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see changelog
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@ -1,3 +1,9 @@
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---------------------------------------------------------------------------------------------------
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Version: 0.17.21
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Date: 4. 21. 2019
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Bugfixes:
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- Fixed 1 and 2 levels of biters instantly spawning due to 0 spawn time modifier
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---------------------------------------------------------------------------------------------------
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Version: 0.17.20
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Date: 4. 19. 2019
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@ -1,7 +1,7 @@
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{
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"name" : "Rampant",
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"factorio_version" : "0.17",
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"version" : "0.17.20",
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"version" : "0.17.21",
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"title" : "Rampant",
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"author" : "Veden",
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"homepage" : "https://forums.factorio.com/viewtopic.php?f=94&t=31445",
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@ -346,8 +346,8 @@ local function addUnitDefaults(template, upgrades)
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{
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type = "attribute",
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name = "spawningTimeModifer",
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[1] = 0,
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[2] = 0,
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[1] = 1,
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[2] = 1,
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[3] = 1,
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[4] = 2,
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[5] = 3,
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@ -604,8 +604,8 @@ local function addUnitDefaults(template, upgrades)
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{
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type = "attribute",
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name = "spawningTimeModifer",
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[1] = 0,
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[2] = 0,
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[1] = 1,
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[2] = 1,
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[3] = 1,
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[4] = 2,
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[5] = 2,
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@ -227,7 +227,7 @@ function biterFunctions.makeBiter(name, biterAttributes, biterAttack, biterResis
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vision_distance = biterAttributes.vision or 30,
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movement_speed = biterAttributes.movement,
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loot = biterAttributes.loot,
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spawning_time_modifier = biterAttributes.spawningTimeModifer or 0,
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spawning_time_modifier = biterAttributes.spawningTimeModifer or nil,
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distance_per_frame = biterAttributes.distancePerFrame or 0.1,
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pollution_to_join_attack = biterAttributes.pollutionToAttack or 200,
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distraction_cooldown = biterAttributes.distractionCooldown or 300,
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@ -272,7 +272,7 @@ function biterFunctions.makeSpitter(name, biterAttributes, biterAttack, biterRes
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loot = biterAttributes.loot,
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vision_distance = biterAttributes.vision or 30,
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movement_speed = biterAttributes.movement,
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spawning_time_modifier = biterAttributes.spawningTimeModifer or 0,
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spawning_time_modifier = biterAttributes.spawningTimeModifer or nil,
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distance_per_frame = biterAttributes.distancePerFrame or 0.1,
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pollution_to_join_attack = biterAttributes.pollutionToAttack or 200,
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distraction_cooldown = biterAttributes.distractionCooldown or 300,
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