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FACTO-113: Fixed entitySkipCountLookup being nil when new enemies are disabled
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@ -21,7 +21,6 @@ local upgrade = {}
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local constants = require("libs/Constants")
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local chunkProcessor = require("libs/ChunkProcessor")
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local mapUtils = require("libs/MapUtils")
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local chunkUtils = require("libs/ChunkUtils")
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-- constants
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@ -607,8 +606,13 @@ function upgrade.attempt(universe)
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end
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universe.processBaseAIIterator = nil
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end
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if global.version < 303 then
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global.version = 303
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game.print("Rampant - Version 3.0.0")
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universe.entitySkipCountLookup = {}
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game.print("Rampant - Version 3.0.1")
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end
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return (starting ~= global.version) and global.version
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@ -2,6 +2,7 @@
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Version: 3.0.1
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Bugfixes:
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- Removed console print statement when recycling bases
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- Fixed entitySkipCountLookup being nil when new enemies are disabled
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---------------------------------------------------------------------------------------------------
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Version: 3.0.0
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