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moved command timeout changelog entry to bugfixes
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@ -11,7 +11,6 @@ Date: 23. 11. 2021
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- Optimized regional base upgrades so that the work is spread over many ticks reducing lag spikes
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- Optimized adding new chunks to the Rampant in-memory state map
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- Added minimum building cost upgrade check before base upgrade performs scanning
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- Added command timeout for unit groups in case a command hangs or unit groups are stuck gathering (Thank you Dimm2101)
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Tweaks:
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- Increase chance to upgrade an enemy structure from 5% to 30%
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- New enemy regional bases that have two factions now do 75% on one faction and 25% on the faction for building and upgrading enemy structures
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@ -34,6 +33,7 @@ Date: 23. 11. 2021
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- Fixed squad cleanup would periodically skip a squad when cleaning up dead unit groups
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- Fixed enemy destroying a player structure only processing half of the chunks it should have been
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- Fixed unit groups spawned by factorio in noctural mode during the day would give points to the AI (Thanks Deathlymad)
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- Added command timeout for unit groups in case a command hangs or unit groups are stuck gathering (Thank you Dimm2101)
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- Corrected spelling of wonder command to wander command
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Framework:
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- Fixed Rampant in-memory map visualization tool for debugging
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