormDamageScaler=Worm Damage Scaler
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rampant-unitWormRangeScaler=Worm Range Scaler
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rampant-unitSpawnerHealthScaler=Unit Spawner Health Scaler
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rampant-unitSpawnerOwnedScaler=Unit Spawner Owned Count Scaler
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rampant-unitSpawnerSpawnScaler=Unit Spawner Spawn Count Scaler
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rampant-unitSpawnerRespawnScaler=Unit Spawner Respawn Rate Scaler
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[mod-setting-description]
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rampant-useDumbProjectiles=Turns off homing projectiles for worms and spitters
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rampant-useNEUnitLaunchers=ONLY FOR USE WITH NATURAL EVOLUTION ENEMIES use the NE unit launchers with medium and big worms. if set to false this will still allow the dumb projectiles but without the unit spawning. A side effect of the dumb projectiles cause the units to be spawned as if two shots were fired
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@ -11072,7 +11092,7 @@ rampant-enableSwarm=This reduces the size of the unit collision_mask causing the
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rampant-attack-warning=Shows a message warning players that an attack wave is incoming
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rampant-newEnemies=Adds news enemies that will be dispersed over the world. This increases the RAM requirements minimum 2GB to 8GB.
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rampant-enemySeed=The seed that powers all of the unit generation, so change this if you want the enemy stats to change
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rampant-deadZoneFrequency=The percentage of zones that start out with worms or nests
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rampant-deadZoneFrequency=The percentage of zones that start without worms or nests
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rampant-newEnemyNestVariations=This number corresponds to the number of variations per tier. The higher the number the smoother the enemy power curve. Min 1, Max 20
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rampant-newEnemyNestTiers=This number corresponds to number of tiers. The higher the number the smoother the enemy power curve.
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rampant-newEnemyWormVariations=This number corresponds to the number of variations per tier. The higher the number the smoother the enemy power curve. Min 1, Max 20
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@ -11086,4 +11106,24 @@ rampant-tierStart=This is the starting tier level and increases linearly to the
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rampant-tierEnd=This is the ending tier level that is reached after increasing linearly from the start tier for as many tiers selected. min 1, max 10
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rampant-forceOldProjectiles=This causes projectiles to no longer impact into other entities
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rampant-disableVanillaAI=This will turn off the vanilla attack waves and the vanilla biter expansion.
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rampant-enableMigration=This will allow the ai to expand its worms and nests. Respects the map settings for biter expansion.
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rampant-enableMigration=This will allow the ai to expand its worms and nests. Respects the map settings for biter expansion.
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rampant-unitBiterHealthScaler=Scales by a percentage all new enemy biter health
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rampant-unitBiterSpeedScaler=Scales by a percentage all new enemy biter speed
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rampant-unitBiterDamageScaler=Scales by a percentage all new enemy biter damage
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rampant-unitBiterRangeScaler=Scales by a percentage all new enemy biter attack range
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rampant-unitSpitterHealthScaler=Scales by a percentage all new enemy spitter health
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rampant-unitSpitterSpeedScaler=Scales by a percentage all new enemy spitter speed
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rampant-unitSpitterDamageScaler=Scales by a percentage all new enemy spitter damage
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rampant-unitSpitterRangeScaler=Scales by a percentage all new enemy spitter range
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rampant-unitDroneHealthScaler=Scales by a percentage all new enemy drone health. Drones come from the factions spawner and wasp.
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rampant-unitDroneSpeedScaler=Scales by a percentage all new enemy drone speed. Drones come from the factions spawner and wasp.
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rampant-unitDroneDamageScaler=Scales by a percentage all new enemy drone damage. Drones come from the factions spawner and wasp.
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rampant-unitDroneRangeScaler=Scales by a percentage all new enemy drone range. Drones come from the factions spawner and wasp.
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rampant-unitWormHealthScaler=Scales by a percentage all new enemy worm health
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rampant-unitWormDamageScaler=Scales by a percentage all new enemy worm damage
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rampant-unitWormRangeScaler=Scales by a percentage all new enemy worm range
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rampant-unitSpawnerHealthScaler=Scales by a percentage all new enemy nest health
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rampant-unitSpawnerOwnedScaler=Scales by a percentage all new enemy nest max number of units controlled per spawner
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rampant-unitSpawnerSpawnScaler=Scales by a percentage all new enemy nest number of units spawned at any one time
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rampant-unitSpawnerRespawnScaler=Scales by a percentage all new enemy nest time to spawn new units
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@ -129,6 +129,100 @@ local function unitSetToProbabilityTable(upgradeTable, unitSet)
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return result
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end
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local function scaleAttributes (upgrade, entity)
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if (upgrade.type == "attribute") then
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if (entity.type == "biter") then
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if (upgrade.name == "health") then
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entity.attributes[upgrade.name] = entity.attributes[upgrade.name] * settings.startup["rampant-unitBiterHealthScaler"].value
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end
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if (upgrade.name == "movement") then
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entity.attributes[upgrade.name] = entity.attributes[upgrade.name] * settings.startup["rampant-unitBiterSpeedScaler"].value
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end
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if (upgrade.name == "distancePerFrame") then
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entity.attributes[upgrade.name] = entity.attributes[upgrade.name] * settings.startup["rampant-unitBiterSpeedScaler"].value
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end
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elseif (entity.type == "spitter") then
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if (upgrade.name == "health") then
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entity.attributes[upgrade.name] = entity.attributes[upgrade.name] * settings.startup["rampant-unitSpitterHealthScaler"].value
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end
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if (upgrade.name == "movement") then
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entity.attributes[upgrade.name] = entity.attributes[upgrade.name] * settings.startup["rampant-unitSpitterSpeedScaler"].value
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end
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if (upgrade.name == "distancePerFrame") then
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entity.attributes[upgrade.name] = entity.attributes[upgrade.name] * settings.startup["rampant-unitSpitterSpeedScaler"].value
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end
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elseif (entity.type == "drone") then
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if (upgrade.name == "health") then
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entity.attributes[upgrade.name] = entity.attributes[upgrade.name] * settings.startup["rampant-unitDroneHealthScaler"].value
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end
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if (upgrade.name == "movement") then
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entity.attributes[upgrade.name] = entity.attributes[upgrade.name] * settings.startup["rampant-unitDroneSpeedScaler"].value
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end
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if (upgrade.name == "distancePerFrame") then
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entity.attributes[upgrade.name] = entity.attributes[upgrade.name] * settings.startup["rampant-unitDroneSpeedScaler"].value
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end
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elseif (entity.type == "spawner") then
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if (upgrade.name == "health") then
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entity.attributes[upgrade.name] = entity.attributes[upgrade.name] * settings.startup["rampant-unitSpawnerHealthScaler"].value
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end
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if (upgrade.name == "unitsOwned") then
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entity.attributes[upgrade.name] = entity.attributes[upgrade.name] * settings.startup["rampant-unitSpawnerOwnedScaler"].value
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end
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if (upgrade.name == "unitsToSpawn") then
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entity.attributes[upgrade.name] = entity.attributes[upgrade.name] * settings.startup["rampant-unitSpawnerSpawnScaler"].value
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end
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if (upgrade.name == "spawingCooldownStart") then
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entity.attributes[upgrade.name] = entity.attributes[upgrade.name] * settings.startup["rampant-unitSpawnerRespawnScaler"].value
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end
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if (upgrade.name == "spawingCooldownEnd") then
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entity.attributes[upgrade.name] = entity.attributes[upgrade.name] * settings.startup["rampant-unitSpawnerRespawnScaler"].value
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end
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elseif (entity.type == "worm") then
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if (upgrade.name == "health") then
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entity.attributes[upgrade.name] = entity.attributes[upgrade.name] * settings.startup["rampant-unitWormHealthScaler"].value
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end
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end
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end
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if (upgrade.type == "resistance") then
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-- not asked for
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end
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if (upgrade.type == "attack") then
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if (entity.type == "biter") then
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if (upgrade.name == "damage") then
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entity.attack[upgrade.name] = entity.attack[upgrade.name] * settings.startup["rampant-unitBiterDamageScaler"].value
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end
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if (upgrade.name == "range") then
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entity.attack[upgrade.name] = entity.attack[upgrade.name] * settings.startup["rampant-unitBiterRangeScaler"].value
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end
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elseif (entity.type == "spitter") then
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if (upgrade.name == "damage") then
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entity.attack[upgrade.name] = entity.attack[upgrade.name] * settings.startup["rampant-unitSpitterDamageScaler"].value
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end
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if (upgrade.name == "stickerDamagePerTick") then
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entity.attack[upgrade.name] = entity.attack[upgrade.name] * settings.startup["rampant-unitSpitterDamageScaler"].value
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end
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if (upgrade.name == "range") then
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entity.attack[upgrade.name] = entity.attack[upgrade.name] * settings.startup["rampant-unitSpitterRangeScaler"].value
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end
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elseif (entity.type == "drone") then
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if (upgrade.name == "damage") then
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entity.attack[upgrade.name] = entity.attack[upgrade.name] * settings.startup["rampant-unitDroneDamageScaler"].value
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end
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if (upgrade.name == "range") then
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entity.attack[upgrade.name] = entity.attack[upgrade.name] * settings.startup["rampant-unitDroneRangeScaler"].value
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end
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elseif (entity.type == "worm") then
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if (upgrade.name == "damage") then
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entity.attack[upgrade.name] = entity.attack[upgrade.name] * settings.startup["rampant-unitWormDamageScaler"].value
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end
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if (upgrade.name == "range") then
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entity.attack[upgrade.name] = entity.attack[upgrade.name] * settings.startup["rampant-unitWormRangeScaler"].value
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end
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end
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end
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end
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local function upgradeEntity(entity, upgradeTable, tier)
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if upgradeTable then
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for upgradeIndex=1, #upgradeTable do
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@ -149,6 +243,7 @@ local function upgradeEntity(entity, upgradeTable, tier)
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adj = roundToNearest(gaussianRandomRangeRG(adj, adj * 0.2, min, max, xorRandom), 0.001)
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entity.attributes[upgrade.name] = (entity.attributes[upgrade.name] or 0) + adj
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end
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scaleAttributes(upgrade, entity)
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end
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if (upgrade.type == "resistance") then
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local field = upgrade.name
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@ -196,6 +291,7 @@ local function upgradeEntity(entity, upgradeTable, tier)
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adj = roundToNearest(gaussianRandomRangeRG(adj, adj * 0.2, min, max, xorRandom), 0.001)
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entity.attack[upgrade.name] = (entity.attack[upgrade.name] or 0) + adj
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end
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scaleAttributes(upgrade, entity)
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end
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end
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end
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@ -284,8 +380,8 @@ function swarmUtils.buildUnits(template, attackGenerator, upgradeTable, variatio
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if unit.loot then
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unit.attributes.loot = { unit.loot[ut] }
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end
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end
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local entity
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if (unit.type == "spitter") then
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unit.attributes.corpse = makeSpitterCorpse(unit)
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@ -334,6 +430,7 @@ function swarmUtils.buildUnitSpawner(templates, upgradeTable, attackGenerator, v
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local unitTable = unitSetToProbabilityTable(upgradeTable.probabilityTable,
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unitSet)
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generateApperance(unitSpawner, ut)
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unitSpawner.type = "spawner"
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upgradeEntity(unitSpawner, upgradeTable.unitSpawner, ut)
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if unitSpawner.loot then
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@ -363,6 +460,7 @@ function swarmUtils.buildWorm(template, upgradeTable, attackGenerator, variation
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local worm = deepcopy(template)
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worm.name = worm.name .. "-v" .. i .. "-t" .. t
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generateApperance(worm, ut)
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worm.type = "worm"
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upgradeEntity(worm, upgradeTable, ut)
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if worm.attackName then
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|
240
settings.lua
240
settings.lua
@ -202,7 +202,7 @@ data:extend({
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per_user = false
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},
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{
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{
|
||||
type = "bool-setting",
|
||||
name = "rampant-disallowFriendlyFire",
|
||||
setting_type = "startup",
|
||||
@ -224,11 +224,6 @@ data:extend({
|
||||
per_user = false
|
||||
},
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
{
|
||||
type = "bool-setting",
|
||||
name = "rampant-newEnemies",
|
||||
@ -360,7 +355,6 @@ data:extend({
|
||||
per_user = false
|
||||
},
|
||||
|
||||
|
||||
{
|
||||
type = "bool-setting",
|
||||
name = "rampant-disableVanillaAI",
|
||||
@ -399,5 +393,235 @@ data:extend({
|
||||
default_value = true,
|
||||
order = "o[modifer]-a[message]",
|
||||
per_user = true
|
||||
}
|
||||
},
|
||||
|
||||
|
||||
|
||||
{
|
||||
type = "double-setting",
|
||||
name = "rampant-unitBiterHealthScaler",
|
||||
description = "rampant-unitBiterHealthScaler",
|
||||
setting_type = "startup",
|
||||
default_value = 1.0,
|
||||
minimum_value = 0.0,
|
||||
maximum_value = 100000.0,
|
||||
order = "p[modifier]-a[unit]",
|
||||
per_user = false
|
||||
},
|
||||
|
||||
{
|
||||
type = "double-setting",
|
||||
name = "rampant-unitBiterSpeedScaler",
|
||||
description = "rampant-unitBiterSpeedScaler",
|
||||
setting_type = "startup",
|
||||
default_value = 1.0,
|
||||
minimum_value = 0.0,
|
||||
maximum_value = 100000.0,
|
||||
order = "p[modifier]-b[unit]",
|
||||
per_user = false
|
||||
},
|
||||
|
||||
{
|
||||
type = "double-setting",
|
||||
name = "rampant-unitBiterDamageScaler",
|
||||
description = "rampant-unitBiterDamageScaler",
|
||||
setting_type = "startup",
|
||||
default_value = 1.0,
|
||||
minimum_value = 0.0,
|
||||
maximum_value = 100000.0,
|
||||
order = "p[modifier]-c[unit]",
|
||||
per_user = false
|
||||
},
|
||||
|
||||
{
|
||||
type = "double-setting",
|
||||
name = "rampant-unitBiterRangeScaler",
|
||||
description = "rampant-unitBiterRangeScaler",
|
||||
setting_type = "startup",
|
||||
default_value = 1.0,
|
||||
minimum_value = 0.0,
|
||||
maximum_value = 100000.0,
|
||||
order = "p[modifier]-d[unit]",
|
||||
per_user = false
|
||||
},
|
||||
|
||||
{
|
||||
type = "double-setting",
|
||||
name = "rampant-unitSpitterHealthScaler",
|
||||
description = "rampant-unitSpitterHealthScaler",
|
||||
setting_type = "startup",
|
||||
default_value = 1.0,
|
||||
minimum_value = 0.0,
|
||||
maximum_value = 100000.0,
|
||||
order = "p[modifier]-e[unit]",
|
||||
per_user = false
|
||||
},
|
||||
|
||||
{
|
||||
type = "double-setting",
|
||||
name = "rampant-unitSpitterSpeedScaler",
|
||||
description = "rampant-unitSpitterSpeedScaler",
|
||||
setting_type = "startup",
|
||||
default_value = 1.0,
|
||||
minimum_value = 0.0,
|
||||
maximum_value = 100000.0,
|
||||
order = "p[modifier]-f[unit]",
|
||||
per_user = false
|
||||
},
|
||||
|
||||
{
|
||||
type = "double-setting",
|
||||
name = "rampant-unitSpitterDamageScaler",
|
||||
description = "rampant-unitSpitterDamageScaler",
|
||||
setting_type = "startup",
|
||||
default_value = 1.0,
|
||||
minimum_value = 0.0,
|
||||
maximum_value = 100000.0,
|
||||
order = "p[modifier]-g[unit]",
|
||||
per_user = false
|
||||
},
|
||||
|
||||
{
|
||||
type = "double-setting",
|
||||
name = "rampant-unitSpitterRangeScaler",
|
||||
description = "rampant-unitSpitterRangeScaler",
|
||||
setting_type = "startup",
|
||||
default_value = 1.0,
|
||||
minimum_value = 0.0,
|
||||
maximum_value = 100000.0,
|
||||
order = "p[modifier]-h[unit]",
|
||||
per_user = false
|
||||
},
|
||||
|
||||
{
|
||||
type = "double-setting",
|
||||
name = "rampant-unitDroneHealthScaler",
|
||||
description = "rampant-unitDroneHealthScaler",
|
||||
setting_type = "startup",
|
||||
default_value = 1.0,
|
||||
minimum_value = 0.0,
|
||||
maximum_value = 100000.0,
|
||||
order = "p[modifier]-i[unit]",
|
||||
per_user = false
|
||||
},
|
||||
|
||||
{
|
||||
type = "double-setting",
|
||||
name = "rampant-unitDroneSpeedScaler",
|
||||
description = "rampant-unitDroneSpeedScaler",
|
||||
setting_type = "startup",
|
||||
default_value = 1.0,
|
||||
minimum_value = 0.0,
|
||||
maximum_value = 100000.0,
|
||||
order = "p[modifier]-j[unit]",
|
||||
per_user = false
|
||||
},
|
||||
|
||||
{
|
||||
type = "double-setting",
|
||||
name = "rampant-unitDroneDamageScaler",
|
||||
description = "rampant-unitDroneDamageScaler",
|
||||
setting_type = "startup",
|
||||
default_value = 1.0,
|
||||
minimum_value = 0.0,
|
||||
maximum_value = 100000.0,
|
||||
order = "p[modifier]-k[unit]",
|
||||
per_user = false
|
||||
},
|
||||
|
||||
{
|
||||
type = "double-setting",
|
||||
name = "rampant-unitDroneRangeScaler",
|
||||
description = "rampant-unitDroneRangeScaler",
|
||||
setting_type = "startup",
|
||||
default_value = 1.0,
|
||||
minimum_value = 0.0,
|
||||
maximum_value = 100000.0,
|
||||
order = "p[modifier]-l[unit]",
|
||||
per_user = false
|
||||
},
|
||||
|
||||
{
|
||||
type = "double-setting",
|
||||
name = "rampant-unitWormHealthScaler",
|
||||
description = "rampant-unitWormHealthScaler",
|
||||
setting_type = "startup",
|
||||
default_value = 1.0,
|
||||
minimum_value = 0.0,
|
||||
maximum_value = 100000.0,
|
||||
order = "p[modifier]-m[unit]",
|
||||
per_user = false
|
||||
},
|
||||
|
||||
{
|
||||
type = "double-setting",
|
||||
name = "rampant-unitWormDamageScaler",
|
||||
description = "rampant-unitWormDamageScaler",
|
||||
setting_type = "startup",
|
||||
default_value = 1.0,
|
||||
minimum_value = 0.0,
|
||||
maximum_value = 100000.0,
|
||||
order = "p[modifier]-n[unit]",
|
||||
per_user = false
|
||||
},
|
||||
|
||||
{
|
||||
type = "double-setting",
|
||||
name = "rampant-unitWormRangeScaler",
|
||||
description = "rampant-unitWormRangeScaler",
|
||||
setting_type = "startup",
|
||||
default_value = 1.0,
|
||||
minimum_value = 0.0,
|
||||
maximum_value = 100000.0,
|
||||
order = "p[modifier]-o[unit]",
|
||||
per_user = false
|
||||
},
|
||||
|
||||
{
|
||||
type = "double-setting",
|
||||
name = "rampant-unitSpawnerHealthScaler",
|
||||
description = "rampant-unitSpawnerHealthScaler",
|
||||
setting_type = "startup",
|
||||
default_value = 1.0,
|
||||
minimum_value = 0.0,
|
||||
maximum_value = 100000.0,
|
||||
order = "p[modifier]-p[unit]",
|
||||
per_user = false
|
||||
},
|
||||
|
||||
{
|
||||
type = "double-setting",
|
||||
name = "rampant-unitSpawnerOwnedScaler",
|
||||
description = "rampant-unitSpawnerOwnedScaler",
|
||||
setting_type = "startup",
|
||||
default_value = 1.0,
|
||||
minimum_value = 0.0,
|
||||
maximum_value = 100000.0,
|
||||
order = "p[modifier]-q[unit]",
|
||||
per_user = false
|
||||
},
|
||||
|
||||
{
|
||||
type = "double-setting",
|
||||
name = "rampant-unitSpawnerSpawnScaler",
|
||||
description = "rampant-unitSpawnerSpawnScaler",
|
||||
setting_type = "startup",
|
||||
default_value = 1.0,
|
||||
minimum_value = 0.0,
|
||||
maximum_value = 100000.0,
|
||||
order = "p[modifier]-r[unit]",
|
||||
per_user = false
|
||||
},
|
||||
|
||||
{
|
||||
type = "double-setting",
|
||||
name = "rampant-unitSpawnerRespawnScaler",
|
||||
description = "rampant-unitSpawnerRespawnScaler",
|
||||
setting_type = "startup",
|
||||
default_value = 1.0,
|
||||
minimum_value = 0.0,
|
||||
maximum_value = 100000.0,
|
||||
order = "p[modifier]-r[unit]",
|
||||
per_user = false
|
||||
}
|
||||
})
|
||||
|
Loading…
Reference in New Issue
Block a user