diff --git a/changelog.txt b/changelog.txt index 982c75d..922ebeb 100644 --- a/changelog.txt +++ b/changelog.txt @@ -23,6 +23,7 @@ Version: 3.0.0 - Reduced inferno fire damage by roughly ~75% and reduced inferno sticker damage by ~60% - Siege groups should try to settle slightly further from player structures - AI Debugging states are now printed to console and in-game + - Added mod description into locale for translation Bugfixes: - Fixed Krastorio2 on_force_created playerforces being nil - Fixed enemy map scan creating bases unnecessarily diff --git a/info.json b/info.json index d942185..e142a4f 100644 --- a/info.json +++ b/info.json @@ -5,6 +5,5 @@ "title" : "Rampant", "author" : "Veden", "homepage" : "https://forums.factorio.com/viewtopic.php?f=94&t=31445", - "description" : "Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.", "dependencies" : ["base >= 1.1.36", "? bobenemies", "? Natural_Evolution_Enemies >= 0.17.0", "? Clockwork", "? Kux-OrbitalIonCannon", "? Orbital Ion Cannon", "? ArmouredBiters", "? Krastorio2", "? SchallAlienLoot >= 0.17.6"] } diff --git a/locale/en/locale.cfg b/locale/en/locale.cfg index af3507e..855e0d6 100644 --- a/locale/en/locale.cfg +++ b/locale/en/locale.cfg @@ -1,3 +1,6 @@ +[mod-description] +Rampant=Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu. + [rampant] neutral=Common