1
0
mirror of https://github.com/veden/Rampant.git synced 2025-03-17 20:58:35 +02:00

reduced rally chance by 50%

This commit is contained in:
Aaron Veden 2021-12-11 15:01:14 -08:00
parent ac7003faef
commit b485425881
No known key found for this signature in database
GPG Key ID: FF5990B1C6DD3F84
2 changed files with 3 additions and 2 deletions

View File

@ -61,6 +61,7 @@ Date: 23. 11. 2021
- Increased migration ai state chance at min temperament by 5% and if migration is disabled increased raiding to 70% chance
- Increased siege chance to 60% chance between temperament (0.05, 0.20) and if migration is disabled increased raiding to 60%
- Settling group formed during AI siege state are 2.5x more likely to be kamikaze
- Reduced vengence chance by 50% so 1 out 100 units @ 0evo upto 4 out 100 units @ 100evo
Bugfixes:
- Fixed chunks not processed due to chunk not being actually generated by game engine. You may notice a small delay before the spawners and worms convert to Rampant new enemy versions.
- Fixed vengence squads only processing half the expected chunks

View File

@ -219,8 +219,8 @@ constants.SQUAD_BUILDING = 6
constants.RETREAT_GRAB_RADIUS = 24
constants.RETREAT_SPAWNER_GRAB_RADIUS = 75
constants.BASE_RALLY_CHANCE = 0.02
constants.BONUS_RALLY_CHANCE = 0.06
constants.BASE_RALLY_CHANCE = 0.01
constants.BONUS_RALLY_CHANCE = 0.03
constants.RALLY_CRY_DISTANCE = 96
constants.SETTLER_DISTANCE = 224