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mirror of https://github.com/veden/Rampant.git synced 2024-12-26 20:54:12 +02:00

prep for next version

This commit is contained in:
Aaron Veden 2017-05-18 15:47:36 -07:00
parent 931a2a330f
commit c9c878babb
4 changed files with 5 additions and 5 deletions

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@ -52,7 +52,7 @@ Configure Options not in game menu:
0.15.9 -
- Improvement: Added bobs higher tier big electric poles to be included with make safe toggle for big electric poles
- Improvement: Added logic to reconnect wires when big electric poles are made safe and get destroyed (Thanks Jeroen D Stout, https://forums.factorio.com/viewtopic.php?f=94&t=31445&sid=c6853c4f035c77bc499627e030dfdb84&start=140#p275663)
- Improvement: Added logic to reconnect wires when big electric poles are made safe and get destroyed (Thanks Jeroen D Stout, https://forums.factorio.com/viewtopic.php?f=94&t=31445&start=140#p275663)
- Improvement: Added a mod option to add acid resistance to walls to make damage levels with dumb projectiles to be equal to vanilla levels. (https://forums.factorio.com/viewtopic.php?f=94&t=31445&start=120#p274792)
0.15.8 -

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@ -289,7 +289,7 @@ remote.add_interface("rampantTests", {
test8 = tests.test8,
test9 = tests.test9,
test10 = tests.test10,
test11 = tests.test11
test11 = tests.test11
})
remote.add_interface("rampant", interop)

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@ -1,7 +1,7 @@
{
"name" : "Rampant",
"factorio_version" : "0.15",
"version" : "0.15.9",
"version" : "0.15.10",
"title" : "Rampant",
"author" : "Veden",
"homepage" : "https://forums.factorio.com/viewtopic.php?f=94&t=31445",

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@ -77,7 +77,7 @@
(copyDirectory "prototypes" modFolder)))
(define (run)
;;(copyFiles modFolder)
(makeZip modFolder)
(copyFiles modFolder)
;;(makeZip modFolder)
)
)