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FACTO-339: Added squad wander command after timeout

This commit is contained in:
Aaron Veden 2023-05-08 20:07:17 -07:00
parent 439c485354
commit c5004f4fad
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GPG Key ID: FF5990B1C6DD3F84
4 changed files with 5 additions and 3 deletions

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@ -2,6 +2,7 @@
Version: 3.3.3
Bugfixes:
- Added check for invalid entity upgrade
- Added wander command to squads if they timeout for executing a command to fix enemy units getting stuck
---------------------------------------------------------------------------------------------------
Version: 3.3.2

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@ -307,7 +307,7 @@ local function onModSettingsChange(event)
end
local function onConfigChanged()
game.print("Rampant - Version 3.3.2")
game.print("Rampant - Version 3.3.3")
initializeLibraries(true)
Upgrade.attempt()

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@ -1,9 +1,9 @@
{
"name" : "Rampant",
"factorio_version" : "1.1",
"version" : "3.3.2",
"version" : "3.3.3",
"title" : "Rampant",
"author" : "Veden",
"homepage" : "https://forums.factorio.com/viewtopic.php?f=94&t=31445",
"dependencies" : ["base >= 1.1.36", "? bobenemies", "? Natural_Evolution_Enemies >= 0.17.0", "? Clockwork", "? Kux-OrbitalIonCannon", "? Orbital Ion Cannon", "? ArmouredBiters", "? Krastorio2", "? SchallAlienLoot >= 0.17.6", "! zhcnremake"]
"dependencies" : ["base >= 1.1.81", "? bobenemies", "? Natural_Evolution_Enemies >= 0.17.0", "? Clockwork", "? Kux-OrbitalIonCannon", "? Orbital Ion Cannon", "? ArmouredBiters", "? Krastorio2", "? SchallAlienLoot >= 0.17.6", "! zhcnremake"]
}

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@ -758,6 +758,7 @@ function Squad.cleanSquads(tick)
else
squad.commandTick = tick + COMMAND_TIMEOUT
end
squad.group.set_command(Queries.wander2Command)
end
end
end