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FACTO-103: Fix base iterator being nil

This commit is contained in:
Aaron Veden 2022-04-12 18:17:46 -07:00
parent 0341bf20d8
commit 9e059cd8be
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2 changed files with 4 additions and 1 deletions

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@ -606,6 +606,8 @@ function upgrade.attempt(universe)
end
end
universe.processBaseAIIterator = nil
game.print("Rampant - Version 3.0.0")
end

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@ -30,7 +30,8 @@ Version: 3.0.0
- Fixed base.index reference error in displaying ai state
- Fixed rampantSetAIState command to work with multiple ais per surface
- Fixed base recycling on invalid surfaces
- Fixed base chunk count not being decremented when chunks are removed
- Fixed base chunk count not being decremented when chunks are removed
- Fixed base iterator processing being nil
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Version: 2.2.0