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@ -56,6 +56,9 @@ Configure Options not in game menu:
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# Version History
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0.15.12 -
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- Fixed: Nil fillTunnel invocation(https://forums.factorio.com/viewtopic.php?f=94&t=31445&start=160#p284719)
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0.15.11 -
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- Feature: Ion cannon mod integration
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- Fixed: Player region scan can no longer overlap passive map scan causing double processing
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@ -311,10 +311,10 @@ local function onEnemyBaseBuild(event)
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end
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local function onSurfaceTileChange(event)
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local player = game.players[event.player_index]
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if (player.surface.index == 1) then
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aiBuilding.fillTunnel(regionMap, player.surface, natives, event.positions)
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end
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-- local player = game.players[event.player_index]
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-- if (player.surface.index == 1) then
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-- aiBuilding.fillTunnel(regionMap, player.surface, natives, event.positions)
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-- end
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end
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local function onInit()
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@ -1,7 +1,7 @@
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{
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"name" : "Rampant",
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"factorio_version" : "0.15",
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"version" : "0.15.11",
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"version" : "0.15.12",
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"title" : "Rampant",
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"author" : "Veden",
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"homepage" : "https://forums.factorio.com/viewtopic.php?f=94&t=31445",
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