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Merge branch 'KrastorioCreep' of git://github.com/oralordos/Rampant

This commit is contained in:
Aaron Veden 2020-11-27 16:54:56 -08:00
commit a9394d6854
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2 changed files with 4 additions and 1 deletions

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@ -6,5 +6,5 @@
"author" : "Veden",
"homepage" : "https://forums.factorio.com/viewtopic.php?f=94&t=31445",
"description" : "Improves the enemies tactics by using potential fields/pheromones allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies (disabled by default). Difficulty setting in mod options menu.",
"dependencies" : ["base >= 1.1.0", "? bobenemies", "? Natural_Evolution_Enemies >= 0.17.0", "? Clockwork", "? Orbital Ion Cannon", "? RampantArsenal", "? RampantResources", "? ArmouredBiters"]
"dependencies" : ["base >= 1.1.0", "? bobenemies", "? Natural_Evolution_Enemies >= 0.17.0", "? Clockwork", "? Orbital Ion Cannon", "? RampantArsenal", "? RampantResources", "? ArmouredBiters", "? Krastorio2"]
}

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@ -314,6 +314,9 @@ function baseUtils.upgradeEntity(entity, surface, baseAlignment, natives, disPos
end
query.name = spawnerName
if remote.interfaces["kr-creep"] then
remote.call("kr-creep", "spawn_creep_at_position", surface, query.position)
end
return surface.create_entity(query)
end
return entity