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moved command timeout changelog entry to bugfixes

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Aaron Veden 2021-11-28 16:54:32 -08:00
parent 4c75a4cb26
commit bfe2aae1d5
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@ -11,7 +11,6 @@ Date: 23. 11. 2021
- Optimized regional base upgrades so that the work is spread over many ticks reducing lag spikes
- Optimized adding new chunks to the Rampant in-memory state map
- Added minimum building cost upgrade check before base upgrade performs scanning
- Added command timeout for unit groups in case a command hangs or unit groups are stuck gathering (Thank you Dimm2101)
Tweaks:
- Increase chance to upgrade an enemy structure from 5% to 30%
- New enemy regional bases that have two factions now do 75% on one faction and 25% on the faction for building and upgrading enemy structures
@ -34,6 +33,7 @@ Date: 23. 11. 2021
- Fixed squad cleanup would periodically skip a squad when cleaning up dead unit groups
- Fixed enemy destroying a player structure only processing half of the chunks it should have been
- Fixed unit groups spawned by factorio in noctural mode during the day would give points to the AI (Thanks Deathlymad)
- Added command timeout for unit groups in case a command hangs or unit groups are stuck gathering (Thank you Dimm2101)
- Corrected spelling of wonder command to wander command
Framework:
- Fixed Rampant in-memory map visualization tool for debugging