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FACTO-90: Added pipelayer, beltlayer, and blueprint-sandboxes to
surface exclusion list
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parent
537a8a03e9
commit
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17
Upgrade.lua
17
Upgrade.lua
@ -53,19 +53,24 @@ local processPendingChunks = chunkProcessor.processPendingChunks
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-- module code
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local function isExcludedSurface(surfaceName)
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return sFind(surfaceName, "Factory floor") or
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return
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(surfaceName == "aai-signals") or
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(surfaceName == "RTStasisRealm") or
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(surfaceName == "minime_dummy_dungeon") or
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(surfaceName == "minime-preview-character") or
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(surfaceName == "pipelayer") or
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(surfaceName == "beltlayer") or
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sFind(surfaceName, "Factory floor") or
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sFind(surfaceName, " Orbit") or
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sFind(surfaceName, "clonespace") or
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sFind(surfaceName, "BPL_TheLabplayer") or
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sFind(surfaceName, "starmap-") or
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(surfaceName == "aai-signals") or
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sFind(surfaceName, "starmap%-") or
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sFind(surfaceName, "NiceFill") or
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sFind(surfaceName, "Asteroid Belt") or
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sFind(surfaceName, "Vault ") or
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(surfaceName == "RTStasisRealm") or
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sFind(surfaceName, "spaceship") or
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(surfaceName == "minime_dummy_dungeon") or
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(surfaceName == "minime-preview-character")
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sFind(surfaceName, "bpsb%-lab%-")
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end
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local function addCommandSet(queriesAndCommands)
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@ -6,6 +6,7 @@ Version: 3.0.0
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- Modified death pheromone squad path scoring
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- AI is now per regional base
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- Regional bases now have there own aggressive and siege squad counter and cleanup process
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- Added beltlayer, pipelayer, and blueprint-sandboxes mod surfaces to surface exclusion list
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Tweaks:
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- Added surface minime_dummy_dungeon and minime-preview-character to exclusion list
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- Increased unit spawner cooldown by 2x
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