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Cleanup: Code comment deletion and object property naming

This commit is contained in:
Aaron Veden 2023-01-15 10:44:02 -08:00
parent 0d1113d0bb
commit 9cdd4cad4b
No known key found for this signature in database
GPG Key ID: FF5990B1C6DD3F84
5 changed files with 165 additions and 206 deletions

View File

@ -1016,9 +1016,7 @@ script.on_event(defines.events.on_tick,
local gameRef = game
local tick = gameRef.tick
local pick = tick % 8
-- if not universe.profiler then
-- local profiler = game.create_profiler()
-- end
local map = universe.activeMap
if (not map) or (universe.processedChunks > (#map.processQueue * 0.05)) then
@ -1071,10 +1069,7 @@ script.on_event(defines.events.on_tick,
processPendingUpgrades(universe, tick)
cleanSquads(universe, tick)
-- if (game.tick % 20 == 0) then
-- universe.profiler.divide(60)
-- game.print({"", "--dispatch4 ", profiler, " , ", pick," , ",math.random()})
-- end
end)
script.on_event(defines.events.on_chunk_deleted, onChunkDeleted)

View File

@ -21,41 +21,8 @@ local constants = {}
local mathUtils = require("MathUtils")
-- versions
constants.VERSION_5 = 5
constants.VERSION_10 = 10
constants.VERSION_11 = 11
constants.VERSION_12 = 12
constants.VERSION_16 = 16
constants.VERSION_18 = 18
constants.VERSION_20 = 20
constants.VERSION_22 = 22
constants.VERSION_23 = 23
constants.VERSION_25 = 25
constants.VERSION_26 = 26
constants.VERSION_27 = 27
constants.VERSION_28 = 28
constants.VERSION_33 = 33
constants.VERSION_38 = 38
constants.VERSION_41 = 41
constants.VERSION_44 = 44
constants.VERSION_51 = 51
constants.VERSION_57 = 57
constants.VERSION_72 = 72
constants.VERSION_73 = 73
constants.VERSION_75 = 75
constants.VERSION_76 = 76
constants.VERSION_77 = 77
constants.VERSION_85 = 85
constants.VERSION_86 = 86
constants.VERSION_87 = 87
constants.VERSION_88 = 88
-- misc
-- constants.WATER_TILE_NAMES = { "water", "deepwater", "water-green", "deepwater-green" }
constants.MAGIC_MAXIMUM_NUMBER = 1e99 -- used in loops trying to find the lowest/highest score
constants.MAGIC_MAXIMUM_BASE_NUMBER = 100000000
constants.RETREAT_MOVEMENT_PHEROMONE_LEVEL_MIN = (1 - 0.001)
@ -508,7 +475,7 @@ constants.FACTION_SET[#constants.FACTION_SET+1] = {
tint = neutralTints.tint,
tint2 = neutralTints.tint2,
tint3 = neutralTints.tint3,
acceptRate = {1, 7, 0.3, 0.1},
acceptRate = {tierStart=1, tierEnd=7, tierChanceStart=0.3, tierChanceEnd=0.1},
evo = 0,
units = {
{
@ -535,32 +502,32 @@ constants.FACTION_SET[#constants.FACTION_SET+1] = {
type = "spitter-spawner",
name = "spitter-spawner",
majorResistances = {},
acceptRate = {1, 10, 0.3, 0.5},
minorResistances = {},
acceptRate = {tierStart=1, tierEnd=10, tierChanceStart=0.3, tierChanceEnd=0.5},
attributes = {},
drops = {"nilArtifact"},
buildSets = {
{"spitter", 1, 10}
{name="spitter", tierStart=1, tierEnd=10}
}
},
{
type = "biter-spawner",
name = "biter-spawner",
majorResistances = {},
acceptRate = {1, 10, 0.3, 0.5},
minorResistances = {},
acceptRate = {tierStart=1, tierEnd=10, tierChanceStart=0.3, tierChanceEnd=0.5},
attributes = {},
drops = {"nilArtifact"},
buildSets = {
{"biter", 1, 10}
{name="biter", tierStart=1, tierEnd=10}
}
},
{
type = "turret",
name = "worm",
majorResistances = {},
acceptRate = {1, 10, 0.8, 0.6},
minorResistances = {},
acceptRate = {tierStart=1, tierEnd=10, tierChanceStart=0.8, tierChanceEnd=0.6},
attackAttributes = {"spit", "acid"},
attributes = {},
drops = {"nilArtifact"}
@ -570,14 +537,14 @@ constants.FACTION_SET[#constants.FACTION_SET+1] = {
name = "hive",
majorResistances = {},
minorResistances = {},
acceptRate = {tierStart=2, tierEnd=10, tierChanceStart=0.001, tierChanceEnd=0.0175},
attributes = {"spawnDuringDays"},
acceptRate = {2, 10, 0.001, 0.0175},
drops = {"nilArtifact"},
buildSets = {
{"biter-spawner", 1, 10, 0.15, 0.3},
{"spitter-spawner", 1, 10, 0.15, 0.3},
{"turret", 1, 10, 0.8, 0.57},
{"hive", 2, 10, 0.002, 0.02}
{name="biter-spawner", tierStart=1, tierEnd=10, tierChanceStart=0.15, tierChanceEnd=0.3},
{name="spitter-spawner", tierStart=1, tierEnd=10, tierChanceStart=0.15, tierChanceEnd=0.3},
{name="turret", tierStart=1, tierEnd=10, tierChanceStart=0.8, tierChanceEnd=0.57},
{name="hive", tierStart=2, tierEnd=10, tierChanceStart=0.002, tierChanceEnd=0.02}
}
}
}
@ -594,7 +561,7 @@ if settings.startup["rampant--acidEnemy"].value then
tint = acidTints.tint,
tint2 = acidTints.tint2,
tint3 = acidTints.tint3,
acceptRate = {1, 10, 0.1, 0.2},
acceptRate = {tierStart=1, tierEnd=10, tierChanceStart=0.1, tierChanceEnd=0.2},
evo = 0,
units = {
{
@ -622,11 +589,11 @@ if settings.startup["rampant--acidEnemy"].value then
name = "spitter-spawner",
majorResistances = {"acid"},
minorResistances = {"poison"},
acceptRate = {1, 10, 0.3, 0.5},
acceptRate = {tierStart=1, tierEnd=10, tierChanceStart=0.3, tierChanceEnd=0.5},
attributes = {},
drops = {"greenArtifact"},
buildSets = {
{"spitter", 1, 10}
{name="spitter", tierStart=1, tierEnd=10}
}
},
{
@ -634,11 +601,11 @@ if settings.startup["rampant--acidEnemy"].value then
name = "biter-spawner",
majorResistances = {"acid"},
minorResistances = {"poison"},
acceptRate = {1, 10, 0.3, 0.5},
acceptRate = {tierStart=1, tierEnd=10, tierChanceStart=0.3, tierChanceEnd=0.5},
attributes = {},
drops = {"greenArtifact"},
buildSets = {
{"biter", 1, 10}
{name="biter", tierStart=1, tierEnd=10}
}
},
{
@ -647,7 +614,7 @@ if settings.startup["rampant--acidEnemy"].value then
majorResistances = {"acid"},
minorResistances = {"poison"},
attackAttributes = {"spit", "acid"},
acceptRate = {1, 10, 0.8, 0.6},
acceptRate = {tierStart=1, tierEnd=10, tierChanceStart=0.8, tierChanceEnd=0.6},
attributes = {},
drops = {"greenArtifact"}
},
@ -656,14 +623,14 @@ if settings.startup["rampant--acidEnemy"].value then
name = "hive",
majorResistances = {"acid"},
minorResistances = {"poison"},
acceptRate = {2, 10, 0.001, 0.0175},
acceptRate = {tierStart=2, tierEnd=10, tierChanceStart=0.001, tierChanceEnd=0.0175},
attributes = {"spawnDuringDays"},
drops = {"greenArtifact"},
buildSets = {
{"biter-spawner", 1, 10, 0.15, 0.3},
{"spitter-spawner", 1, 10, 0.15, 0.3},
{"turret", 1, 10, 0.8, 0.57},
{"hive", 2, 10, 0.002, 0.02}
{name="biter-spawner", tierStart=1, tierEnd=10, tierChanceStart=0.15, tierChanceEnd=0.3},
{name="spitter-spawner", tierStart=1, tierEnd=10, tierChanceStart=0.15, tierChanceEnd=0.3},
{name="turret", tierStart=1, tierEnd=10, tierChanceStart=0.8, tierChanceEnd=0.57},
{name="hive", tierStart=2, tierEnd=10, tierChanceStart=0.002, tierChanceEnd=0.02}
}
}
}
@ -679,7 +646,7 @@ if settings.startup["rampant--laserEnemy"].value then
tint = laserTints.tint,
tint2 = laserTints.tint2,
tint3 = laserTints.tint3,
acceptRate = {2, 10, 0.1, 0.15},
acceptRate = {tierStart=2, tierEnd=10, tierChanceStart=0.1, tierChanceEnd=0.15},
evo = 0.10,
units = {
{
@ -704,22 +671,22 @@ if settings.startup["rampant--laserEnemy"].value then
type = "spitter-spawner",
name = "spitter-spawner",
majorResistances = {"laser", "electric"},
acceptRate = {1, 10, 0.3, 0.5},
acceptRate = {tierStart=1, tierEnd=10, tierChanceStart=0.3, tierChanceEnd=0.5},
attributes = {},
drops = {"blueArtifact"},
buildSets = {
{"spitter", 1, 10}
{name="spitter", tierStart=1, tierEnd=10}
}
},
{
type = "biter-spawner",
name = "biter-spawner",
majorResistances = {"laser", "electric"},
acceptRate = {1, 10, 0.3, 0.5},
acceptRate = {tierStart=1, tierEnd=10, tierChanceStart=0.3, tierChanceEnd=0.5},
attributes = {},
drops = {"blueArtifact"},
buildSets = {
{"biter", 1, 10}
{name="biter", tierStart=1, tierEnd=10}
}
},
{
@ -727,7 +694,7 @@ if settings.startup["rampant--laserEnemy"].value then
name = "worm",
majorResistances = {"laser", "electric"},
attackAttributes = {"spit", "laser", "cluster"},
acceptRate = {1, 10, 0.8, 0.6},
acceptRate = {tierStart=1, tierEnd=10, tierChanceStart=0.8, tierChanceEnd=0.6},
attributes = {},
drops = {"blueArtifact"}
},
@ -736,13 +703,13 @@ if settings.startup["rampant--laserEnemy"].value then
name = "hive",
majorResistances = {"laser", "electric"},
attributes = {"spawnDuringDays"},
acceptRate = {2, 10, 0.001, 0.0175},
acceptRate = {tierStart=2, tierEnd=10, tierChanceStart=0.001, tierChanceEnd=0.0175},
drops = {"blueArtifact"},
buildSets = {
{"biter-spawner", 1, 10, 0.15, 0.3},
{"spitter-spawner", 1, 10, 0.15, 0.3},
{"turret", 1, 10, 0.8, 0.57},
{"hive", 2, 10, 0.002, 0.02}
{name="biter-spawner", tierStart=1, tierEnd=10, tierChanceStart=0.15, tierChanceEnd=0.3},
{name="spitter-spawner", tierStart=1, tierEnd=10, tierChanceStart=0.15, tierChanceEnd=0.3},
{name="turret", tierStart=1, tierEnd=10, tierChanceStart=0.8, tierChanceEnd=0.57},
{name="hive", tierStart=2, tierEnd=10, tierChanceStart=0.002, tierChanceEnd=0.02}
}
}
}
@ -758,7 +725,7 @@ if settings.startup["rampant--fireEnemy"].value then
tint = fireTints.tint,
tint2 = fireTints.tint2,
tint3 = fireTints.tint3,
acceptRate = {2, 10, 0.1, 0.15},
acceptRate = {tierStart=2, tierEnd=10, tierChanceStart=0.1, tierChanceEnd=0.15},
evo = 0.12,
units = {
{
@ -786,23 +753,23 @@ if settings.startup["rampant--fireEnemy"].value then
name = "spitter-spawner",
majorResistances = {"fire", "acid"},
minorResistances = {},
acceptRate = {1, 10, 0.3, 0.5},
acceptRate = {tierStart=1, tierEnd=10, tierChanceStart=0.3, tierChanceEnd=0.5},
attributes = {},
drops = {"redArtifact"},
buildSets = {
{"spitter", 1, 10}
{name="spitter", tierStart=1, tierEnd=10}
}
},
{
type = "biter-spawner",
name = "biter-spawner",
majorResistances = {"fire", "acid"},
acceptRate = {1, 10, 0.3, 0.5},
acceptRate = {tierStart=1, tierEnd=10, tierChanceStart=0.3, tierChanceEnd=0.5},
minorResistances = {},
attributes = {},
drops = {"redArtifact"},
buildSets = {
{"biter", 1, 10}
{name="biter", tierStart=1, tierEnd=10}
}
},
{
@ -811,7 +778,7 @@ if settings.startup["rampant--fireEnemy"].value then
majorResistances = {"fire", "acid"},
minorResistances = {},
attackAttributes = {"spit", "acid"},
acceptRate = {1, 10, 0.8, 0.6},
acceptRate = {tierStart=1, tierEnd=10, tierChanceStart=0.8, tierChanceEnd=0.6},
attributes = {},
drops = {"redArtifact"}
},
@ -821,13 +788,13 @@ if settings.startup["rampant--fireEnemy"].value then
majorResistances = {"fire", "acid"},
minorResistances = {},
attributes = {"spawnDuringDays"},
acceptRate = {2, 10, 0.001, 0.0175},
acceptRate = {tierStart=2, tierEnd=10, tierChanceStart=0.001, tierChanceEnd=0.0175},
drops = {"redArtifact"},
buildSets = {
{"biter-spawner", 1, 10, 0.15, 0.3},
{"spitter-spawner", 1, 10, 0.15, 0.3},
{"turret", 1, 10, 0.8, 0.57},
{"hive", 2, 10, 0.002, 0.02}
{name="biter-spawner", tierStart=1, tierEnd=10, tierChanceStart=0.15, tierChanceEnd=0.3},
{name="spitter-spawner", tierStart=1, tierEnd=10, tierChanceStart=0.15, tierChanceEnd=0.3},
{name="turret", tierStart=1, tierEnd=10, tierChanceStart=0.8, tierChanceEnd=0.57},
{name="hive", tierStart=2, tierEnd=10, tierChanceStart=0.002, tierChanceEnd=0.02}
}
}
}
@ -843,7 +810,7 @@ if settings.startup["rampant--infernoEnemy"].value then
tint = infernoTints.tint,
tint2 = infernoTints.tint2,
tint3 = infernoTints.tint3,
acceptRate = {3, 10, 0.1, 0.125},
acceptRate = {tierStart=3, tierEnd=10, tierChanceStart=0.1, tierChanceEnd=0.125},
evo = 0.2,
units = {
{
@ -862,11 +829,11 @@ if settings.startup["rampant--infernoEnemy"].value then
name = "spitter-spawner",
majorResistances = {"acid", "fire"},
minorWeaknesses = {"poison"},
acceptRate = {1, 10, 0.4, 0.6},
acceptRate = {tierStart=1, tierEnd=10, tierChanceStart=0.4, tierChanceEnd=0.6},
attributes = {},
drops = {"orangeArtifact"},
buildSets = {
{"spitter", 1, 10}
{name="spitter", tierStart=1, tierEnd=10}
}
},
{
@ -874,7 +841,7 @@ if settings.startup["rampant--infernoEnemy"].value then
name = "worm",
majorResistances = {"acid", "fire"},
minorWeaknesses = {"poison"},
acceptRate = {1, 10, 0.8, 0.6},
acceptRate = {tierStart=1, tierEnd=10, tierChanceStart=0.8, tierChanceEnd=0.6},
attackAttributes = {"spitFire", "acid"},
attributes = {},
drops = {"orangeArtifact"}
@ -885,12 +852,12 @@ if settings.startup["rampant--infernoEnemy"].value then
majorResistances = {"fire", "acid"},
minorResistances = {},
attributes = {"spawnDuringDays"},
acceptRate = {2, 10, 0.001, 0.0175},
acceptRate = {tierStart=2, tierEnd=10, tierChanceStart=0.001, tierChanceEnd=0.0175},
drops = {"orangeArtifact"},
buildSets = {
{"spitter-spawner", 1, 10, 0.15, 0.3},
{"turret", 1, 10, 0.8, 0.57},
{"hive", 2, 10, 0.002, 0.02}
{name="spitter-spawner", tierStart=1, tierEnd=10, tierChanceStart=0.15, tierChanceEnd=0.3},
{name="turret", tierStart=1, tierEnd=10, tierChanceStart=0.8, tierChanceEnd=0.57},
{name="hive", tierStart=2, tierEnd=10, tierChanceStart=0.002, tierChanceEnd=0.02}
}
}
}
@ -906,7 +873,7 @@ if settings.startup["rampant--waspEnemy"].value then
tint = waspTints.tint,
tint2 = waspTints.tint2,
tint3 = waspTints.tint3,
acceptRate = {3, 10, 0.1, 0.125},
acceptRate = {tierStart=3, tierEnd=10, tierChanceStart=0.1, tierChanceEnd=0.125},
evo = 0.2,
units = {
{
@ -936,17 +903,17 @@ if settings.startup["rampant--waspEnemy"].value then
type = "spitter-spawner",
name = "spitter-spawner",
attributes = {},
acceptRate = {1, 10, 0.4, 0.6},
acceptRate = {tierStart=1, tierEnd=10, tierChanceStart=0.4, tierChanceEnd=0.6},
drops = {"purpleArtifact"},
buildSets = {
{"spitter", 1, 10}
{name="spitter", tierStart=1, tierEnd=10}
}
},
{
type = "turret",
name = "worm",
attackAttributes = {"capsule", {"drone", "worm-wasp"}},
acceptRate = {1, 10, 0.8, 0.6},
acceptRate = {tierStart=1, tierEnd=10, tierChanceStart=0.8, tierChanceEnd=0.6},
attributes = {},
drops = {"purpleArtifact"}
},
@ -954,12 +921,12 @@ if settings.startup["rampant--waspEnemy"].value then
type = "hive",
name = "hive",
attributes = {"spawnDuringDays"},
acceptRate = {2, 10, 0.001, 0.0175},
acceptRate = {tierStart=2, tierEnd=10, tierChanceStart=0.001, tierChanceEnd=0.0175},
drops = {"purpleArtifact"},
buildSets = {
{"spitter-spawner", 1, 10, 0.15, 0.3},
{"turret", 1, 10, 0.8, 0.57},
{"hive", 2, 10, 0.002, 0.02}
{name="spitter-spawner", tierStart=1, tierEnd=10, tierChanceStart=0.15, tierChanceEnd=0.3},
{name="turret", tierStart=1, tierEnd=10, tierChanceStart=0.8, tierChanceEnd=0.57},
{name="hive", tierStart=2, tierEnd=10, tierChanceStart=0.002, tierChanceEnd=0.02}
}
}
}
@ -977,7 +944,7 @@ if settings.startup["rampant--spawnerEnemy"].value then
tint = spawnerTints.tint,
tint2 = spawnerTints.tint2,
tint3 = spawnerTints.tint3,
acceptRate = {3, 10, 0.1, 0.125},
acceptRate = {tierStart=3, tierEnd=10, tierChanceStart=0.1, tierChanceEnd=0.125},
evo = 0.2,
units = {
{
@ -1015,16 +982,16 @@ if settings.startup["rampant--spawnerEnemy"].value then
name = "spitter-spawner",
attributes = {},
drops = {"orangeArtifact"},
acceptRate = {1, 10, 0.4, 0.6},
acceptRate = {tierStart=1, tierEnd=10, tierChanceStart=0.4, tierChanceEnd=0.6},
buildSets = {
{"spitter", 1, 10}
{name="spitter", tierStart=1, tierEnd=10}
}
},
{
type = "turret",
name = "worm",
attackAttributes = {"capsule", {"drone", "worm-egg"}},
acceptRate = {1, 10, 0.8, 0.6},
acceptRate = {tierStart=1, tierEnd=10, tierChanceStart=0.8, tierChanceEnd=0.6},
attributes = {},
drops = {"orangeArtifact"}
},
@ -1032,12 +999,12 @@ if settings.startup["rampant--spawnerEnemy"].value then
type = "hive",
name = "hive",
attributes = {"spawnDuringDays"},
acceptRate = {2, 10, 0.001, 0.0175},
acceptRate = {tierStart=2, tierEnd=10, tierChanceStart=0.001, tierChanceEnd=0.0175},
drops = {"orangeArtifact"},
buildSets = {
{"spitter-spawner", 1, 10, 0.15, 0.3},
{"turret", 1, 10, 0.8, 0.57},
{"hive", 2, 10, 0.002, 0.02}
{name="spitter-spawner", tierStart=1, tierEnd=10, tierChanceStart=0.15, tierChanceEnd=0.3},
{name="turret", tierStart=1, tierEnd=10, tierChanceStart=0.8, tierChanceEnd=0.57},
{name="hive", tierStart=2, tierEnd=10, tierChanceStart=0.002, tierChanceEnd=0.02}
}
}
}
@ -1053,7 +1020,7 @@ if settings.startup["rampant--electricEnemy"].value then
tint = electricTints.tint,
tint2 = electricTints.tint2,
tint3 = electricTints.tint3,
acceptRate = {2, 10, 0.1, 0.15},
acceptRate = {tierStart=2, tierEnd=10, tierChanceStart=0.1, tierChanceEnd=0.15},
evo = 0.1,
units = {
{
@ -1072,11 +1039,11 @@ if settings.startup["rampant--electricEnemy"].value then
name = "biter-spawner",
majorResistances = {"electric"},
minorResistances = {"laser"},
acceptRate = {1, 10, 0.4, 0.6},
acceptRate = {tierStart=1, tierEnd=10, tierChanceStart=0.4, tierChanceEnd=0.6},
attributes = {},
drops = {"blueArtifact"},
buildSets = {
{"biter", 1, 10}
{name="biter", tierStart=1, tierEnd=10}
}
},
{
@ -1084,7 +1051,7 @@ if settings.startup["rampant--electricEnemy"].value then
name = "worm",
majorResistances = {"electric"},
minorResistances = {"laser"},
acceptRate = {1, 10, 0.8, 0.6},
acceptRate = {tierStart=1, tierEnd=10, tierChanceStart=0.8, tierChanceEnd=0.6},
attackAttributes = {"spit", "electric", "cluster"},
attributes = {},
drops = {"blueArtifact"}
@ -1095,12 +1062,12 @@ if settings.startup["rampant--electricEnemy"].value then
majorResistances = {"electric"},
minorResistances = {"laser"},
attributes = {"spawnDuringDays"},
acceptRate = {2, 10, 0.001, 0.0175},
acceptRate = {tierStart=2, tierEnd=10, tierChanceStart=0.001, tierChanceEnd=0.0175},
drops = {"blueArtifact"},
buildSets = {
{"biter-spawner", 1, 10, 0.15, 0.3},
{"turret", 1, 10, 0.8, 0.57},
{"hive", 2, 10, 0.002, 0.02}
{name="biter-spawner", tierStart=1, tierEnd=10, tierChanceStart=0.15, tierChanceEnd=0.3},
{name="turret", tierStart=1, tierEnd=10, tierChanceStart=0.8, tierChanceEnd=0.57},
{name="hive", tierStart=2, tierEnd=10, tierChanceStart=0.002, tierChanceEnd=0.02}
}
}
}
@ -1117,7 +1084,7 @@ if settings.startup["rampant--physicalEnemy"].value then
tint = physicalTints.tint,
tint2 = physicalTints.tint2,
tint3 = physicalTints.tint3,
acceptRate = {2, 10, 0.1, 0.15},
acceptRate = {tierStart=2, tierEnd=10, tierChanceStart=0.1, tierChanceEnd=0.15},
evo = 0.12,
units = {
{
@ -1137,10 +1104,10 @@ if settings.startup["rampant--physicalEnemy"].value then
majorResistances = {"physical", "explosion"},
minorWeaknesses = {"laser", "electric"},
attributes = {"highHealth", "bigger"},
acceptRate = {1, 10, 0.4, 0.6},
acceptRate = {tierStart=1, tierEnd=10, tierChanceStart=0.4, tierChanceEnd=0.6},
drops = {"redArtifact"},
buildSets = {
{"biter", 1, 10}
{name="biter", tierStart=1, tierEnd=10}
}
},
{
@ -1149,7 +1116,7 @@ if settings.startup["rampant--physicalEnemy"].value then
majorResistances = {"physical", "explosion"},
minorWeaknesses = {"laser", "electric"},
attackAttributes = {"spit", "physical"},
acceptRate = {1, 10, 0.8, 0.6},
acceptRate = {tierStart=1, tierEnd=10, tierChanceStart=0.8, tierChanceEnd=0.6},
attributes = {"highHealth", "bigger"},
drops = {"redArtifact"}
},
@ -1159,12 +1126,12 @@ if settings.startup["rampant--physicalEnemy"].value then
majorResistances = {"physical", "explosion"},
minorResistances = {"laser", "electric"},
attributes = {"highHealth", "bigger", "spawnDuringDays"},
acceptRate = {2, 10, 0.001, 0.0175},
acceptRate = {tierStart=2, tierEnd=10, tierChanceStart=0.001, tierChanceEnd=0.0175},
drops = {"redArtifact"},
buildSets = {
{"biter-spawner", 1, 10, 0.15, 0.3},
{"turret", 1, 10, 0.8, 0.57},
{"hive", 2, 10, 0.002, 0.02}
{name="biter-spawner", tierStart=1, tierEnd=10, tierChanceStart=0.15, tierChanceEnd=0.3},
{name="turret", tierStart=1, tierEnd=10, tierChanceStart=0.8, tierChanceEnd=0.57},
{name="hive", tierStart=2, tierEnd=10, tierChanceStart=0.002, tierChanceEnd=0.02}
}
}
}
@ -1181,7 +1148,7 @@ if settings.startup["rampant--trollEnemy"].value then
tint = trollTints.tint,
tint2 = trollTints.tint2,
tint3 = trollTints.tint3,
acceptRate = {3, 10, 0.1, 0.125},
acceptRate = {tierStart=3, tierEnd=10, tierChanceStart=0.1, tierChanceEnd=0.125},
evo = 0.17,
units = {
{
@ -1201,11 +1168,11 @@ if settings.startup["rampant--trollEnemy"].value then
name = "biter-spawner",
minorResistances = {"physical", "explosion"},
majorWeaknesses = {"fire"},
acceptRate = {1, 10, 0.4, 0.6},
acceptRate = {tierStart=1, tierEnd=10, tierChanceStart=0.4, tierChanceEnd=0.6},
attributes = {"highestHealth", "bigger", "highestRegen"},
drops = {"greenArtifact"},
buildSets = {
{"biter", 1, 10}
{name="biter", tierStart=1, tierEnd=10}
}
},
{
@ -1214,7 +1181,7 @@ if settings.startup["rampant--trollEnemy"].value then
minorResistances = {"physical", "explosion"},
majorWeaknesses = {"fire"},
attackAttributes = {"spit", "physical"},
acceptRate = {1, 10, 0.8, 0.6},
acceptRate = {tierStart=1, tierEnd=10, tierChanceStart=0.8, tierChanceEnd=0.6},
attributes = {"highestHealth", "bigger", "highestRegen"},
drops = {"greenArtifact"}
},
@ -1224,12 +1191,12 @@ if settings.startup["rampant--trollEnemy"].value then
minorResistances = {"physical", "explosion"},
majorWeaknesses = {"fire"},
attributes = {"highestHealth", "bigger", "highRegen","spawnDuringDays"},
acceptRate = {2, 10, 0.001, 0.0175},
acceptRate = {tierStart=2, tierEnd=10, tierChanceStart=0.001, tierChanceEnd=0.0175},
drops = {"greenArtifact"},
buildSets = {
{"biter-spawner", 1, 10, 0.15, 0.3},
{"turret", 1, 10, 0.8, 0.57},
{"hive", 2, 10, 0.002, 0.02}
{name="biter-spawner", tierStart=1, tierEnd=10, tierChanceStart=0.15, tierChanceEnd=0.3},
{name="turret", tierStart=1, tierEnd=10, tierChanceStart=0.8, tierChanceEnd=0.57},
{name="hive", tierStart=2, tierEnd=10, tierChanceStart=0.002, tierChanceEnd=0.02}
}
}
}
@ -1246,7 +1213,7 @@ if settings.startup["rampant--poisonEnemy"].value then
tint = poisonTints.tint,
tint2 = poisonTints.tint2,
tint3 = poisonTints.tint3,
acceptRate = {2, 10, 0.1, 0.15},
acceptRate = {tierStart=2, tierEnd=10, tierChanceStart=0.1, tierChanceEnd=0.15},
evo = 0.17,
units = {
{
@ -1268,10 +1235,10 @@ if settings.startup["rampant--poisonEnemy"].value then
majorResistances = {"poison"},
minorWeaknesses = {"electric", "explosion", "laser"},
attributes = {"poisonDeathCloud"},
acceptRate = {1, 10, 0.4, 0.6},
acceptRate = {tierStart=1, tierEnd=10, tierChanceStart=0.4, tierChanceEnd=0.6},
drops = {"greenArtifact"},
buildSets = {
{"biter", 1, 10}
{name="biter", tierStart=1, tierEnd=10}
}
},
{
@ -1280,7 +1247,7 @@ if settings.startup["rampant--poisonEnemy"].value then
minorResistances = {"fire"},
majorResistances = {"poison"},
minorWeaknesses = {"electric", "explosion", "laser"},
acceptRate = {1, 10, 0.8, 0.6},
acceptRate = {tierStart=1, tierEnd=10, tierChanceStart=0.8, tierChanceEnd=0.6},
attackAttributes = {"spit", "poison"},
attributes = {"poisonDeathCloud"},
drops = {"greenArtifact"}
@ -1292,12 +1259,12 @@ if settings.startup["rampant--poisonEnemy"].value then
minorResistances = {"fire"},
minorWeaknesses = {"electric", "explosion", "laser"},
attributes = {"spawnDuringDays"},
acceptRate = {2, 10, 0.001, 0.0175},
acceptRate = {tierStart=2, tierEnd=10, tierChanceStart=0.001, tierChanceEnd=0.0175},
drops = {"greenArtifact"},
buildSets = {
{"biter-spawner", 1, 10, 0.15, 0.3},
{"turret", 1, 10, 0.8, 0.57},
{"hive", 2, 10, 0.002, 0.02}
{name="biter-spawner", tierStart=1, tierEnd=10, tierChanceStart=0.15, tierChanceEnd=0.3},
{name="turret", tierStart=1, tierEnd=10, tierChanceStart=0.8, tierChanceEnd=0.57},
{name="hive", tierStart=2, tierEnd=10, tierChanceStart=0.002, tierChanceEnd=0.02}
}
}
}
@ -1313,7 +1280,7 @@ if settings.startup["rampant--suicideEnemy"].value then
tint = suicideTints.tint,
tint2 = suicideTints.tint2,
tint3 = suicideTints.tint3,
acceptRate = {2, 10, 0.05, 0.15},
acceptRate = {tierStart=2, tierEnd=10, tierChanceStart=0.05, tierChanceEnd=0.15},
evo = 0.35,
units = {
{
@ -1332,11 +1299,11 @@ if settings.startup["rampant--suicideEnemy"].value then
name = "biter-spawner",
majorResistances = {"explosion"},
minorResistances = {"poison"},
acceptRate = {1, 10, 0.4, 0.6},
acceptRate = {tierStart=1, tierEnd=10, tierChanceStart=0.4, tierChanceEnd=0.6},
attributes = {},
drops = {"yellowArtifact", "quickSpawning", "lowUnits"},
buildSets = {
{"biter", 1, 10}
{name="biter", tierStart=1, tierEnd=10}
}
},
{
@ -1345,7 +1312,7 @@ if settings.startup["rampant--suicideEnemy"].value then
majorResistances = {"explosion"},
minorResistances = {"poison"},
attackAttributes = {"spit", "acid", "slow"},
acceptRate = {1, 10, 0.8, 0.6},
acceptRate = {tierStart=1, tierEnd=10, tierChanceStart=0.8, tierChanceEnd=0.6},
attributes = {},
drops = {"yellowArtifact"}
},
@ -1355,12 +1322,12 @@ if settings.startup["rampant--suicideEnemy"].value then
majorResistances = {"explosion"},
minorResistances = {"poison"},
attributes = {"spawnDuringDays"},
acceptRate = {2, 10, 0.001, 0.0175},
acceptRate = {tierStart=2, tierEnd=10, tierChanceStart=0.001, tierChanceEnd=0.0175},
drops = {"yellowArtifact"},
buildSets = {
{"biter-spawner", 1, 10, 0.15, 0.3},
{"turret", 1, 10, 0.8, 0.57},
{"hive", 2, 10, 0.002, 0.02}
{name="biter-spawner", tierStart=1, tierEnd=10, tierChanceStart=0.15, tierChanceEnd=0.3},
{name="turret", tierStart=1, tierEnd=10, tierChanceStart=0.8, tierChanceEnd=0.57},
{name="hive", tierStart=2, tierEnd=10, tierChanceStart=0.002, tierChanceEnd=0.02}
}
}
}
@ -1376,7 +1343,7 @@ if settings.startup["rampant--nuclearEnemy"].value then
tint = nuclearTints.tint,
tint2 = nuclearTints.tint2,
tint3 = nuclearTints.tint3,
acceptRate = {4, 10, 0.1, 0.125},
acceptRate = {tierStart=4, tierEnd=10, tierChanceStart=0.1, tierChanceEnd=0.125},
evo = 0.45,
units = {
{
@ -1394,11 +1361,11 @@ if settings.startup["rampant--nuclearEnemy"].value then
name = "biter-spawner",
majorResistances = {"explosion"},
minorResistances = {"fire"},
acceptRate = {1, 10, 0.4, 0.6},
acceptRate = {tierStart=1, tierEnd=10, tierChanceStart=0.4, tierChanceEnd=0.6},
attributes = {},
drops = {"yellowArtifact", "quickSpawning", "lowUnits"},
buildSets = {
{"biter", 1, 10}
{name="biter", tierStart=1, tierEnd=10}
}
},
{
@ -1406,7 +1373,7 @@ if settings.startup["rampant--nuclearEnemy"].value then
name = "worm",
majorResistances = {"explosion"},
minorResistances = {"fire"},
acceptRate = {1, 10, 0.8, 0.6},
acceptRate = {tierStart=1, tierEnd=10, tierChanceStart=0.8, tierChanceEnd=0.6},
attackAttributes = {"spit", "acid", "slow"},
attributes = {},
drops = {"yellowArtifact"}
@ -1417,12 +1384,12 @@ if settings.startup["rampant--nuclearEnemy"].value then
majorResistances = {"explosion"},
minorResistances = {"fire"},
attributes = {"spawnDuringDays"},
acceptRate = {2, 10, 0.001, 0.0175},
acceptRate = {tierStart=2, tierEnd=10, tierChanceStart=0.001, tierChanceEnd=0.0175},
drops = {"yellowArtifact"},
buildSets = {
{"biter-spawner", 1, 10, 0.15, 0.3},
{"turret", 1, 10, 0.8, 0.57},
{"hive", 2, 10, 0.002, 0.02}
{name="biter-spawner", tierStart=1, tierEnd=10, tierChanceStart=0.15, tierChanceEnd=0.3},
{name="turret", tierStart=1, tierEnd=10, tierChanceStart=0.8, tierChanceEnd=0.57},
{name="hive", tierStart=2, tierEnd=10, tierChanceStart=0.002, tierChanceEnd=0.02}
}
}
}
@ -1438,7 +1405,7 @@ if settings.startup["rampant--energyThiefEnemy"].value then
tint = energyThiefTints.tint,
tint2 = energyThiefTints.tint2,
tint3 = energyThiefTints.tint3,
acceptRate = {3, 10, 0.1, 0.125},
acceptRate = {tierStart=3, tierEnd=10, tierChanceStart=0.1, tierChanceEnd=0.125},
evo = 0.2,
units = {
{
@ -1457,11 +1424,11 @@ if settings.startup["rampant--energyThiefEnemy"].value then
name = "biter-spawner",
majorResistances = {"electric", "laser"},
minorResistances = {},
acceptRate = {1, 10, 0.4, 0.6},
acceptRate = {tierStart=1, tierEnd=10, tierChanceStart=0.4, tierChanceEnd=0.6},
attributes = {},
drops = {"blueArtifact"},
buildSets = {
{"biter", 1, 10}
{name="biter", tierStart=1, tierEnd=10}
}
},
{
@ -1469,7 +1436,7 @@ if settings.startup["rampant--energyThiefEnemy"].value then
name = "worm",
majorResistances = {"electric", "laser"},
minorResistances = {},
acceptRate = {1, 10, 0.8, 0.6},
acceptRate = {tierStart=1, tierEnd=10, tierChanceStart=0.8, tierChanceEnd=0.6},
attackAttributes = {"spit", "electric", "cluster"},
attributes = {},
drops = {"blueArtifact"}
@ -1479,12 +1446,12 @@ if settings.startup["rampant--energyThiefEnemy"].value then
name = "hive",
majorResistances = {"electric", "laser"},
attributes = {"spawnDuringDays"},
acceptRate = {2, 10, 0.001, 0.0175},
acceptRate = {tierStart=2, tierEnd=10, tierChanceStart=0.001, tierChanceEnd=0.0175},
drops = {"blueArtifact"},
buildSets = {
{"biter-spawner", 1, 10, 0.15, 0.3},
{"turret", 1, 10, 0.8, 0.57},
{"hive", 2, 10, 0.002, 0.02}
{name="biter-spawner", tierStart=1, tierEnd=10, tierChanceStart=0.15, tierChanceEnd=0.3},
{name="turret", tierStart=1, tierEnd=10, tierChanceStart=0.8, tierChanceEnd=0.57},
{name="hive", tierStart=2, tierEnd=10, tierChanceStart=0.002, tierChanceEnd=0.02}
}
}
}
@ -1501,7 +1468,7 @@ if settings.startup["rampant--fastEnemy"].value then
tint = fastTints.tint,
tint2 = fastTints.tint2,
tint3 = fastTints.tint3,
acceptRate = {2, 10, 0.1, 0.15},
acceptRate = {tierStart=2, tierEnd=10, tierChanceStart=0.1, tierChanceEnd=0.15},
evo = 0.12,
units = {
{
@ -1530,10 +1497,10 @@ if settings.startup["rampant--fastEnemy"].value then
majorResistances = {},
minorResistances = {"explosion"},
attributes = {"quickSpawning"},
acceptRate = {1, 10, 0.3, 0.5},
acceptRate = {tierStart=1, tierEnd=10, tierChanceStart=0.3, tierChanceEnd=0.5},
drops = {"purpleArtifact"},
buildSets = {
{"spitter", 1, 10}
{name="spitter", tierStart=1, tierEnd=10}
}
},
{
@ -1541,11 +1508,11 @@ if settings.startup["rampant--fastEnemy"].value then
name = "biter-spawner",
majorResistances = {},
minorResistances = {"explosion"},
acceptRate = {1, 10, 0.3, 0.5},
acceptRate = {tierStart=1, tierEnd=10, tierChanceStart=0.3, tierChanceEnd=0.5},
attributes = {"quickSpawning"},
drops = {"purpleArtifact"},
buildSets = {
{"biter", 1, 10}
{name="biter", tierStart=1, tierEnd=10}
}
},
{
@ -1553,7 +1520,7 @@ if settings.startup["rampant--fastEnemy"].value then
name = "worm",
majorResistances = {},
minorResistances = {"explosion"},
acceptRate = {1, 10, 0.8, 0.6},
acceptRate = {tierStart=1, tierEnd=10, tierChanceStart=0.8, tierChanceEnd=0.6},
attackAttributes = {"spit", "acid"},
attributes = {"quickCooldown"},
drops = {"purpleArtifact"}
@ -1564,13 +1531,13 @@ if settings.startup["rampant--fastEnemy"].value then
majorResistances = {},
minorResistances = {"explosion"},
attributes = {"quickSpawning", "spawnDuringDays"},
acceptRate = {2, 10, 0.001, 0.0175},
acceptRate = {tierStart=2, tierEnd=10, tierChanceStart=0.001, tierChanceEnd=0.0175},
drops = {"purpleArtifact"},
buildSets = {
{"biter-spawner", 1, 10, 0.15, 0.3},
{"spitter-spawner", 1, 10, 0.15, 0.3},
{"turret", 1, 10, 0.8, 0.57},
{"hive", 2, 10, 0.002, 0.02}
{name="biter-spawner", tierStart=1, tierEnd=10, tierChanceStart=0.15, tierChanceEnd=0.3},
{name="spitter-spawner", tierStart=1, tierEnd=10, tierChanceStart=0.15, tierChanceEnd=0.3},
{name="turret", tierStart=1, tierEnd=10, tierChanceStart=0.8, tierChanceEnd=0.57},
{name="hive", tierStart=2, tierEnd=10, tierChanceStart=0.002, tierChanceEnd=0.02}
}
}
}
@ -1713,12 +1680,18 @@ for i=1,#constants.FACTION_SET do
--]]
local factionAcceptRate = faction.acceptRate
local low = factionAcceptRate[1]
local high = factionAcceptRate[2]
local low = factionAcceptRate.tierStart
local high = factionAcceptRate.tierEnd
if (low <= t) and (t <= high) then
alignments[#alignments+1] = {
mathUtils.distort(rg,
mathUtils.linearInterpolation((t - low) / (high - low), factionAcceptRate[3], factionAcceptRate[4])),
mathUtils.distort(
rg,
mathUtils.linearInterpolation(
(t - low) / (high - low),
factionAcceptRate.tierChanceStart,
factionAcceptRate.tierChanceEnd
)
),
faction.type
}
end
@ -1768,18 +1741,22 @@ for i=1,#constants.FACTION_SET do
local buildingAcceptRate = building.acceptRate
local buildingLow = buildingAcceptRate[1]
local buildingHigh = buildingAcceptRate[2]
local buildingLow = buildingAcceptRate.tierStart
local buildingHigh = buildingAcceptRate.tierEnd
if (buildingLow <= t) and (t <= buildingHigh) then
for vi=1,#variationSet do
local variation = variationSet[vi]
buildingSet[#buildingSet+1] = variation
end
tieredBuildingPickerSet[#tieredBuildingPickerSet+1] = {
mathUtils.distort(rg,
mathUtils.linearInterpolation((t - buildingLow) / (buildingHigh - buildingLow),
buildingAcceptRate[3],
buildingAcceptRate[4])),
mathUtils.distort(
rg,
mathUtils.linearInterpolation(
(t - buildingLow) / (buildingHigh - buildingLow),
buildingAcceptRate.tierChanceStart,
buildingAcceptRate.tierChanceEnd
)
),
variationSet,
building.type
}

View File

@ -912,7 +912,6 @@ function swarmUtils.buildUnits(template)
local unit = deepcopy(template)
unit.name = unit.name .. "-v" .. i .. "-t" .. tier
unit.tier = tier
-- unit.nameSuffix = "-v" .. i .. "-t" .. tier
unit.effectiveLevel = effectiveLevel
unit.variation = i
generateApperance(unit)
@ -1512,8 +1511,8 @@ local function buildUnitSpawnerTemplate(faction, incomingTemplate, unitSets)
for t=1,TIERS do
for i=1,#template.buildSets do
local buildSet = template.buildSets[i]
if (buildSet[2] <= t) and (t <= buildSet[3]) then
local activeUnitSet = unitSets[buildSet[1]][t]
if (buildSet.tierStart <= t) and (t <= buildSet.tierEnd) then
local activeUnitSet = unitSets[buildSet.name][t]
local unitSetTier = unitSet[t]
if unitSetTier then
for b=1,#activeUnitSet do
@ -1524,9 +1523,6 @@ local function buildUnitSpawnerTemplate(faction, incomingTemplate, unitSets)
end
end
end
-- while (#unitSet[t] > unitVariations) do
-- table.remove(unitSet, math.random(#unitSet[t]))
-- end
end
template.unitSet = unitSet
@ -1571,17 +1567,19 @@ local function buildHiveTemplate(faction, incomingTemplate)
local unitSetTier = unitSet[t]
for i=1,#template.buildSets do
local buildSet = template.buildSets[i]
if (buildSet[2] <= t) and (t <= buildSet[3]) then
if (buildSet.tierStart <= t) and (t <= buildSet.tierEnd) then
if not unitSetTier then
unitSetTier = {}
unitSet[t] = unitSetTier
end
unitSetTier[#unitSetTier+1] = {
"entity-proxy-" .. buildSet[1],
mathUtils.linearInterpolation((t-1)/9,
buildSet[4],
buildSet[5])
"entity-proxy-" .. buildSet.name,
mathUtils.linearInterpolation(
(t-1)/9,
buildSet.tierChanceStart,
buildSet.tierChanceEnd
)
}
end
end

View File

@ -287,7 +287,6 @@ function biterUtils.makeBiter(attributes)
v.type = k
resistances[#resistances+1] = v
end
-- print(name .. " " .. biterAttributes.health)
local entity = {
type = "unit",
name = attributes.name .. "-rampant",
@ -329,7 +328,6 @@ function biterUtils.makeBiter(attributes)
enemy_map_color = ((not settings.startup["rampant--oldRedEnemyMapColor"].value) and attributes.tint2) or nil,
affected_by_tiles = settings.startup["rampant--unitsAffectedByTiles"].value,
dying_sound = attributes.dyingSounds,
-- working_sound = attributes.workingSounds,
walking_sound = attributes.walkingSounds,
running_sound_animation_positions = {2,},
run_animation = biterrunanimation(attributes.scale, attributes.tint, attributes.tint2 or attributes.tint, attributes.altBiter)
@ -351,7 +349,6 @@ function biterUtils.makeSpitter(attributes)
v.type = k
resistances[#resistances+1] = v
end
-- print(name .. " " .. biterAttributes.health)
local entity = {
type = "unit",
name = attributes.name .. "-rampant",
@ -385,7 +382,6 @@ function biterUtils.makeSpitter(attributes)
enemy_map_color = ((not settings.startup["rampant--oldRedEnemyMapColor"].value) and attributes.tint2) or nil,
dying_trigger_effect = attributes.dyingEffect,
dying_sound = attributes.dyingSounds,
-- working_sound = attributes.workingSounds,
walking_sound = attributes.walkingSounds,
running_sound_animation_positions = {2,},
water_reflection = spitter_water_reflection(attributes.scale),
@ -410,7 +406,6 @@ function biterUtils.makeUnitSpawner(attributes)
v.type = k
resistances[#resistances+1] = v
end
-- print(attributes.name)
local o = {
type = "unit-spawner",
name = attributes.name .. "-rampant",
@ -561,7 +556,6 @@ function biterUtils.makeWorm(attributes)
v.type = k
resistances[#resistances+1] = v
end
-- print(name .. " " .. attributes.health)
local o = {
type = "turret",
name = attributes.name .. "-rampant",
@ -573,7 +567,6 @@ function biterUtils.makeWorm(attributes)
subgroup="enemies",
max_health = attributes.health,
loot = attributes.loot,
-- shooting_cursor_size = 3.5 * attributes.scale,
resistances = resistances,
healing_per_tick = attributes.healing or 0.01,
collision_box = {{-1.1 * attributes.scale, -1.0 * attributes.scale}, {1.1 * attributes.scale, 1.0 * attributes.scale}},
@ -659,7 +652,7 @@ function biterUtils.makeWorm(attributes)
if attributes.autoplace then
o["autoplace"] = enemy_worm_autoplace(attributes.autoplace)
end
if attributes.appendFlags then
if attributes.appendFlags then
for flag in pairs(attributes.appendFlags) do
o.flags[#o.flags+1] = flag
end

View File

@ -13,7 +13,6 @@
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <https://www.gnu.org/licenses/>.
local wormUtils = {}
function wormUtils.wormFoldedAnimation(scale, tint, tint2)
@ -274,7 +273,6 @@ function wormUtils.wormPreparedAnimation(scale, tint, tint2)
}
end
function wormUtils.wormPreparedAlternativeAnimation(scale, tint, tint2)
return
{
@ -361,7 +359,6 @@ function wormUtils.wormPreparedAlternativeAnimation(scale, tint, tint2)
}
end
function wormUtils.wormStartAttackAnimation(scale, tint, tint2)
return
{
@ -698,7 +695,6 @@ function wormUtils.wormEndAttackAnimation(scale, tint, tint2)
}
end
function wormUtils.wormDieAnimation(scale, tint, tint2)
return
{